- INSTALLED FEATURES: Front Air Conditioning Zones:
Single, Front Air Conditioning: Automatic Climate Control, Airbag Deactivation: Occupant Sensing Passenger, Front Airbags: Dual, Knee Airbags: Dual Front, Side Airbags: Front, Side Curtain Airbags: Front, Side - Curtain Airbag Rollover Sensor, Antenna Type: Diversity, Auxiliary Audio Input: Bluetooth, In - Dash CD: MP3 Playback, Radio: AM / FM, Satellite Radio: Siriusxm, Total Speakers: 6, ABS: 4 - Wheel, Braking Assist, Electronic Brakeforce Distribution, Electronic Parking Brake, Front Brake Diameter: 11.8, Front Brake Type: Ventilated Disc, Rear Brake Diameter: 11.5, Rear Brake Type: Ventilated Disc, Regenerative Braking System, Floor Mat Material: Carpet, Floor Mats: Front, Steering Wheel Trim: Leather, Ambient Lighting, Assist Handle: Rear, Cargo Area Light, Cargo Cover, Center Console: Front Console With Storage, Cruise Control, Cupholders: Front, Dimming Rearview Mirror: Manual Day / Night, Multi-Function Remote: Fuel Filler Door Release, One - Touch Windows: 4, Power Outlet (s): Front and Rear, Power Steering: Variable / Speed - Proportional, Power Windows: Lockout Button, Push - Button Start, Reading Lights: Front, Remote Engine Start, Retained Accessory Power, Steering Wheel Mounted Controls: Audio, Steering Wheel: Tilt and Telescopic, Storage: Accessory Hook, Touch - Sensitive Controls, Universal Remote Transmitter: Garage Door Opener, Vanity Mirrors: Dual Illuminating, Liftgate Window: Fixed, Rear Door Type: Liftgate, Axle Ratio: 2.16, Battery Saver, Electric Charge Cord: 120 Volt, Electric Motor Battery Type: Lithium Ion, Electric Motor Charging Time (240V): 4
Hours, Electric Motor Hp: 149, Electric Motor Miles Per Charge: 38, Electric Motor Power Output (Kilowatts): 111, Electric Motor Torque: 273, Electric Vehicle Extended Range Generator Displacement: 1.4, Electric Vehicle Extended Range Generator Hp: 83, Electric Vehicle Extended Range Generator Number of Cylinders: 4, Ev Battery Capacity: 16 Kwh, Door Handle Color: Body - Color, Front Bumper Color: Body - Color, Grille Color: Chrome, Mirror Color: Body - Color, Rear Bumper Color: Body - Color, Rear Spoiler Color: Body - Color, Rear Spoiler: Lip, Window Trim: Chrome, Infotainment: Mylink, Clock, Compass, Digital Odometer, Driver Information System, Fuel Economy Display: Range, Gauge: Tachometer, Trip
Computer, Warnings and Reminders: Low Fuel Level, Daytime Running Lights: Led, Headlights: Auto
On / Off, Taillights: Led Rear Center, Side Mirror Adjustments: Manual Folding, Side Mirrors: Heated, Active Head Restraints: Dual Front, Body Side Reinforcements: Side Impact Door Beams, Child Safety Door Locks, Child Seat Anchors: Latch System, Crumple Zones: Front, Energy Absorbing Steering Column, Impact Absorbing Bumpers, Pedestrian Safety Sound Generation, Front Seatbelts: 3 - Point, Rear Seatbelts: 3 - Point, Seatbelt Pretensioners: Front, Seatbelt Warning Sensor: Front, Driver Seat Manual Adjustments: Height, Driver Seat: Heated, Fro
In a way they are alreaday «out» because most games have some level of frame drops or are locked at a frame rate that is below that of the display (60 fps)... That running out thing is basically B.S.
computers, all of them were always out of memory and processing, super
computers can take days (or months) to finish rendering some simulation, render farms can take
hours to output a
single frame of a movie, database servers can require hundreds of gigabytes of memory of RAM just for their daily operations, web servers can only handle x amount of requests per seconds before slowing down or completely crashing, game machines, be it PC or consoles all need some trade offs to run games at a given frame rate / resolution... you can not just declare a machine ahs run out of ressources like that, it depends
on the scope of the project you want to achieve!