Not exact matches
My impression of Club Med was that of a crazy
singles resort, singing «Hands Up» every
hour on the
hour and having to participate non-stop in goofy summer - camp
games.
We are an active
singles club with a monthly meeting, dinners, happy
hours,
game nights, bowling, walks, movies, volleyball, parties, house parties, and any other events that our members want to do and put
on the calendar!
At the second,
Game Night Happy
Hours,
singles will borrow from a library of
games to play
on their own.
Forced myself to finish this
game (43 +
hours), my save got corrupted n didn't even bother playing it again, way to much grinding... I'd say it's only fun if ur playing it with friends, if you're planning
on playing Borderlands
single player..
Mad max is the most fun I've had in years
on a
single player
game, there's a ton of things to do in each zone the
game world is pretty big, the graphics are good and the
game runs smooth and not had a
single crash or glitch in over 50
hours play.
As a
single player
game it's just a mediocre shooter, but bring
on some friends and you'll have
hours upon
hours of mindless fun.
Divekick is a clever proof of concept for a fighting
game reduction, and while that concept never quite turns into a fighting
game great, it remains a precise and fast - paced alternative in a genre where it can often take
hours just to get a grip
on a
single character.
With that said, Call of Duty Ghosts
on 360 is like two
games, a short
single - player
game which lasts around 5 -
hours and an online component which is where the true star of the
game is.
Disclosures: This
game was obtained via retail store and reviewed
on the Wii U. Approximately 15
hours of play was devoted to
single - player modes (completed multiple times) and 6
hours of play in multiplayer modes.
Here's the full list of 142 films that featured
on our contributors» ballots: (Disclaimer: Luc Besson's Lucy didn't get a
single vote - I just like this image of Scarlett sorting through stuff) 71 1001 Grams 12 Years a Slave 20,000 Days
on Earth 22 Jump Street 52 Tuesdays A Girl at my Door A Most Violent Year A Most Wanted Man A Touch of Sin Aberdeen Alleluia American Sniper Birdman Black Coal, Thin Ice Blind Blue Ruin Boyhood Calvary Captain America: The Winter Soldier Casa Grande Chef Citizenfour Climbing to Spring Cold in July Danger 5 Dawn of the Planet of the Apes Der Samurai Duke of Burgundy Edge of Tomorrow Electric Boogaloo Enemy Fandry Force Majeure Frank Free Fall From What is Before Giovanni's Island Gone Girl Goodbye to Language Guardians of the Galaxy Haemoo Han Gong - ju Hard to be a God Horse Money Housebound Ida Inherent Vice Interstellar It Follows Jauja Jigarthanda Jodorowsky's Dune John Wick Killers Lady Maiko Les Combattants Leviathan Li'l Quinquin Life Itself Like Father Like Son Locke Love and Terror
on the Howling Plains of Nowhere Magical Girl Maidan Man From Reno Melbourne Memphis Mommy National Gallery New World Nightcrawler Norte, The End of History Nymphomaniac Of Good Report Only Lovers Left Alive Over Your Dead Body Pale Moon Peaky Blinders Pride R100 Red Army Seven Weeks Sils Maria Snowpiercer Song of the Sea Sorrow and Joy Spring Stand By Me Doraemon Starred Up Starry Eyes Stray Dogs Texas Chain Saw Massacre The Act of Killing The Babadook The Dam Keeper The Double The Editor The Grand Budapest Hotel The Great Beauty The Great Passage The Guest The Hobbit The Internet's Own Boy The Kingdom of Dreams and Madness The Lego Movie The Missing Picture The One I Love The Overnighters The Penguins of Madagascar The Raid 2 The Sacrament The Second
Game The Secret Life of Walter Mitty The Snow White Murder Case The Tale of the Princess Kaguya The Terror Live The Tribe The Wind Rises The Wolf of Wall Street The Wonders The World of Kanako These Final
Hours They Came Together Tokyo Tribe Tusk Two Days, One Night Under the Skin Wadjda We Are The Best!
It doesn't look any better than previous Call of Duty
games — at least
on Xbox 360, some shoddy shadows effects aside — and at around 5
hours or so the
single player campaign isn't any longer than what we've seen before either.
Nokia Asha 303 runs Series S40 OS, sporting 2.6 - inch TFT - LCD touchscreen display with 320 X 240 pixels of resolution & 154 ppi pixel density, equipped with a full QWERTY keyboard, powered by a 1 GHz
single - core processor, featuring a 3.2 megapixel camera with fixed focus, 170 MB (100 MB user available), 256 MB ROM, 128 MB RAM, microSD card slot for memory expansion up to 32 GB, Bluetooth 2.1, micro USB 2.0, USB
On - The - Go support, 3.5 mm headset jack, stereo FM radio with RDS, proximity sensor, preinstalled Angry Birds
game, and powered by 1300mAh battery to provide up to 47
hours of music playback time.
On a
single battery charge, you can read ebooks, watch videos, play music or
games for up to 12
hours.
With 3G
on and lots of fooling around with apps and
games, the slate was able to go
on a
single charge for more than 10
hours.
«Always have and always will prefer a good
single player over a good multiplayer but of late companies have decided that multiplayer is more important then
single player which i think is wrong because i would much prefer to play 15
hours on single player then Multiplayer but don't get me wrong i do enjoy multiplayer
games such as gears of war, call of duty and halo but i think i would enjoy them more if there
single player was up to the standard of there multiplayer.»
In a way they are alreaday «out» because most
games have some level of frame drops or are locked at a frame rate that is below that of the display (60 fps)... That running out thing is basically B.S. computers, all of them were always out of memory and processing, super computers can take days (or months) to finish rendering some simulation, render farms can take
hours to output a
single frame of a movie, database servers can require hundreds of gigabytes of memory of RAM just for their daily operations, web servers can only handle x amount of requests per seconds before slowing down or completely crashing,
game machines, be it PC or consoles all need some trade offs to run
games at a given frame rate / resolution... you can not just declare a machine ahs run out of ressources like that, it depends
on the scope of the project you want to achieve!
We've got 700
hours on vanilla Civilization VI, despite its flaws, so we were keen to try a couple of complete
single player
games of Rise & Fall immediately after launch.
It's not a truly profound story, though, as there were moments where the
game didn't delve as deeply into the moral implications of Hollow Children as it could, or even should, have, yet the final
hour of this seven
hour single - player campaign had me
on the edge of the seat, eagerly trying to anticipate what was coming next Sure, it's not going to have you questioning your moral values or beliefs too much, but by shooter standards this is some deep stuff, making Binary Domain's story its greatest asset and worthy of your time.
The 30 - 40
hour mark... that's what's DISGRACEFUL For a
game that's been in development for soo long to have a 5
hour campaign then basically its stealthy RIVAL comes out
on UMD with a 30 - 40
hour SINGLE campaign hell yeh ubisoft should be embarrassed, this has nothing to do with 360 / ps3 as much as fanboys would love it to be, this is to do with developers taking the piss out of
gamers... simple
If they had created a guild system where people brought their quests, or had people with quests have a hub they can converge
on at different
hours, instead of forcing me to run every
single place for quests, I would of enjoyed the
game 10 times more.
We have the ability to create whatever we see fit based
on whatever our mind creates and this leads to several great ideas and many
hours of lost time from just building a
single game.
Although only by a 6 minute margin, Asdivine Hearts has set the record for the highest Battery Life of all of the
games I've tested, shooting that supposed 6
hour «cap» way up and providing Asdivine players with over 8
hours of Battery Life
on a
single charge.
The
game had previously picked up 1m players
on its first day and at one stage last month had 3.7 m players take part in a
single 24 -
hour period.
Twin Galaxies currently defines a video
game marathon attempt to be at least 12
hours or more played
on single game start with no additional continues.
I doubt a
single person who waited for
hours to play Destiny 2 or CoD, or Final Fantasy, etc. were
on the fence about the
game, they just want to be able to say they played it first.
Released with very positive overall reviews
on Steam last Tuesday, June 7th, the entire 12 +
hour single player exploration survival / adventure
game is available for all to play.
* A New Way to Experience the Critically - Acclaimed Ghost Recon Series o Eye - popping 3D cutscenes and in -
game effects, where enemies and objects appear to be jumping out at you o Use the Touch Screen for quick and easy mini-map navigation * Try to Thwart the Ultranationalists» Evil Plans in a Deep and Credible Tom Clancy Scenario o Explore various environments with an Eastern European flavor o Story mode with 37 missions for more than 30
hours of gameplay o Unlock 20 challenging «skirmish» missions with 3 levels of difficulty * Train and Manage the Best Special Ops Unit o Choose among six unique classes, each with their own special skills: Commando, Sniper, Recon, Engineer, Gunner and Medic o Unlock new skills and equipment by progressing in the
game o Equip your ghosts with the most advanced combat gear - and even drones * Challenge Your Friends — Eleven one -
on - one duel maps
on a
single 3DS that let you determine who the real special ops squad leader is.
Wars between the factions take place
on huge maps where it can take armies 10 or 15 minutes to march to the enemy base, and a
single game can take
hours to complete, as some of the late
game technology takes considerable resources and time to build.
This might be the
single most lavishly produced
game in history with
hours of stunningly rendered CG and some of the finest graphics, both technically and artistically, ever seen
on a console.
And in fact, after spending a few
hours with Akuatica: Turtle Racing, completing its
single player story, participating in a tacked
on additional mode that best represents the name, and showing my friends the way to go in the local multiplayer option, I still have absolutely no idea what is going
on, why the
game is called what it is, or what
on earth was going through the mind of the team behind it throughout the development of the
game.
Considering it's an indie title that provides easily over 20
hours of playtime
on a
single play - through it definitely has put a lot of AAA
games to shame enough so to keep me more distracted than even bioshock infinite did.
Developed by two - man team Fair Weather Studios, the
game pits players
on a grand story via two fully voiced
single - player campaigns spanning the galaxy and around 50 +
hours.
Horse Racing makes it's Mario Sports debut Take
on friends and rivals in local or online multiplayer *
Single - player tournaments and training mode provide
hours of feverish fun For a limited time, the Mario Sports Superstars
game will include one amiibo card packed in.
It's almost certainly a gigantic world when compared to the first Darksiders — but it doesn't feel especially big, moreso if you're not focusing
on every
single one of the
game's side quests, which can add a substantial number of
hours to your play time.
Maybe you should stop buying every
single game at release, play it for a few
hours, not finish it, and move
on to the next.
We have spent
hours going through the Kickstarter comments and researching all of the project materials, and I feel the backers have made one thing clear — we need to focus
on the original
single player
game and Matsuno's design that was promoted during the campaign.
Divekick is a clever proof of concept for a fighting
game reduction, and while that concept never quite turns into a fighting
game great, it remains a precise and fast - paced alternative in a genre where it can often take
hours just to get a grip
on a
single character.
The trial version of the
game, available
on consoles this month, contains the entire first «Red Zone», offering up to four
hours of
single player gameplay, and unlimited access to Resistance Mode, the online co-operative mode in Homefront: The Revolution.
Basically you should look at Siege as an online only
game, it has a few
hours for
single player
gamers but it's not worth spending money
on that.
A
single run through the
game on the
game's normal speed (there is normal and a faster speed) will last you maybe 2
hours.
Rational
gamers, the ones who didn't proclaim their boycott of BioWare, the crab people and anyone else they could lay blame
on, now have a chance to hop back into Commander Shepard's shoes in the Leviathan DLC pack, which boasts a few
hours of welcome
single - player gameplay.
The
game offers
hours of fun and an action - arcade experience with replayability both in
single player and with a partner as you attempt to tackle the harder difficulty levels and boost your position
on the leaderboard.
A neat idea, but completing a
single map can sometimes take
hours of concentration, making the
game seem ill - suited for quick,
on - the - go play.
Although it's a hell of a lot of fun in and of itself, the real benefit
single - player offers is that it acts as a four - to five -
hour tutorial
on how to properly strategize and utilize the
game's Build & Battle mechanic in multiplayer and co-op.
It all adds up to around six to ten
hours of
game time depending
on whether or not players want to complete every
single thing possible.
The
game continues the adventure of Leonard as you embark
on a 30 +
hour single player campaign.
The information was revealed earlier today
on the official website and in the section regarding Nintendo Switch battery, it was revealed that a
single full charge will last 2 - 6
hours depending
on the type of
game being played.
While the
game's admittedly brief story (a
single playthough can be completed in just a couple of
hours), the
game's length is just enough to keep the story's delicate subject matter (which I won't elaborate
on for the sake of note spoiling anything) and weighty writing from losing its impact.
Although only a few
hours long (you'll probably finish your first, normal difficulty run - through in an evening, though obviously that's always just the precursor to weeks of iterative, repeat play for progressive rewards, as part of Destiny's now huge melting pot of content), it's easily the most precisely curated chunk of campaign Destiny has yet seen, eschewing the early
game's narrative vagaries and reliance
on multi-purpose, overworld spaces in favour of pacing, storytelling and set - pieces entirely worthy of a focused,
single - player FPS.
wtf, make a
game where the ending is practically set up for DLC (
single player story expanded) «until daviculus rises again another day / yadda yadda» that lingo tells me there SURELY woulda been add
on content to atleast give a few more
hours of
single player gameplay since the
single player
game was SO SHORT to begin wtih... Also i find it BOGUS that they STILL HAVE NOT fixed the Multiplayer to wher eu can auto find a 4 player match instead of having to know someone with the
game and invite them from ur friends list JUST to have a 2 vs 2 match, kinda like match making technology used in the stone age, common TIM U KNOW U CAN DO BETTER THAN THIS!!