It was like back in the day when you played a point and click adventure game where the clues where usually objects that light up when you got close or
hovered the mouse
over it, forcing your
brain to click it instead of giving your
brain a challenge and let you look for clues and Murdered: Soul Suspect does the whole light - up means important ordeal which kind of breaks both the illusion and the interest for me to put any thought into what I am currently finding.