Sentences with phrase «how about amiibo»

And how about Amiibo?

Not exact matches

From SteamWorld Tower Defence to changing SteamWorld Heist, Brjánn covers how the game evolved, talks about SteamWorld Collection and explains just how amiibo works.
Not many details about how amiibo will interact with the upcoming Star Fox game have been revealed, but we can expect that both Fox and Falco will provide fans with additional in - game content.
More details about the functionality of the Wolf Link amiibo will be announced as the release date of the game approaches and also how it is compatible with the new Legend of Zelda coming out later this year.
So let's talk about amiibo cards and how they can continue to drive the amiibo brand whilst being a cost effective alternative to their figure counterparts yet more successful for Nintendo in the long run.
Yesterday we revealed a bit of new information about the upcoming Twilight Princess HD, including new information about how the Wolf Link amiibo functions.
We talk about how amiibos will work, what character we would love to see in the game, are we buying the game, and much more!
The official Metroid: Samus Returns webpage launched in Japan earlier today, and with it we finally got a whole heap of new information about how amiibo will function within the title.
Either I completely missed the exclusive Amazon amiibo (Corrin Player 2 and Link Skyward Sword), or something is up with Amazon, because I've been good enough keeping on top of amiibo to never miss one that I wanted, no matter how rare, yet I didn't see a single thing about those two, and this isn't the first time I've seen someone else say basically the same thing, which suggests that it wasn't just me.
I could go on and on about how there's no artificial scarcity, such as pointing out how the areas in Europe and Japan people see pictures of dozens of rare amiibo in are usually the areas they don't even sell that well.
- Camelot wanted players to «raise» their amiibo in the game - Camelot also wanted some RPG elements to amiibo play, as well as amiibo having a connection to online play - devs didn't want the GamePad to draw the player's attention away from the TV, so they used it for a reverse court view - Nintendo helped bring this feature together - a demo was made in about 3 - 4 months in order to get some feedback - this was Camelot's first HD title - the giant characters (with the Mega Battles) were implemented as some sort of test for HD - the devs wanted the game to be as accessible as possible - that's why Giant Goombas, Jump Shots and Chance Shots can be disabled - Nintendo suggested additions such as the Jump Shots - Mega Battles were Camelot's idea, not Nintendo's - the developers were concerned about how they would work, and what impact they would have on basic actions
Following last week's rumors about how the Wii U redo of the GameCube title will incorporate Zelda amiibo, Nintendo has formally announced that the leaked information is, in fact, legit.
The official webpage for Kirby: Planet Robobot has been released in Japan, and with it is a treasure chest of new information about how amiibo will function in game!
It was mainly a trailer with Emi Watanabe, a software planner and developer, talking about how she knitted the first Yoshi figures which started the whole Yarn Yoshi Amiibo craze.
An all new trailer for The Legend of Zelda: Twilight Princess HD has been released on Amazon Germany with a wealth of new information about how amiibo will function in the game.
Not many details about how amiibo will interact with the upcoming Star Fox game have been revealed, but we can expect that both Fox and Falco will provide fans with additional in - game content.
Aya Kyogoku and Risa Tabata discuss how they got into the gaming industry, what it's like working at Nintendo as a women, how they develop games, and talk about their respective games a bit, specifically Animal Crossing: Happy Home Designer, Animal Crossing: amiibo Festival, and Chibi - Robo: Zip Lash.
How do you feel so far about the way Nintendo has integrated amiibo support into games?
The official Metroid: Samus Returns webpage has just launched in Japan, and with it we get a whole heap of new information about how amiibo will function within the title.
For the next two hours, we talked and laughed about our favorite Nintendo memories — topics like our favorite Zelda game, who we main in Smash, and how our amiibo collection was going.
I'm disappointed about how restricted the Amiibo are.
Want to know even more about the how, why, and where of all things amiibo in Shovel Knight?
They went right into Star Fox Zero after that then talked a bit about how we will see more on their new platform, the NX, next year and detailed some new Skylanders / Amiibo crossover.
We hope to provide a very in - depth article about how the Shovel Knight amiibo was made soon.
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