One Model, 10 Nudes: See
How Different Artists Treated the Female Form at Will Cotton's Drawing Party Artnet News October 11, 2017
It's a seemingly very simple concept, but in reality, it becomes quite complex when you look at
how different artists look at and work with color.»
The resulting display reveals
how different artists» interpretations of the same subject can play with the viewer's understanding of «reality.»
So many of the great artists — of every generation, men and women — take up aspects of this theme, and what's interesting is to see
how different artists approach it from their perspective.»
Fused Fragments: The Art of Collage shows
how different artists use fragments and found objects to create art.
Families will visit Edward Steichen in the 1920s and 1930s: A Recent Acquisition and American Legends: From Calder to O'Keeffe to explore
how different artists represent the human form in their artworks.
Sympathetic Magic delves into the numinous and explores
how different artists come to terms with the unseen through works that explore the bridge between the physical world and an invisible universe of memory and mystery.
Not exact matches
Though the
artist didn't originally refer to her work as specifically for adults until the trend gained traction within the past two years, Morrison recognizes
how adult versions are
different from more elementary editions because of their complex and intricate designs.
I see your argument as being there's an even deeper human condition that the arts can't ignore, no matter
how much the
artists want to, even if the spiritual world they are picking up on is godless or serving a
different god.
An
artist's impression showing
how the Milky Way galaxy would look seen from almost edge on and from a very
different perspective than we get from the Earth.
Anastasia Beverly Hills — Their new tri tip pencil helps to fill brows in in three
different ways, my brow
artist Ingrid showed me
how to use the pencil and it was my first purchase of the day!
NYX is all about inspiring the inner makeup
artist within everyone and their digital store set - up allows you to try out
different trends in - store, using NYX products to create a look they love.You can also scan products in - store to see what they look like on real people in real time, so there's no more guessing on what that lip color actually looks like on or
how to wear a bright liner HOW awesome is THAT, and they have iPads in the sto
how to wear a bright liner
HOW awesome is THAT, and they have iPads in the sto
HOW awesome is THAT, and they have iPads in the store.
There are
different schools of
how makeup professionals use this miracle product on set (in fact, for some
artists this product is their best - kept secret), what I've seen is that some people use it not only as a primer and moisturizer but also as a makeup remover.
The
artists talk about using sound design and music to sculpt the three
different battle sequences which comprise the film's second half, the challenges of using period accurate weaponry, and
how the sound of breathing can take you inside the main character's experience.
«It would have been bigger than 2001,» is
how artist and designer Chris Foss describes it, while director Nicolas Winding Refn (Drive) wonders just
how different the industry might have been had Dune come out in place of another movie about cosmic heroes and villians: Star Wars.
Michelle Satter, Founding Director of the Sundance Institute Feature Film Program (FFP), said, «The projects selected for this year's Labs represent a diverse group of
artists who are experimenting with
different forms and mediums, demonstrating
how, more than ever before, the boundaries between creative disciplines are blurring.»
The
artists talk about using sound design and music to sculpt the three
different battle sequences that comprise the film's second half, the challenges of using period - accurate weaponry, and
how the sound of breathing can take you inside the main character's experience.
A lesson with a starter activity which focuses students on
how artists communicate ideas in
different ways as well as understanding that when they look at an image it is usually communicating a story, a concept, a response to something.
Students write out the name in each gird,
how each
artist has a
different way of using their marks and then in the grid copies a detail of the
artist's work.
wax painting The resource includes: Examples of architectural
artists Examples of a student work collages of architecture Resource sheets of architectural photographs of churches to use for studies Resource sheets of
different buildings ornamentations to use in collage Learning Objectives To develop a Classical Greek and Roman element in one's work of art at KS3, KS 4 - GCSE Art and A-level Art To study various examples of
how artists have used these classical architectural elements in their works of Art A look at various contemporary
artists and
how they have used the Classical elements and architectural features To develop a collage combining photographs, painting and pen work.
The download pack includes: - Key activities scheme, week by week learning activities - All worksheets which are ready to print or use on a whiteboard / projector / interactive whiteboard - Visual examples of final outcomes - What to look for in taking good quality primary resource photographs There is also a designers catalogue of contemporary
artists / designers to allow students to look at
different materials and
how they have been manipulated.
A starter activity which always engages students in looking for
how artists create illusions in
different ways and trick us in
how we look.
A fun little starter to engage students on entry - gets them looking at
how artists work in
different ways - some neat and tidy, some chaotic.
It's no coincidence that film makers, graphic
artists, and animators use storyboarding to outline
how their projects are going to pan out, and eLearning should be no
different.
Learn
how to rephrase the performance objectives of college and career ready standards for the visual, performing, and media arts into good questions that will engage students to create, perform, respond to, and connect works presented in various formats and mediums, by various
artists, in
different contexts, and from
different cultures.
With respect to «the old ways», I wonder if /
how you would go about evaluating the impact of
different «stages» in the assembly line; or what effect collaboration can have here (as opposed, say, to a singular / auteur
artist doing all their own pencilling, inking and colouring).
How do
different artists use materials, structure, texture, lines and subjects to tell a story?
Besides the author, the publisher has to invest in a decent editor, a cover
artist (and probably cost for the images on the cover as well, models have to make money too), then you have a line editor, possibly a
different galley editor, promotions department (depending on
how big the company is), then with paperbacks you'd have print costs, distribution costs, freight, advertising....
I had a really good conversation with top music industry veteran, Rodney Alejandro, this week about music and books, and
how the art of the hustle is completely
different for recording
artists vs. authors.
How could anyone not see that individual
artists — writers — are
different than groups / bands?
If you're wondering
how Good Shepherd will be
different for indies than Devolver itself, Wilson explains to GamesIndustry.biz,» [Good Shepherd] is borrowing from Devolver's core philosophies as to
how we treat and work with
artists, but it is also
different in that it is being carefully built to be able to scale, whereas Devolver is committed to staying smaller and laser - focused on what it is inarguably the industry's best at.»
There are game
artists who draw rocks all day, separate audio designers who record the many
different sounds made when you throw those rocks, gameplay designers who determine
how much damage those rocks will do when they strike an enemy in the head.
To celebrate the series» 30th anniversary, here's another great history video from YouTube's Gaijillionaire, which explores Phantasy Star's 8 - bit origins,
how the departure of programmer Yuji Naka and
artist Rieko Kodama (who were both put onto a small platform game project called Sonic the Hedgehog) resulted in a very
different Phantasy Star III, and lots more besides.
At
different times we have to charge more of less and when you have been an
artist for quite a long time you know
how to do both types of work to meet your particular needs.
The works reveal
how these
artists stage their own bodies or self - reflections to examine the
different ways that we build our sense of personal identity.
I'm talking about the fundamentals of learning to draw and exploring
how different media are used by
artists who've gone before.
This exhibition is the first of its kind to explore
how shared values and interests have inspired
artists from
different cultures and times to create distinctive, powerful works that speak to their experience of the West as both a destination and a home.
Reflecting on the platform's recent death, Gabi Ngcobo (Center for Historical Reenactments [CHR] member and faculty at Wits School of Arts in Johannesburg), in collaboration with
artist Kader Attia, will contemplate
how staging an institutional suicide can not only be a form of refusal but also a means to desire a
different existence, one that enables the platform to haunt obsolete systems and ideologies that continue to condition contemporary life.
It helps explain
how a single movement has struck
different people as formalism or action painting, the pure representation of space or an
artist's self - representation.
Double Take is an exhibition which looks at the theme of appropriation and
how it has been explored by
different generations of
artists using photography.
This display encompasses many
artists taking
different political positions and of differing identities and backgrounds, but a lot of the work on display is looking at
how social and political experience is reflected in broader visual culture, including pop culture.
I'm always interested in
how many
different genres of
artists I can respond to.
In this obscure and fascinating tale of
how an Italian artistic dynasty intertwined with Hollywood history and influenced the imaginary of
different generations and distant cultural environments, the real statue featured in the movie was executed in 1933 by Salvatore Cartaino Scarpitta, the first Italian
artist who officially worked for Hollywood studios.
Bring your little ones to explore the exhibition American Legends: From Calder to O'Keeffe and learn
how artists such as Charles Burchfield and Marsden Hartley create brooding skies, tangled trees, and landscapes of
different kinds.
Featuring 100 of his masterpieces, this exhibition at the Scuderie del Quirinale focuses on
how the
artist's experiences in Italy influenced him, showcasing works of
different styles including collage, realism and still life.
At 19:30 the curator Ofir Dor will offer a final tour through the exhibition with the focus on
how the displayed works of
different generations of Israeli
artists are interwoven with each other in a complex manner by the theme «body».
As their calling is much
different than that of the
artist, Smith and Saltz will touch on their individual paths to criticism, the day - to - day routine, and
how they view their roles and responsibilities.
Janet McKenzie:
How different do you think an exhibition will be that has been curated by
artists as opposed to curators?
The exhibition considers drawing in Europe and the United States throughout time, observing
how artists advanced the role of drawing in
artist's creative processes — from a primary tool to record the visual world to a medium distinguished for its expressive qualities and immediacy in the advent of photography and subsequent technological advances in the digital age, ultimatelyunderscoring what makes drawing
different from other forms of notation.
Twenty - five works from international
artists including Pawel Althamer, Louise Bourgeois, André Breton and the Surrealists, Enrico David, Tracey Emin, Gilbert & George, Gabriel Kuri, Yayoi Kusama, Linder, Aditya Mandayam, Raqs Media Collective, Prem Sahib and Cindy Sherman, reveal
how these
artists stage their own bodies or self - reflections to examine the
different ways that we build our sense of personal identity.