Sentences with phrase «how effective player»

In other words, by boosting and replacing characters» abilities Star Cards directly affect not only player's playstyle but also how effective player's characters are.
Maybe they like they like the way he looks; personally all I care about is how effective a player is for us in the style that we play.

Not exact matches

There's no telling how effective this attitude was, seeing as the players» many off the court and practice antics did nothing to derail their gold medal hopes.
Fact is even if we add this 3 players it all comes down to how our manager will utilise them to ensure they are effective.
He's definitely an effective player, not sure how he would work on the wing for us.
No matter how you slice it, you can't run an uptempo offence with Giroud on the pitch and that means sideways soccer and an over-reliance on crosses into the box, thereby negating many of the very reasons Lacazette was on your radar in the first place... we simply aren't clinical enough from wide positions to continue with that approach, which is why many fans have been clamoring for a viable alternative to Giroud for several years... once again this isn't an attack on Giroud, he clearly has some tangible skills, but his mere presence on the pitch greatly impacts your tactical options... Giroud's weaknesses are simply highlighted by the way in which our offence now moves in a more horizontal than vertical manner, which allows most teams ample time to regroup defensively before a scoring opportunity even arises... a player of Ibra's or Benzema's ilk would have been far more effective as they had size, speed and the first touch capabilities required to for intricate link - up play... once again square peg in a round hole
We know he is proven and effective speaks French how could he not already be an Arsenal player?
«It's up to the players to determine how effective it is.
Having both players in the lineup will be a significant boost to the Bears» offense, though it's unclear how effective they will be coming off injuries that very nearly relegated them to the bench.
Good squad player and no more.Very effective v CSKA last week but how many games has he really made an impact in?Also what is he?Hes certainly not a CDM or Box to Box midfielder.Hes just an average player who is able to make up the numbers when called upon.Nothing more.
At each camp intermediate and advanced players in every age group will learn not only proper fundamental individual skills, but also how to move without the ball and play to their teammates» strengths to make the overall team as effective as possible.
I always remain surprised at how both players play in a simple way which always leads them to effective outcomes.
That said, I've been hugely impressed with how effective and efficient Liverpool have been in possession under Dalglish, and in Luis Suarez they have a player with exceptional ability and skill and someone who has the talent to go and win them difficult assignments.
How did we get in a position where one of our most dangerous players (Antonio) is rarely played in his most effective position (wide right) and now plays as a lone striker after it was discovered that he wasn't a right back?
Rather than blandly regurgitating tired tales of Rickie Lambert's goalscoring prowess or Peter Whittingham's range of passing, perhaps it would be more useful to delve into some statistics to see how effective some of the best players...
Here, we analyse this style of play — how it works and why it's so effective — as well as the key players that make Manchester City tick.
The England international remains a somewhat underappreciated player on these shores, but his record in the very biggest games shows just how effective he can be.
Without an effective and intentional feedback process players have a hard time knowing how to move forward effectively and reach their personal potential.
Successful poker players and effective bargainers are good at bluffing: in other words, they can manipulate how other people see them.
It's also worth noting how the game successfully communicates with and teaches the player its mechanics without tutorials or excessive hand holding: a godsend considering its emphasis on personal exploration and purposeful sequence breaking for more effective speedrunning.
A linear structure, guiding the player towards a goal could prove more effective, but how do you then take advantage of the freedom of the open - world nature?
It's simple to grasp, but extremely effective in how it punishes the player for taking hits, promoting a dodge - friendly style in the process.
At least the company is aware of its missteps and is taking measures to address them, but it's going to be up to the players to decide how effective those measures are.
March 4, 2013 Although an older article, «Collective Impact» in Stanford's Soical Innovation Review (Winter, 2011) gives an outline for how effective SEL4MA could be if we can get all the players in Massachusetts together to work collectively by forming a common agenda, having a shared measurement system, conduct mutually reinforcing activites, continuous communication and a funded support staff.
Even the best player relies on the strength of the team to win a game, and the most effective teams know how to work together, exploiting their strengths and mitigating their weaknesses.
Seeing how effective this strategy has been, Microsoft needs to get in the action and start thinking about single - player games again.
Tiny Trax begins with a basic track that forms the basis of an effective tutorial that teaches the player how to accelerate, steer into corners, boost, switch lanes and recharge boost which can be practised on for as many laps as the player prefers to do so; therefore resulting in ample time for the player to hone their slot car racing technique before progressing onto racing competitively.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
But at least in that regard it's fairly effective at letting new players get to grips with how Worms handles, especially since learning how the physics system works is key to pulling off some cool moves.
It's simple to grasp, but extremely effective in how it punishes the player for taking hits, promoting a dodge - friendly style in the process.
The game almost relies on experimentation or trail & error to discover how effective some weapons and tactics really are, but at no point ever rewards players for doing so.
The first thing to note when learning how to use the Impulse Grenade in Fortnite Battle Royale is that this item is only effective in harming other players, rather than defense towers.
The first thing most new players will do is jump straight into the Campaign, an effective way of learning how to play through steadily scaled matches all combined with an overarching narrative about a team on its return back to glory.
As players get into the game, the scientists gather data about how effective camouflage is from habitat to habitat.
and in my limited view, having spent years of my life with beginning hockey players, the very best way to quickly teach someone how to be most effective with their hockey stick, is to make sure all right handed kids learn FIRST using their stick left - handed.
Through the many field exercises, not only did he learn to be an effective team player, but he also learned how to thrive under pressure and to think strategically.
Yes, some big players are represented as well, such as RBC and BMO, who are blazing trails on the diversity and law department efficiency and compliance front, but you also hear how small departments with limited resources, such as TV Ontario and Canadian Solar, are taking homegrown approaches to keeping work inside, saving money, and finding ways to lower their costs but also make processes more effective.
Become a more effective team player at work and discover how to implement business improvements with a FREE online Level 2 qualification in Lean Organisation Management Techniques.
Peers can tell an employer how a candidate was perceived by colleagues and how effective a team player the candidate was.
Therefore, one of the job interview questions that the hiring manager may ask about is your relationship with co workers (i.e. and teammates) to know how good a team player you are or if you have effective communications skills.
Saban: The Making of a Coach — Learn how one well - known and successful football Head Coach climbed the ranks, recruited players and built effective programs.
March 4, 2013 Although an older article, «Collective Impact» in Stanford's Soical Innovation Review (Winter, 2011) gives an outline for how effective SEL4MA could be if we can get all the players in Massachusetts together to work collectively by forming a common agenda, having a shared measurement system, conduct mutually reinforcing activites, continuous communication and a funded support staff.
On the other hand, even as many industry players attest to having seen signs of Simon and General Growth throwing their weight around, there are questions about how effective they have been.
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