Once you spend a little time practicing and getting used to the controls, you will start to notice
how immersive this game can be.
Not exact matches
We weren't disappointed, the
game was a huge step forward and the intro was pretty cool too — loads of cool in -
game shots, action and giving you a feel for just
how immersive the new F1
game was.
This isn't so bad when playing the
game from the Arcade perspective, but as soon as you play in
Immersive mode you'll notice all of the little flaws and just
how rough the
game actually looks.
Discover
how digital
games and
immersive technologies impact education, healthcare, research, civics, and social issues.
Given that the camera in video
games isn't static like it is in the movies, Schofield mentioned
how the EA staff strived to innovate
how players visually observed the moments of horror in the
game by trying to create a nearly completely
immersive experience.
During the Nintendo Switch Presentation event on January 12th EA's Patrick Söderlund stated, «EA Sports» FIFA on Nintendo Switch will be the most
immersive, social, and authentic sports
game ever created for Nintendo players and it will deliver the FIFA experience custom - built for Switch so you can play anywhere, play with anyone, and play
how you want to play.»
Now that Lisi has founded his own
game development studio, WoW remains his most powerful example of just
how immersive and consuming a
game can be.
The way they went into detail creating the
game made it very
immersive, and there's a great sense of adventure and exploration with
how they hid various treasures within their open world.
I have been playing the BETA on the 360 since last week Friday, and i must admit i am really enjoying it, i was skeptical in the beginning because i am no MMO player just cant get into the
games, hell i could not even get into borderlands 1 & 2 (yes i know its not an MMO) because of
how repetitive the
games are, but Destiny has really peaked my interest and from what i have played its set to be a really deep and
immersive and when you get to play with others it just gets that much better, what i liked was that if you planned it right you can get quite an interesting character build as long as you set your armor and weapons right (got a bit of a Diablo feel), and i think its going to get really good once the
game is released.
Rockstar North just doesn't know
how to make the most
immersive game, or the most lucrative, or the most praised — but the one that makes good of the most expansive production scale.
They discuss the importance of the narrative line in
game design and
how it can keep
game players engaged throughout a
game with
immersive details.
Made by Defiant Development, also known for Heroes Call on iOS, this
game really shows
how far you can merge
game types to make a really fun and
immersive game.
This design philosophy is a primary influence on
how I think about design in my own
games, but clearly my own
games don't embody all the things that
immersive sims grew to contain: emergent AI behaviors, a wide range of expressive player abilities, upgrades, weapons, stealth options, and more.
That aspect of the
game takes it to another level on its own, but
how about the
immersive mini
games (golf anyone?)
This is one of those
games that you have to play for yourself to understand it fully and feel
how immersive it is.
These are both fantastic
games beyond that fact (both in my personal top three), both
immersive sims with excellent ideas
how to evolve the genre.
Add in
immersive elements like being able to pick up many in -
game objects and you can see
how a
game like this, in VR's future, will be even more
immersive.
Basically, the big question is whether more activities make a
game more
immersive, and it really depends on
how well they work.
It wasn't a perfect
game, but it was a perfect example of
how gesture controls could make a
game a far more
immersive experience.
That's forgivable, though, given
how immersive and choc - full of content the
game is.
I wasn't able to try it with the PSVR, but having used VR for other
games (more on that later) I can only imagine
how immersive it'll feel.
We take a look at the
game played on PlayStation VR, with the drivers explaining
how immersive it can be while showing some rather impressive gameplay.
Immersive installations, paintings, sculptural objects, photographs and videos by forty artists reveal
how the universal language of this transnational
game can define beauty, make social statements, create a sense of community and express a shared passion.
-- Deus Ex and Open Bionics: Augmented Future: 10:30 am to 11:30 am, Room 8 —
Game On: Teach Students to Create Content - Themed Games: 12 pm to 1 pm, Shiley Special Events, San Diego Central Library — Career Paths into
Game Development: 12 pm to 1 pm, Room 28DE — NASA & Angry Birds on a Journey to Mars: 1:30 pm to 2:30 pm, Room 5AB — Creating
Immersive Game Story: 2 pm to 3 pm, Room 28DE — World of Monster Hunter: 3 pm to 4 pm, Room 25ABC — 20 Years of Tomb Raider: Lara Croft's Multimedia Empire: 3:30 pm to 4:30 pm, Room 24ABC — The Road to Pro-Gaming and E-Sports: 4:30 pm to 5:30 pm, Room 24ABC — Pop Culture Influence: Zombie Video Games: 5 pm to 6 pm, Room 25ABC —
How to Get a Job in Video Games: 6 pm to 7 pm, Room 25ABC — Ready Writer One:
How to Write for Video Games: 8 pm to 9 pm, Room 30CDE
The first - person video goes on to show
how the technology can be used to create an
immersive shooter
game that uses physical weapons to fight virtual robot enemies.