Sentences with phrase «how long the jump»

They're scored on things like how long the jump is and how flashy it is, as well as some adjustments for the elements like wind.
Jumping has been reverted to a mode where jump height doesn't vary with how long the jump button was pressed

Not exact matches

So how do we explain the valuation jump, particularly given that 23andme last year was dealt a severe blow when the FDA said it could no longer market its personalized DNA testing kit to U.S. consumers (Update: The restriction is specific to marketing health reports to U.S. consumers, whereas ancestry and raw uninterpreted genetic data reports were unaffected.)
«As technology jumps forward and people are changing preferences we have to think long and hard about what the public sector offers to people when it comes to money and how do we facilitate people living in society getting access to money in the forms and shapes they prefer them to be,» Skingsley said.
While nobody wants to jump into stocks only to catch a hideous down draft, investing success is less about when you get in the game, and more about how long you play.
Christianity is way older and has fought evolution for so long, funny how all the sudden they want to jump on the bandwagon.
If they Pope said jump, I guarantee you the vast majority of Catholics wouldn't even take notice (I'm one of them, 4 years with Franciscans, 4 years with Dominicans), but if the LDS Prophet said jump, you better believe every church going Mormon is jumping — and they won't ask why, just how high and how long — they'll do it blindly like robots.
I wonder how long it will take for a believer to jump in here and declare the priest above not to be a true christian, a closet atheist.
I considered discussing how absolutely gorgeous every single one of these salads looks, how brilliantly talented my blogging besties are or how it's taken me far too long to jump on the food in a jar train.
How often have you come home, after a long day, all you want is the quickest of dinner and the first thing that jumps to mind is pasta with a jar of pesto?
The saddest thing about this mess is that after all that has happened, what all of this means is that for the foreseeable future as long as Canelo says «jump», Golovkin would answer «how high».
Both are extremely reasonable considering how the market has jumped since Hamels signed his extension: Jon Lester is Hamels» equal, less than two weeks his junior, and just signed a six - year, $ 155 million deal, while Max Scherzer is likely to sign one even richer and longer.
Ultimately, it is your choice to decide that how long you want your baby to be in the jumper in a day.
The second time was more challenging because they wanted to explore and would hardly fit in the bassinets (those things are so small and flimsy) But, isn't it great how you are allowed to jump long lines and you are right, if you dare to do it, you will make amazing memories:) You have put everything together very well:)
Television coverage can be the jumping - off point for fascinating family conversations about issues big — are 300 - pound weight - lifters healthy — and small — how long is.01 second, anyway?
Playgrounds can become competition fields by taking a stopwatch and timing how many times your toddler can jump in one minute or how long it takes to climb the slide and get down.
Grab those same jumping frogs that you used in the long jump and see how high they can go!
I jump in the shower and after blow drying my hair, run into our home office to ask my husband how long he needs to get ready.
Among more than 2500 teenagers from around Europe, Enrique Artero and colleagues found a significant correlation between how long they were breastfed as infants and how far they could long jump.
Long said she jumped into the race at the encouragement of senior members of the Conservative Party, said she was heartened by «how there are such great, good conservative and Republican New Yorkers... who still love their country and love their constitution the way I do.»
Children also tested «how long they can prong» — how many times could they jump up and down like an antelope in 30 seconds.
The researchers» approach to estimating how fast the infection spreads under different conditions is novel, he says, and could allow for better identification of long - distance jumps in infection.
This left palaeontologists unsure exactly how long it took frogs and toads to evolve their squat body form and powerful jumping ability.
Depending on how advanced your prolapse is, you may still be able to participate in some of the activities you mentioned (star jumps / burpees / man push ups / sit ups / forward and side planks etc), as long as you are extremely mindful about «zipping up» (i.e. engage your pelvic floor muscles FIRST and then engage your deep abdominal muscles) prior to these explosive motions.
Before I started CrossFit, I hadn't picked up a jump rope in who knows how long.
That being said, let's jump into what we DO know about treatment time for HRT and bioidentical hormones, so that you can make informed decisions about how long you can reasonably expect to take them — should you choose to take them at all.
I'm a bit of a dressaholic and just don't know how much longer I can cope with wrapping up in jumpers and jeans.
I have a sleeveless jumper - dress, and you've given me a great idea as to how to make it more wearable by layering over a long cotton tee, for instance.
I don't know how long this will last, but I would jump on this ASAP.
If you weren't already inundated with too much advice on how to make yourself more attractive on your online dating profile, one more dating site wants to Whether you're new to the dating scene, a regular player, or jumping back into the game after a long hiatus, the same questions about dating
Explore the themes of the trilogy in the featurette above and then follow the jump to get some of the cast's insights into how director Edgar Wright (whose next project with be Marvel's Ant - Man — at long bloody last!)
I'm not sure what the occasion is or how long they're going to be on for these prices, so if you're thinking about picking them up, you'll probably want to jump on these sooner rather than later.
in my not so humble opinion the X assist excels at the most every single aspect of what makes a horror movie good whether it's a well - developed sense of dread, incredible shock moments that make you jump at your seat, well presented themes that make you think about the movie long after it's over, well developed characters that you care about, special effects and make up that contribute not detract from the movie, etc. one of the good examples of the latter point is how William Friedkin who in my opinion is one of the 10 greatest directors of all time used a refrigerated room for some of the scenes.
Rather than having a crescendo help us guess how long we have till the shock, we are left clueless as to when the alien is going to jump out at us.
It's a significant jump from previous weeks so it's obvious that the release of Hyrule Warriors caused a jump in console sales, but how long that will last remains to be seen.
Considering Super Mario Bros. got it right back in 1985 as Mario jumped according to how long you pressed the jump button, why does this oversight exist in this day and age?
We jumped into a cute, white, long - wheelbase, high - roof 2500, imagining how many motorcycles it might hold if we could afford the $ 38,175 price.
As long as a company has an interest in limiting your shopping options, you never know how they'll restrict their tablet / reader and what kind of hoops you'll have to jump through to get what you want from it.
I loved how nimbly Atkinson maneuvered time, jumping from past to future to deeper past to present to further future, so that there were no back stories, were no front stories, there was only Teddy's story, full of minutiae and import, and all of it as compelling a story of one person's life as I've read in some long time.
Now that Sony is no longer making the PRS - 600, however, the price has jumped back up to around $ 170 — funny how that works.
I see many retail investors blindly jumping into these products (for example, after reading a recent opinion piece in the Globe and Mail where a so called «expert» recommended DBC for the long term) with little understanding as to how they are priced and less than full appreciation about the fact that they (typically) don't pay any distributions!
I've been a long - time flier with United Airlines so I picked a few of my favorite destinations where United flies in order to showcase how you can jump - start your vacation experience with illy coffee on the plane!
I don't know how long the offer will be around or if it will eventually be reduced but I would jump on it as quickly as possible if I wanted the card.
Free Play offers up a fair few customisation options and obviously allows you to simply jump into the game without having any particular objectives or goals to complete, but how long you'll be willing to play for depends on how much you enjoy the gameplay.
- because people from all around the world have been enjoying the game since launch, the game has won many awards - the development team is pretty pleased to see so many people enjoying the game - the Master Cycle Zero is something Aonuma has been thinking about for a long time - the 4 Champions all have a pretty reliable «companion» in the Divine Beasts, but Link had nothing - this is how the idea of the Master Cycle Zero came to be - the Master Cycle Zero is capable of jumping, climbing up rocky slopes, and more - it requires fuel, but you can use the same ingredients as regular cooking - even if you go at full speed, you can make some pretty sharp turns
It's incredibly simple to create a track as well, you place a starting point and then simply pick the various straights, bends, jumps, etc... This aspect of the game even has a great tutorial which guides you through creating your first track — something they should adopt for the first race... I'm not sure how often I will use this feature, but the fact it has it means that you can play a different track every single day for a very long time and let your inner Supercross track designer out as you release them for others to play online.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Nintendo's designers have done a good job differentiating them based on appearance and how they jump, dash, and block, but it didn't take long for both my daughter and I to work through all available characters and start wishing there were more to try.
The offer has been live for a couple of days now; it's unclear how long it will last, but you should jump on it if you're interested.
In addition to further single player statistics such as distance driven, longest jump, wipeout count and how many Easter eggs have been found; there are also a set of online multiplayer statistics including the total number of games played, podiums, wins and consecutive wins.
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