Because for their intermittent high points, I find it debatable
how much replay value the co-op missions would have in and of themselves.
It just has to do with
how much replay value I think I'll get out of it.
It's impressive
how much replay value Bleed squeezes from its stages, but there just aren't enough of them for a game that's been inflated two-fold from its price on PC.
And yet despite how much fun Death Road to Canada is and
how much replay value it offers, it's not without its flaws.
«With Deniable Ops, it will be interesting to see
how much replay value players get out of it!»
Besides, no one knows at this point
how much replay value or what form the challenges will take after 4 years of development and no concrete information, even so close to release.
Not exact matches
Depending on your tolerance to the gameplay and
how much you have liked it, these modes might help give the game a little more
replay value.
The negative comes from the fact that once you know
how to finish each puzzle, there is not
much replay value.
Each of these modes is fun, but they lack
replay value due to the lack of significant rewards for achieving success in each one; this is another example of
how MLB The Show offers a
much more immersive and rewarding experience if you have the choice to play that instead.
Not
much replay value, if you figure out
how to beat a level, there's not
much point in playing it again.
Considering
how many Power Moons are in the game and
how much content is left to explore after the main storyline, Odyssey does have high
replay value.