A surge of quality independent titles such as Inside and Stardew Valley,
huge blockbuster releases like Destiny 2 and Overwatch, and the emergence of virtual reality as a viable, affordable platform all give players a lot to be happy about.
Not exact matches
I know October and November were a bit (a
huge bit) disappointing, but that's almost a standard: it's probably PlayStation Plus not willing to distract consumers from the main
blockbusters offered by some of the biggest publishing partners and
releasing throughout these two months, like Call of Duty and Assassin's Creed.
A generation ago, summer movie season stood apart from the rest of the
release calendar as the time to see
huge action
blockbusters.
This announcement doesn't come as a
huge shock, given that Chronicle director Josh Trank's superhero
blockbuster always seemed more befitting of a Summer
release date.
Audiences will flock to this film, though, as it's counter programming to the
huge blockbusters being
released the rest of the summer.
It does seem odd that a film this
huge has a March
release when this reads summer
blockbuster.
Darksiders was not a
huge blockbuster when THQ and Vigil Games
released the Zelda - inspired action adventure game in January 2010.
Cities: Skylines has become a
blockbuster hit for publisher Paradox Interactive and developer Colossal Order since
releasing to a warm reception (and
huge sales) in 2015.
While Sony and Microsoft have put a
huge amount of resources towards
releasing these bigger riskier
blockbusters for gamers, iOS and Android mobile devices have carved out a gigantic gaming market of their own with low priced games that more often than not don't require a big team or a
huge budget.