You might decide to make
huge changes straight away, or focus on changing one aspect of the area at a time and seeing what happens.
Not exact matches
We went from 2016
straight to 2018 because it's just been such a
huge,
huge change.
I started playing this upon completing Xenoblade Chronicles X (great game by the way) and was a nice
change of pace playing a
straight A to B game after the
huge open world of that title.
It marked a
huge change for the series in terms of setting style, as it moved away from medieval fantasy and dove
straight into steampunk.
(A number so ridiculously
huge I can't even think that big) But even
straight up head to head and ignoring hidden cost benefits, making the
change still is far more profitable at every level compared to the antiquated systems being subsidized with billions and billions every year just so they don't fail.