Sentences with phrase «huge focus of the game»

While the gameplay looks great, and really does need to be a huge focus of the game, this area is Bioware's biggest strength for me and I want to see it return in Anthem.

Not exact matches

A lot of our [focus is on] customer experience, which is a huge game for us.
Wilshere should have been brought in to create and add danger, speed to our game, Walcot some more and Giroud if needed... Ozil being supposed to sit apparently... So, it is no referee, but a team as reflecting manager... If owners and Wenger himself do not get a huge container of coffee, we will finish 12 and he will be doing the walk of shame, leave himself remembered as a loser... What they need to do NOW is bring Henry to assist him and do the job, boost, get players focused with winning spirit he has in him... Then wenger can sit all season long, bench himself as he does and watch henry do the running and screaming as other manager dio... Then we will be in top 3, meaning third; there's now way to ctach up the Manchesters and if we do nt wake up now, we will fight for fourth place; the spurs will distance us and fight for second or third.
There are just two NBA games this evening, but these are huge games — with a lot of focus on big match - ups and huge storylines...
Now I think there is still reasons to be cheerful, I agree Man C & Chelski have spent & bought some good players, we all understand that 5 of those teams might be in the CL proper which is a huge distraction for those 4 - 5 teams.Chelsea will not be able to field the same 13 - 14 players all season, as for Man C they were very frail at the back last season, add to that 2 flying wing backs and I'm not sure they will be any better this coming season.LFC will most probably have CL as well if they qualify and haven't exactly bought great players apart from Salah who could be a good aquasistion for them.Spuds have sold a good player & strengthened a rival & still not bought a single player yet, Man U have bought 2 good players & in Lukaku have a proven goal scorer in the PL but if they play the same dour way they did last season & with the added games the CL brings will they perform week in week out in the league??? As for Everton yes they have released a lot of players and also brought in a lot too to give better quality in the squad as they have Europa league the same as US the big difference is I think we will play squad players & youngsters maybe with a few senior players all the way up to the QF This tells me most of our rivals will pave the way for us to field pretty much the same side every weekend in the PL thus giving us an advantage over all the other 5 teams playing in the CL & Europa, just remember the League has been won in the last 2 seasons by teams NOT in Europe YES we are this season but I think Wenger will put all his eggs in the League basket and field an under strength side in all comps hence focusing on the League until we are no longer in the race.
INSHAA ALLAH this season we will the win the league of we just keep focus, treat one game at a time, don't be afraid of man city, man utd, tottenham, Liverpool, Everton when we we play them away just be patient and respect them at their home grounds sit deep and work hard and we wil get the important results in our favour in these games and also don't underestimate small sides because these games can give you points and if we you lose or draw against these sides then it can cause huge dent in our title ambitions... COYG!!!
Guardiola celebrated his 100th game in charge of City by hailing his side's focus to not let complacency seep in despite their huge lead at the top.
But Fire Emblem shares some of the key ingredients of a Warriors - style game, including a huge roster of recognizable and beloved characters, a focus on medieval - style combat with melee weapons, bows, and just a bit of magic, and narratives revolving around heroes leading armies to save kingdoms.
Just look at the recent release of Dad God of War — the game is single player - only and has a huge focus on storyline and inter-personal relations.
-- The focus of the villa is the huge, elevated, open main pavilion offering shared guest relaxation area, dining and kitchen facilities, as well as AV room (satellite TV and DVD player, board games, reading material etc).
+ Huge focus on variety keeps things much more interesting than last time + Great deal longer, making it more of a full game than ever before + Still keeps the cool feeling of being a historical badass
So, weather, day / night cycles, & that TOTAL open world feel, can be somewhat overated IMO... And that is why games like Unchartered, COD & TLOU, are so huge, popular & critically acclaimed... as they cater to not only hardcore gamers, but ALL types of gamers, as there story based, single player campaigns, are SO much easier to get into & identify with from the onset, due to the more focused, linear & tight productions.
I find this kind of commentary by devs about their own games a huge turnoff: it tells me they were focused on aspects of games that I don't have as much (if any) interest in compared to stuff like, say, gameplay But I can't be down on him for trying to express something in his chosen medium, at least in theory.
Kojima was more focus on becoming more Hollywood so he hired a Hollywood actor that cost him a huge part of the game budget which shows that he couldn't finish the last chapter, and Snake have barely any dialog to Begin with and the tapes were supposed to be cutscene but instead it was just turn into tapes to save money, Zero original voice didn't replice his role because he was offer too little and Paz as well (a huge part of the budget went into Kiefer) and more.
Both of those games have a huge potential to take that title, but let's focus on the reasons why God of War could take this prize.
It's crucial to be focussed on the end - user experience of commercial visualisation applications and because games industry stars have worked in an environment where user experience and enjoyment is everything, their outlook and focus is a huge asset in other creative and visualisation industries.
The fact that Ubisoft is making 2 Assassin's Creed games at the same time instead of focusing all their talents on making 1 HUGE + GREAT game is another reason to be hesitant.
As a huge fan of very stealth focused games, I think this is a no - brainer buy.
«We've been focused purely on the new generation of high - end technology from the very beginning of development» said Game Director Roland Lesterlin «this huge amount of extra horsepower allows us to do things that simply weren't possible until now».
It also sounds a lot like The Force Unleashed where there was this HUGE focus on visuals ultimately crippling the length and replayability of the game.
You may or may not know this, but I am a huge Turrican II fan, so it thrills me to see that the game's composer, Chris Huelsbeck, has launched a follow - up crowdfunding campaign to his Turrican Soundtrack Anthology from a few years ago that focuses specifically on turning the music of Turrican II into a new orchestral album.
Despite being a huge success for the UK's Classic FM radio station I completely missed the first series of their video game focused show High Score.
All the gamers liked it very much so what is needed is to lay a lot more focus on the multiplayer of the game, more game types and like GTA give us 30 player maps since we know the area will be huge.
Even though Armored Core Verdict Day is mostly focused on online play and is also the main reason to why you should try these games, it also comes with a pretty competent story mode and this might be a good way for newcomers to get behind the controls and information needed to know to succeed in this game, as the tutorial only introduces the player to the basics of the game and nearly touches on the huge set of options available at your fingertips.
I actually like some of the new genres Nintendo played with like Brain Age and even the EDU types like the Professional Cooking but the problem is Nintendo hasn't expanded since 2002 so these titles are spiltting up it's focus so much that Nintendo is leaving huge ass gaps (hense where third party games should step in).
Although only a few hours long (you'll probably finish your first, normal difficulty run - through in an evening, though obviously that's always just the precursor to weeks of iterative, repeat play for progressive rewards, as part of Destiny's now huge melting pot of content), it's easily the most precisely curated chunk of campaign Destiny has yet seen, eschewing the early game's narrative vagaries and reliance on multi-purpose, overworld spaces in favour of pacing, storytelling and set - pieces entirely worthy of a focused, single - player FPS.
Nintendo detailed a huge list of upcoming games this morning at another Nintendo Direct presentation, with a focus on Luigi and several games featuring everyone's -LSB-...]
Multiplayer was just becoming popular and it was a huge focus for the title, but even aside from that there had to be a lot of tweaks to make the game feel fair in both single - player and online.
While last year's huge Starfall expansion focused on refining the combat side of things in Villagers & Heroes, the Wellspring expansion that we detailed last month was to focus more on the villages and community aspects of the game.
Last time around, the Xbox 360 made huge inroads on the PlayStation 3 because of its single - minded focus on games, but Microsoft reversed that trend with the Xbox One.
Whereas it highlighted lots of its personal video games through the huge Nintendo Direct just lately, this event — the Nindies Showcase Spring 2018 — focused completely on indie video games coming to the system in 2018.
As we covered earlier today, Phil Spencer discussed Xbox Play Anywhere with Xbox Live's Larry Hryb and mentioned the game roster for 2017 thus far being less focused on huge core franchises like first - person Halo and Gears of War and more on third - party and exclusive titles.
You will find yourself going in search of the cinematic sunset when you really should be focused on the main story but because the game is insanely beautiful and huge you will often find yourself getting distracted from viewing the scenery.
With such a game focused on combat and precise attacks, it's lack of locking - on mechanics allowing to properly target an enemy is a huge fault.
Founded by four veteran game developers who together have brought strategy gamers such classic hits as Rise of Nations, Alpha Centauri ®, and Civilization II ®, Big Huge Games is a video game studio focused on cutting - edge technology and aimed at mass - market game development.
There's not a huge amount of thinking to be done in this, so you don't have to focus as one might for other video games, so you can focus on the required skill and slowly develop from the button mashing video game neonate to the masterfully dextrous gaming champion, just don't expect anyone else to admit it.
The conference focused mainly on the new console's capabilities and functions rather than games, which was a letdown since that's the main reason that anyone would plunk down a huge chunk of change for one of these consoles.
Instead the game focused on high - end huge raids as the pinnacle of endgame and doubled down on randomness and constant challenge, relegating interesting concepts like Paths to the sidelines.
Trimming this from the game makes it feel streamlined, and ensures that your focus is solely on playing the game (which, considering the intense level of difficulty, is a huge plus).»
This skew necessarily creates huge holes in the tapestry of knowledge needed to understand the science clearly, since skin in the game of private sector styled funding would necessarily drive the focus towards the personally rewarding hotspots and a kind of sophistry that chases preferred outcomes instead of unfortunate, non profitable realities.
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