I still remember sitting down with my British friends before Australia got even the Gamecube and seeing
the huge roster of fighters to choose from.
Mortal Kombat X storms onto PS4 this week with eye - popping graphics (in some cases literally), a new style variation system, and
a huge roster of fighters.
Not exact matches
and honestly given the level
of fighters and the
huge UFC
roster which inlucdes all sorts
of fighters, having UFC fights on your record does not really mean on its own, many have «UFC fights» which were against no names on fight pass, exact same fights could take place in a bellator prelim and not count as «UFC» fight...
Iconic anime Dragon Ball is also getting a new game, with DRAGON BALL Z: ULTIMATE TENKAICHI featuring a new character creator mode that adds customised
fighters to the game's
huge roster of DB heroes and villains.
Including the three
fighters that presumably are still to be announced, the
roster is looking to be nine
fighters at least, which isn't
huge, but is still enough to add plenty
of strategic meat to what I once worried would be a bare bones motion control showcase.
You can create an entire stable using the GameFace app, importing anyone you have a decent image
of into the game, or you can use any
fighter on the
roster, which is
huge.
Every member
of this anime
fighter's now
huge roster have been properly adjusted for maximum balance.