In fact, in a radical move, there isn't really a villain at all: cutting between the people in the control room and the person on Mars, Scott and Goddard craft a tale that presents space exploration as one huge team endeavour.
To achieve the signature sounds of Halo, the iconic screeching of one of cinemas deadliest predators in Alien: Isolation or the mythical spells and giant battles of Total War, our audio team are involved in a huge array of creative sound endeavours.