Sentences with phrase «human controlled characters»

You might not be amazing at killing human controlled characters, but taking down a few bots lets players feel helpful without having the experience feel too «dumbed down» for the people who take the game more seriously.
Multiplayer is the highlight of the game due to the unpredictability of human controlled characters and the single - player campaign is unfortunately lacking that X-factor.

Not exact matches

Ever since the quarrel over artificial birth control in the 1960s, wayward Catholic theologians have led the way in dismissing Catholic sexual morality as mere «physicalism», this [dismissal] being an attitude which ignores the dual character of human nature as a union of body and soul.
But a simulation system that gives computer - controlled agents a sense of social propriety could change that, leading to more realistic interactions between humans and characters in games.
Those with an extrovert character who enjoy interacting with people and who wish to develop their management skills might be well suited to production line management, marketing and sales, production control, or human resources.
People operate the robot boxers via remote control, so the machines become mechanical extensions of the human characters.
By contrast, the very fine character actor Catherine Keener is excellent as his no - nonsense partner: she's every inch the believable special agent, controlled, efficient, dedicated, human but highly disciplined (as was, come to think of it, Clint Eastwood in the far superior Secret Service drama «In the Line of Fire»).
Prototype seems to be an evolution of sorts of a Crackdown style game in which the player controls are character with super human powers that are upgraded and grow over time.
The film's been criticized for the weakness of the main human character, the incompetent chef Linguini that the rat Remy controls like a puppet.
Turning to more human characters, Beast presents audiences with Moll (Jessie Buckley), a troubled young woman struggling under the iron grip of her controlling mother.
Any movie like this made for the most part since the 1980s would talk the talk about showing the changes, but not show it, show it badly and / or be more sexually oppressed than not, but Russell has zero trouble from this first film he had control over himself dealing with all kinds of human sexuality, yet that freedom is incidental to character study, capturing the story and bringing it to life as he does so well here.
The sense of character was very real despite the fact you're controlling a robot, and the camaraderie with your human companion was strengthened by the excellent writing and beautiful graphics.
The characters and plot, while simple, offer an interesting look at humanity from the perspective of the other, calling up questions of the lines between alien and human and the question of who has control.
In Neverwinter, players explore the famous fictional city with characters created from one of the main eight races (human, half - orc, dwarf, elf, half - elf, halfling, tiefling and drow) and one of the five classes (Trickster Rogue, Devoted Cleric, Control Wizard, Guardian Fighter and Great Weapon Fighter).
This is a pretty interesting game in that Animelee is an arcade - style head - to - head brawler but instead of featuring different human characters to fight as, players will be assuming control of the animal they have chosen.
Lethal League intuitively combines fighting and baseball in a unique blend of gameplay as every participating A.I. or human controlled player attempts to appropriately time their swing at the ball and guide it directly back at their opponent until it hits that respective character in order to score a point.
It will take place in a huge, always - online universe, populated by thousands of human - controlled characters.
Beyond: Two Souls by Detroit: Become Human's developer Quantic Dream, is an interactive drama in which you control one character, Jodie, who has a soul bound to her, named Aiden, who is able to move around with their only restriction being that they must remain close to Jodie.
Vibration occurs when an enemy has attacked and defeated your character, although the only disappointment regarding the four pre-set control schemes is being unable to re-configure any actions to be performed through the touch pad as it is unused, while there is also no light bar implementation which could have produced green when saving a human, a colour representing a power - up such as light blue for collecting a shield and flashing dark red for being defeated by an enemy.
It would have been amazing to have a local competitive multiplayer mode included within Nex Machina in which one player would be the lead character attempting to destroy every enemy and save all humans that lay ahead, while the opposing player controls and positions the robots in an endeavour to destroy the hero and harvest every human before they can be saved.
And when your main character dies, the control switches over to a human soldier who would serve to seek revenge for your character.
Hudson emphasized the part of the company and said that the company's games have the function of having other characters in their adventures being controlled by humans or by AI.
Titan Eren will be a playable character and the experience controlling him will be different from playing as human Eren or any other soldier.
Much like Beyond: Two Soils and Heavy Rain, Detroit: Become Human is another game that allows you to control the story and how it affects the characters.
-- Addictive puzzle gameplay — Discover characters from different ages in human history — Collect resources to expand your board and build your empire — Simple swipe - based controls — Leaderboards and achievements
The core gameplay in Anomaly 2 remains practically the same with you controlling a human character you can move around the battlefield while your squad moves along a path you select.
Robot War is a human vs. robot survival game (ala Berzerk) where you control a little green man that must survive each level against four robots (as red characters) by luring them to their death into one of four force fields (as blue squares) positioned on the screen.
As before, you'll take control of a human settlement amid the undead apocalypse, swapping between characters on the fly to seek out resources and fight the freaky shamblers.
Your human character will be gone upon undertaking these quests, and then you can control one of your cat companions.
Sean Mahan is a social realist figurative painter who works with graphite and acrylic washes on wood to depict a sense of wonder about the innate warmth of the human character and its conflict with structures of power and control.
McLeod calls this artwork a video game with a non-player character (NPC), controlled by the game's artificial intelligence (AI) rather than by a human gamer.
Speaking of online, you'll be able to participate in matches where you control your whole team or use one character within a team of two other human players.
The General Assembly, Guided by the purposes and principles of the Charter of the United Nations, and good faith in the fulfilment of the obligations assumed by States in accordance with the Charter, Affirming that indigenous peoples are equal to all other peoples, while recognizing the right of all peoples to be different, to consider themselves different, and to be respected as such, Affirming also that all peoples contribute to the diversity and richness of civilizations and cultures, which constitute the common heritage of humankind, Affirming further that all doctrines, policies and practices based on or advocating superiority of peoples or individuals on the basis of national origin or racial, religious, ethnic or cultural differences are racist, scientifically false, legally invalid, morally condemnable and socially unjust, Reaffirming that indigenous peoples, in the exercise of their rights, should be free from discrimination of any kind, Concerned that indigenous peoples have suffered from historic injustices as a result of, inter alia, their colonization and dispossession of their lands, territories and resources, thus preventing them from exercising, in particular, their right to development in accordance with their own needs and interests, Recognizing the urgent need to respect and promote the inherent rights of indigenous peoples which derive from their political, economic and social structures and from their cultures, spiritual traditions, histories and philosophies, especially their rights to their lands, territories and resources, Recognizing also the urgent need to respect and promote the rights of indigenous peoples affirmed in treaties, agreements and other constructive arrangements with States, Welcoming the fact that indigenous peoples are organizing themselves for political, economic, social and cultural enhancement and in order to bring to an end all forms of discrimination and oppression wherever they occur, Convinced that control by indigenous peoples over developments affecting them and their lands, territories and resources will enable them to maintain and strengthen their institutions, cultures and traditions, and to promote their development in accordance with their aspirations and needs, Recognizing that respect for indigenous knowledge, cultures and traditional practices contributes to sustainable and equitable development and proper management of the environment, Emphasizing the contribution of the demilitarization of the lands and territories of indigenous peoples to peace, economic and social progress and development, understanding and friendly relations among nations and peoples of the world, Recognizing in particular the right of indigenous families and communities to retain shared responsibility for the upbringing, training, education and well - being of their children, consistent with the rights of the child, Considering that the rights affirmed in treaties, agreements and other constructive arrangements between States and indigenous peoples are, in some situations, matters of international concern, interest, responsibility and character, Considering also that treaties, agreements and other constructive arrangements, and the relationship they represent, are the basis for a strengthened partnership between indigenous peoples and States, Acknowledging that the Charter of the United Nations, the International Covenant on Economic, Social and Cultural Rights (2) and the International Covenant on Civil and Political Rights, 2 as well as the Vienna Declaration and Programme of Action, (3) affirm the fundamental importance of the right to self - determination of all peoples, by virtue of which they freely determine their political status and freely pursue their economic, social and cultural development, Bearing in mind that nothing in this Declaration may be used to deny any peoples their right to self - determination, exercised in conformity with international law, Convinced that the recognition of the rights of indigenous peoples in this Declaration will enhance harmonious and cooperative relations between the State and indigenous peoples, based on principles of justice, democracy, respect for human rights, non-discrimination and good faith, Encouraging States to comply with and effectively implement all their obligations as they apply to indigenous peoples under international instruments, in particular those related to human rights, in consultation and cooperation with the peoples concerned,
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