Enemy design is rather hideous in the sense of how players would anticipate enemies to look in a survival horror game with a gigantic female enemy named Guardian towering at around 8 feet tall wielding a saw blade as it runs at Sebastian whilst giggling, while a common yet scary enemy is The Lost and Hysterics which have a craving for feeding on human flesh, alongside a vast number of enemy bosses that are just as strong and ferocious as Guar
Enemy design is rather hideous in the sense of how players would anticipate
enemies to look in a survival horror game with a gigantic female
enemy named Guardian towering at around 8 feet tall wielding a saw blade as it runs at Sebastian whilst giggling, while a common yet scary enemy is The Lost and Hysterics which have a craving for feeding on human flesh, alongside a vast number of enemy bosses that are just as strong and ferocious as Guar
enemy named Guardian towering at around 8 feet tall
wielding a saw blade as it runs at Sebastian whilst giggling, while a common yet scary
enemy is The Lost and Hysterics which have a craving for feeding on human flesh, alongside a vast number of enemy bosses that are just as strong and ferocious as Guar
enemy is The Lost and Hysterics which have a craving for feeding on
human flesh, alongside a vast number of
enemy bosses that are just as strong and ferocious as Guar
enemy bosses that are just as strong and ferocious as Guardian.
But if the Ukrainian Navy has its way, soon those same iconic marine mammals will instead strike fear as gun -
wielding soldiers, ready to make short work of any hapless
human enemy unwise enough to venture into its murky underwater realm.