Taking on AI enemies and clearing out nests of terrorists is pretty dang fun at first but the novelty wears off after a while and I found myself returning to standard multiplayer for the satisfaction of playing against
human opponents before too long.
Not exact matches
It's a nice add for balancing out the skill of couch co-op
opponents or for comfortably testing a player's chops offline
before taking on ranked, online
humans.
The classes of warriors are fairly easy to pick up to an extent of competing with AI
opponents, but mastering them takes a fair amount of involvement
before being able to tackle
human adversaries effectively.
Even against a
human opponent, it's a matter of who can hit randomly hit who more
before the quick round timer expires.
In League of War: VR Arena, the game pace is fast, action is extreme and the fun only stops to give you a chance to catch your breath
before the next battle Regardless of whether the
opponent is
human or an AI hologram, the game thrives on a simple to play, difficult to master mantra.
There was no opportunity to connect to a match
before release, and while I imagine the gunplay would be more interesting against
human opponents, I can't see it redeeming the lifelessly by - the - numbers feel of the rest of the package.