Sure, there's been
hype for games before, but not quite like the lead - up to No Man's Sky, British developer Hello Games» space explore - em - up.
In both cases, the developers tried to build up
some hype for the game before starting the kickstarter, essentially treating the kickstarter like it was a game launch.
Not exact matches
As
for the DJ, I'll admit as someone who was skeptical, she did a decent job of building the
hype before the
game and during half time.
And with so much
hype surrounding him ever since his deal was announced, the player did something else
before the
game that will be etched in the memory of Reds faithful
for a long time to come.
To put in an article that the trouble is being over
hyped is just foolish the truth is both west ham and Chelsea fans were causing trouble and there's no excuse
for it people are responsible
for their own actions and although there has been of an effort to improve the stewarding the segregation and allowing home and away supporters to mix
before and after the
game is just naive hope and sure these problems will improve coyi!
All creative, imaginative
games that are great
for bonding with your child... without getting them too
hyped up
before bedtime.
This whole thing has single - handedly killed the
hype for me... everything was so promising
before the beta... EA just had to stuff it somehow.If you buy the
game, DO N'T BUY THE LOOT BOXES.
There's no faulting a developer
for wanting to really polish their
game, indeed it's absolutely praiseworthy, but we're seeing more and more titles get announced and
hyped a year and sometimes even more in advance
before then being delayed again and again.
Graphics wise, an 8... There is nothing new that will bring new fans... I already knew it was going to get good scores
before the
game even came out... It's like Halo2 all over again 9.4 and then 3 months later everyone like well we probably fell
for the
Hype... How can a
game be a 10 and not even be on par with graphics with other
games..
Think of Bioshock Infinite which was announced well
before it was ever going to be in the hands of consumers, resulting in a huge
hype train that had to last
for ages as the
game was continuously delayed.
I have said it
before and will say it again «
Hype is the single most dangerous thing
for games» It can either destroy it or either it can take that
game to another level.
I think we may be in
for a new kind of cinematic video
game experience with this one; this
hype train is going to pick up plenty of steam
before its early 2015 release.
Like I said, if NSMB U does bring more new gameplay ideas to the table, they might be saving them
for a latter reveal, like the Fall conference to help
hype up the
game more and make sure it didn't completely overshadow NSMB 2
before its launch.
Careful you may be called a «sony pony», but yeah I see where you are coming from I mean
before they announce all their
games for PC, this
game and Recore were going to be the 2
games that would have made me buy a Xbox One, but as we continue to see it, my
hype is heading to the «meh» zone.
People just don't want to face the fact that they didn't properly research the
game before release, let their
hype get out of control and made impulse purchase that maybe wasn't right
for them.
Ubisoft said that there will be a never seen
before combat system, I have to say that I was very
hyped for the
game and the combat system did disappoint me a little bit.
It seems like lately I get most of my
hype through podcasts and hearing people talk about what they've been playing recently, so I imagine a few weeks
before it comes out, I'll be bombarded with so much praise
for the
game it'll more than make up
for my lack of excitement now.
Although it may seem counterintuitive to announce an operating system
before its console, Valve is also an expert company at building
hype (just look at how eager fans are
for a new «Half - Life»
game which, at present, has been in limbo
for six years).
Everyone is expecting at least two more, and there's absolutely no way would they show all newcomers months
before, especially when
hype for the
game needs to be at its optimum level around 1 - 4 weeks
before the
game is released, to increase sales.
Having been advertised and
hyped for months
before its release, Mafia II just seemed to be yet another open world GTA style
game.
The follow - up, Deus Ex: Mankind Divided has built up quite the
hype train, and with only a couple months
before release, it's a sure thing that we'll see more of the
game at E3 — I
for one can't wait.
It looks no different then Sonic Rush or Rivals, so I don't see the point all the
hype, calling the a
game with the same style as Sonic Rush by the title of Sonic the Hedgehog 4 as well as using the current ugly neo designs
for something that is supposed to be both
before Sonic Adventure and after Sonic 3 & Knuckles as well as promoting it as the next installment in the Genesis / Mega Drive series.
I was recently introduced to Dark Souls, and honestly, I left the
game for 4 months
before I took it up again to see what the
hype was all about.
The fact that the embargo
for God of War was a full week
before launch not only speaks volumes
for Sony / SMS» confidence concerning the
game, but it also gave customers enough time to get swept up in the
hype and run out and buy a copy on day one... Or maybe it was going to pull down big numbers either way.
My expectation
for Ninja Gaiden II was sky high long
before it was even revealed, not because of
hype, but because the original Ninja Gaiden on Xbox was quite simply my favourite
game of the last console generation - an astonishing, epic action
game that achieved perfection in almost every area and kept me playing though its hugely challenging singleplayer
game for something like eighty hours.
Clearly being put forth as one of the newest crown jewels in terms of IP
for Sony, Horizon had a lot to live up to as the
hype behind the
game before it's actual release was surreal.
Bethesda released a trailer
for Fallout 4
before the Expo even started to build
hype for the
game - and it worked.