In Sonic Boom: Fire & Ice, you have the fire /
ice powers mechanic — granted I've only played one level — but in the level I did play I felt that these powers were totally pointless.
Blast and dig through rock and
ice, unleashing floods of water, lava, gas, magnetic oil and even deadly stomach acid, all
powered by an advanced fluid
mechanics simulation.
When it was originally released in 2006, I was completely enthralled with the epic story that took parts of George R.R. Martin's A Song of
Ice and Fire (before most people even knew what it was), parts of Star Wars, and the best tropes of the Final Fantasy series and mashed them all together with a intuitive and fun combat system, a unique upgrading
mechanic, and graphics that, at the time, pushed the
power of the late - in - its - life PS2 to the brink.