For
some the idea of a game based around politics and specifically; being the Prime Minster / President and running a government is an odd, and perhaps boring proposition, and maybe if you're the...
Not exact matches
Whenever a new business gains explosive traction, whether it's virtual reality, peripheral -
based music
games or toys - to - life, skeptics - sometimes reasonably, sometimes unreasonably - apply the
idea of a «bubble» that's bound to pop, sending that new business into a nosedive.
If Kansas City can continue to build investment funds, attract additional capital and build companies
based on
game - changing
ideas, the area is laying the foundation to become a Midwest center for entrepreneurship, said Maria Meyers, founder
of KCSourceLink.
We'll start seeing good
games on a regular
basis and get a better
idea (idear, as some whackos pronounce it)
of which teams are for real.
We still lost away to Chelsea, lucky to leave Anfield with a point, Spurs took 4 points off
of us, Utd beat us AT HOME and I have know
idea who's turning up at Old Trafford... I feel now we REALLY need to hold unto 3rd and most importantly the players shouldn't be forgotten either, they get paid more than most people will see in their lifetime... The should be performing at the highest level on a constant
basis but sadly they haven't either at least in the
games that really count... I love Arsenal but something has to give in order for is to proceed and I want to see that Arsenal again at least one last time...
You have no
idea how the whole season will turn out and are
basing this on a couple
of bad
games.
no
idea what
games you have been watching but the
idea of ramsey as a defensive enforcer is comical... missed tackles galore, slow in to tackles and weak first touch define his
game... though to be fair only wenger thinks he is a renasiance footballer qble to play any position... the ramsey bandwagon was for some time
based on the barca cant have him ay any price delusion... the man should be part
of the summer sale crop along with mert walcott and gibbs... its fifty fifty on campbell and giroud... both are decent squad players but the need for quality attacking options is palpable
Football is
based around the
idea that the two teams trade possessions, but in the fourth quarter
of a tied title
game, Alabama decided it didn't want to give Clemson the ball back.
The simple fact is that the Germany boss has left the Arsenal play maker Mesut Ozil out
of his latest squad for the World Cup qualifying
games against Northern Ireland and Azerbaijan, Squawka.com has reported, explaining that his decision was
based on the
idea that Ozil would be better off recharging his batteries.
Such measures indicated a move away from a media policy
based on the
idea of consensus, as the new government came to consider media policy a zero - sum
game in which conflict became the main rule.
To test this
idea experimentally, a team led by economist Gabriele Camera
of Chapman University in Orange, California, brought 200 people into a room full
of computers and asked them to play two different
games, both
based on the goal
of earning points called «units.»
For more GOT
based ideas, check out this exclusive collection
of the 30 Best Costumes from
Game of Thrones
Based in the Bronx, watching a Yankees
game is another one
of the classic NYC date
ideas.
Very loosely
based on the video
game franchise
of the same name, «Rampage» manages to screw up the source material's signature
idea: The 1986 arcade cabinet was so popular because it flipped «King Kong» on its head and allowed players to control a trio
of gigantic monsters as they fended off military forces and reduced Earth's cities to rubble.
I had no
idea that Rampage was
based on a video
game until, somewhere around the point where a giant flying wolf eats Joe Manganiello, an arcade cabinet makes an extremely conspicuous cameo in the background
of the villains» penthouse lair.
A really solid
base for a 4X
game with plenty
of good
ideas and a nice presentation.
An exceptional indie
game that utilizes perfectly its unique and fresh
idea of rhythm -
based roguelike.
Based on the three trailers and various screenshots Red Dead Redemption 2 is going to be one good looking
game, and video
game concept art is almost universally beautiful, so we're extremely on - board with the
idea of an art book.
Underneath the camera jank, though, Portable Ops introduced a template that nearly all future
games in the franchise would adopt: The
idea of base - building by rescuing hostages in bite - sized play spaces carried through all the way to the series» terminus, Metal Gear Solid 5.
I kinda wish the arcade Mario Parties went their own route and used original concepts /
ideas like the Mario Kart Arcade
games, instead
of just being
based off
of an already released
game.
When I was first introduced to AR at its unveiling over a year ago, I was excited by its look, and the
idea of a competitive team -
based tactics
game.
I really like the
idea of it being a hybrid between a home console and a handheld because that they can appeal to both casual and core
gamers, so all they need is a standard controller for the home console and good specs that's somewhat comparable to
base PS4 specs.
This was added in majora's mask which doeesnt surprise me to be added afterwards but they should've made it a boss you could be many
of them would've been great but if you could've been a skull child it would've been wonderful wondering through the woods achieving new ways to return to your old self but once again we got let down by the ledgend
of zelda series ext
game should be what I
based my theory for them to do would've been a wonderful
idea after majora's mask and ocarina
of time
It's another episode
of the Lost Levels focused on our little fan made concepts, this time we are discussing our own
ideas for Mario
games based upon previous
games of the series, whether it be Paper Mario, Super Mario Sunshine, or even the more recent
game, Super Mario 3D World.
Worst
of all, Peyton barely if at all references the
game upon which it was
based, even as an Easter egg for nerds like yours truly; but then again, that
game itself was kind
of a Frankensteinian hybrid
of old - school monster movies, making this adaptation's departures feel like some sort
of feeble and unsuccessful full - circle gesture to liberate its
ideas from a derivative foundation.
As I said, they justly said in that video that this is greatly inspired from Mario 3D Land and that they added new
ideas, which surely mean they added new elements
of gameplay / ennemies, environments, etc
based on the 3DLand formula to do improvements on it, and they also said that they primarly wanted to do a multiplayer
game and thought that 3D Land formula was the most adapted for that
I will be writing this article
of game ideas on a bi-weekly
basis giving
ideas of what I feel would make an awesome
game idea that could showcase some
of what is possible on the Wii U. Thank you for your time.
If that is the case, that adds a level
of excitement to Infinity as the studio is responsible for the underrated Toy Story 3 and Cars 2 console
games, which went well beyond bringing the Pixar worlds to the gaming scene — they were each rather large in scope, had great replay value and shattered the
idea that
games based on films had to be subpar.
I'm not going to spoil any
of the
game's strange twists — but suffice it to say that the level and enemy design is
based around an «everything but the kitchen sink» concept which would seem sloppy and desperate in a less entertaining and technically accomplished title (koff... Comic Jumper... koff), but here it just feels like the developers had so many great
ideas that they couldn't bear to leave one out
of the
game.
This has opened fans to the
idea of a Dead Rising
game being in the cards which will be
based on a remote island like Dead Island.
Game - based learning is the idea of taking a game format, like quests, rewards, badges, and working until success is achieved, and applying them to non-game contents, like classroom learning or office ta
Game -
based learning is the
idea of taking a
game format, like quests, rewards, badges, and working until success is achieved, and applying them to non-game contents, like classroom learning or office ta
game format, like quests, rewards, badges, and working until success is achieved, and applying them to non-
game contents, like classroom learning or office ta
game contents, like classroom learning or office tasks.
The
idea of paying for educational software with any basic instructional design, let alone adaptive,
game - or simulation -
based learning, was a largely foreign concept to Korean educators and the Korean public.
A collection
of games from phase 2 onwards, one
based on tricky words, one on the silent letter «h» and a collection
of 10 +
ideas for other phonics starters / lessons... my kids loved them all!
With classical authoring tools, you surely can personalize the content
of your course, the sentences, the images... But with a
game -
based learning platform, you can go much, much deeper in the
idea.
The report, which is more
of a guide for improving teaching effectiveness, is
based on the plethora
of evidence that links teaching quality Read more about Straight Talk on Teaching Quality: Six
Game - Changing
Ideas -LSB-...]
The reporter quotes Nashville parent T.C. Weber, «who questioned the «end
game»
of diverting funding from public schools» and said,» «Are you looking to destroy the public system that we already have and build a new one
based on your
ideas?»»
However, whether you are using Filament's full
game -
based curriculum or simply the
game itself, keeping in mind a few key
ideas about pairing
games and curriculum can help maximize the benefits
of Filament's
games in the classroom.
Additionally, parents are provided with easy - to - implement family activities that foster everyday learning, including: what to do during common family field trips website -
based science labs with online procedures and
ideas top 5 lists
of books to read aloud,
games to play in the car, and recommended educational websites and apps FREE Sample Lessons Summer Blast: Getting Ready for First Grade View Sample Pages
Additionally, parents are provided with easy - to - implement family activities that foster everyday learning, including: what to do during common family field trips website -
based science labs with online procedures and
ideas top 5 lists
of books to read aloud,
games to play in the car, and recommended educational websites and apps FREE Sample Lessons Summer Blast: Getting Ready for Third Grade View Sample Pages
Additionally, parents are provided with easy - to - implement family activities that foster everyday learning, including: what to do during common family field trips website -
based science labs with online procedures and
ideas top 5 lists
of books to read aloud,
games to play in the car, and recommended educational websites and apps FREE Sample Lessons Summer Blast: Getting Ready for Fourth Grade View Sample Pages
Additionally, parents are provided with easy - to - implement family activities that foster everyday learning, including: what to do during common family field trips website -
based science labs with online procedures and
ideas top 5 lists
of books to read aloud,
games to play in the car, and recommended educational websites and apps FREE Sample Lessons Summer Blast: Getting Ready for Kindergarten View Sample Pages
There are 2 Issues I see that the article makes: 1 > Negative - Sum -
Game: Isn't someone who's an intra-day trader or even a high frequency trader doing the same thing in Equity markets 2 > Leverage: The
Idea of options is
based on leverage, and apparently option trading has shown to reduce volatility.
Reviews come with just a few quick words from the site or magazine that are vague at best and rarely ever help you ascertain why your latest
game flopped, leaving you in the dark as to what you might need to think about fixing for your next release, and that can be frustrating, especially if your company is on the verge
of going bust and you really need to make your next
game sell but have no
idea where to start — does it need to be a fraction more story -
based, or perhaps you need to adjust the balance
of graphics and sound.
Nah, I'd rather they take this as a
basis for the
idea and build it into a complete
game not
based on Breath
of the Wild.
Still the realm
of licensed
games can be a good place to venture to in order to attack either yourself or friends to the
idea of board
games, since picking up a product
based on a film, show or videogame you love immediately makes you invested in at least giving it a proper shot.
Each world that you visit adheres to a specific theme with its own set
of mechanics or
ideas that alter and change the
base platforming experience, ensuring that the
game always feels fresh and fun.
The
idea of the amiibo Party mode in Mario Party 10 is similarly interesting in that you can gain items /
bases and store them on the figure to use in -
game on any person's copy
of the
game, but once again it feels very «cash - grabby» due to it essentially being a third
of the
game that's locked out unless you have one
of the amiibo.
The
idea of what the PS or XB install
base would or wouldn't buy isn't really that relevant, the
idea is Nintendo's fans would still clearly need to buy a platform to play their
games, something Nintendo would clearly not need to provide any longer.
- Iizuka has received a ton
of requests from fans to have their own original characters appear in Sonic
games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the
idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed
based - make selections for the face, mouth, body color, and gender
of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle
of the
game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to J
game - there is some sort
of feature that's unlocked after you've cleared the
game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to J
game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the
idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest
of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part
of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the
game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to J
game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle
of the
game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to J
game's development - SEGA knew Nintendo fans would want to play Sonic's new
game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to J
game, which is why they personally worked to bring it to Switch - SEGA plans to show the
game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to J
game in Japan at Tokyo
Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to J
Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
I love the in -
game graphic novel that tells the story (seriously, it looks amazing), and the
idea of fast paced, 10 - second turns in a tactics
based card
game is refreshing to hear!