In honor of the long - awaited last season of the hugely popular show, here are some Lost - inspired lesson
ideas across grade levels and subjects.
The pieces are designed to fit together, and the standards document fits them together, presenting a coherent whole where the connections within grades and the flows of
ideas across grades...»
Not exact matches
Included: Activity
ideas for teachers
across the
grades!
Included:
Ideas for adapting the WebQuest
across the
grades plus a simple rubric for
grading students» efforts and a database of online resources.
Principals Share Parent Involvement
Ideas Principals share more than 30 practical ideas for including parents across the gr
Ideas Principals share more than 30 practical
ideas for including parents across the gr
ideas for including parents
across the
grades!
MacInnes was so inspired by the project that she wondered how she might expand the activity, and the
idea to conference with a third
grade in every state — Chatting
Across the USA — took shape.
Program present 25 great
ideas from teachers —
ideas that are sure to get kids
across the
grades excited about reading.
Included: Tons of
ideas for active discussions
across the curriculum and
across the
grades!
The Mathematics Standards accentuate the focus on a smaller set of conceptually larger
ideas that spiral
across the
grades (as opposed to simply «covering» numerous skills) with an emphasis on meaningful application using the Practices.
The
idea is to provide outstanding educators a chance to work with
grade - level and content - area peers from
across the nation, putting their best work together.
Try these five fun and simple
ideas, which are customizable
across grade levels.
Give teachers
across grade levels or subject areas the time they need to share student work, units they're teaching, and
ideas they're working on.
Vertical teams get
ideas flowing
across grade levels and provide learning opportunities for all teachers, explained Beth Burt, the school's principal.
Included: More than 30 practical
ideas for including parents
across the
grades.
Curriculum independent and provides participants with the big
ideas that build, progress and deepen
across grade levels
The
idea is that introducing low - income, minority students to college coursework as early as ninth
grade can help jumpstart their higher education while saving them money, and it is spreading
across the nation.
is BIG on
ideas for teachers
across the
grades who want to get high mileage from classroom discussions.
The middle
grades readers described in the CCSS cite textual evidence to support their
ideas, write for different purposes, read
across a variety of texts, and use academic language throughout the learning process.
This scope and sequence suggests one possibility of how these big
ideas can build upon one another
across grade levels.
One additional requirement to the preceding planning process is that Science
IDEAS schools work to insure that a
grade - articulated curriculum plan is developed
across grade levels.
Essentially, the result of the planning process is the equivalent of a scope and sequence of how the science curriculum evolves
across grade levels for each of the major curriculum «tracks» in science (e.g., matter, force and motion) that provides a guide for Science
IDEAS teachers at each
grade level.
The project Achievement Trajectory Tool applies a data - driven statistical model to predict the longitudinal achievement growth in reading comprehension and science
across grades 3 - 8 of students receiving Science
IDEAS in
grades 3 - 5 in comparision with students not receiving Science
IDEAS (i.e., receiving traditional reading / language arts instead of Science
IDEAS).
Expansion of the Science
IDEAS model to over 50 classrooms and 1200 students
across grades 4, and 5 having diverse (e.g., at risk) student populations was reported in 2001 (Romance & Vitale, 2001).
This guide will give principals a general
idea of what students should be working on in literacy
across the elementary
grade levels.
In addition to student achievement outcomes the study revealed differential patterns in favor of Science
IDEAS of the evolution of teacher judgments of student reading proficiency
across grades 3 - 7.
Elementary schools implementing Science
IDEAS in
grades 3 - 5
across project years.
Because these
ideas are so complex, it can be useful to develop a scope and sequence within or
across grades to identify where each big
idea will be used as a central focus for developing curriculum.
You would at least have found occasional references in the old standards and framework, the problem being that the
idea wasn't applied coherently,
across the many
grade levels and topics for which it makes sense — and that it certainly didn't make it into mainstream textbooks.
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread
across various countries - Iizuka said this team had a greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all
ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD -
grade special stage, they would intentionally make SEGA CD -
grade polygons