Now tell me,
if Kojima were to, say, get the Wachowski brothers to direct The Twin Snakes... don't you think it would be very much like The Matrix?
Other Metal Gear games appear but,
if Kojima didn't direct them, they stay.
I wonder
if Kojima finally made a game so long that they decided to give up on multiple discs and just break it into separate volumes altogether, or if it's merely a marketing gimmick.
Just check out this early teaser for MGS4 (which was really early on when it wasn't clear
if Kojima was going to stay on as director).
Imagine
if Kojima pulled a Psycho Mantis in a horror game.
Perhaps
if Kojima - san would start In medias res, I could appreciate it more.
If Kojima is truly out of Konami, that means he can start working on his own or for someone else starting in December.
If Kojima is aiming to remake Metal Gear and Metal Gear 2, he'll need David Hayter for Solid Snake.
I wonder
if Kojima meant for P.T. to be solved as rapidly as it was, or if he expected fans to be picking apart these tiny clues for days before someone reached the ending?
If Kojima is on his way out anytime soon it makes since for them to distance the franchise from his branding ASAP.
And even then, who is to say Konami won't make changes to the TPP
if Kojima really is out the door.
People responded by asking
if Kojima explained why Hayter won't be involved.
To throw fuel on to the fire in fans» brains, when he was asked
if Kojima or anyone approached him for the role or even told him he wasn't going to take part in MGS 5, Hayter was reported as replying, «Nope».
Though,
if Kojima's words were taken the wrong way, whether lost in translation or taken out of context, it's just as well he's making the effort to sort it out now.
Look at it this way Coindroppers,
if Kojima would have stayed at Konami we wouldn't have whatever the hell Death Stranding is.
If Kojima won't include it in - file or in - disc, then at least make the Japanese VO a DLC for a decent price, I would pay for it and I'm sure many more would too.
Man i loved MGS4 i wonder
if kojima will ever re-release it in native 1080p locked 60 fps on PS4 and especially the xbox one since allot of xbox only gamers last gen didn't get to experience that master piece?
If Kojima sticks to these 2 points, he will continue to make good games.
And you say this now having played the game, but
if Kojima saw fit to integrate the story with the gameplay, and I doubt anyone would complain.
And It would be great
if Kojima does decide 2 revisit ZOE or Snatcher as his next project.
But
if Kojima intends to close the circle with this game, as he suggested, ending with Solid Snake infiltrating Outer Heaven to defeat his old mentor may be the perfect way.
And
if Kojima's pulling another trick on the fans, he's going pretty far with this one.
Not sure if I buy into it, although I wouldn't be surprised
if Kojima still had tricks up his sleeve.
It sounds like we won't see the colonel return in any of the future MGS titles, but of course it can always change,
if Kojima does find someone who is able to provide the voice for those characters.
At E3 it wouldn't be surprising
if Kojima Productions unveiled more of MGS4 running on Sony's NGP.
I'm not sure if this is a Big Boss's clone, the man himself or
if Kojima is trying to trick us and this Boss isn't really the Boss.
If Kojima's desire for a Fox Engine Silent Hill also means that he's eager to bring Silent Hill back to Japananese development after years in the international wilderness, there's only one sensible way to do that.
If Kojima does decide to go with the episodic format, it won't be the first time a horror game does so; Alan Wake presented itself in episodic format, and the upcoming Resident Evil: Revelations 2 will go down the same path.
Not exact matches
i do nt have words to explain how good the visual quality of the game is, i mean from the moment game starts everything seem real and as
if ur are playin a movie... gameplay mechanics are tigher and interchange b / w first person and third person is smooth... also the drebin points improves longevity of the game... but all i can say about the game is from the moment its starts and ends... u on every occasion u praises
KOJIMA for his fantastic work..
And
Kojima did an excellent job in tying up the knots for the MGS storyline (that is
IF you played
Well, at least
if you render homage to frantic fighting games, or to
Kojima's obscure opuses.
if not the best PS3 game ever created the series should have stayed PS3 exclusive now the series kinda sucks all they are making are prequels MGS4 is the perfect conclusion to the metal gear saga i do nt want any prequels or sequels that will mess up this master piece cuz doing that is only messing up the series further more
Kojima please cancel MGS V
, and
if all this meant
Kojima would be doing fewer interviews for The Phantom Pain («Yes, it will be like that.»)
I'm enjoying the totally absurd Metal Gear Rising: Revengeance (check out Evan's review
if you missed it) but like many games by both Platinum and
Kojima, it's hard not to notice certain tropes, clichés and themes.
There's a special section with books
Kojima has read and recommends, and
if you buy one of those you receive a paper cover as an extra.
If Metal Gear Solid 5: The Phantom Pain is
Kojima's end — and I wouldn't put a long con past the man who revealed his game with a gigantic fake out and a pretend studio — it's shaping up to be one hell of a ride.
Kojima Productions would be happy to work with Platinum Games on a sequel to Metal Gear Rising: Revengeance,
if the game is a success.
When asked
if such scenes are necessary in games,
Kojima responded in the affirmative, saying that in the case of The Phantom Pain, the torture cutscene is emotionally important for the story he's trying to tell.
When asked
if he could resurrect or direct any franchise he wanted,
Kojima said that he would like to work on a Silent Hill game, although he may have a problem doing that because he is a «chicken» and «easily scared by many things.»
The third Metal Gear Solid collection in five years may be headed to retail,
if an image tweeted by series creator Hideo
Kojima and leaked Korean ratings line up.
And
if this is where
Kojima does finally leave the series he created, it will be a bittersweet send - off, both for Big Boss and one of gaming's most intriguing auteurs.
If you played PT, the demo that was released to promote
Kojima's now - canceled Silent Hills project with Guillermo del Toro, you likely heard a recording that outlines a horrific murder.
«Yes,
if I'm going to be there, I want to do something mysterious,»
Kojima explained.
If the super-slick thriller of the first Metal Gear Solid remains
Kojima's masterpiece, then this operatic monster is his magnum opus.
If you went through the Metal Gear series, you know that Hideo
Kojima loves easters eggs and that you can find basically everywhere in his games.
As reported by Siliconera,
Kojima said he often gets asked which game to play
if you haven't played MGS.
If you're not familiar with the Konami vs.
Kojima battle, this New Yorker article is a good refresher.
«I heard that
Kojima asked one of the producers on Metal Gear Solid 3 to ask Kurt Russell
if he would take over for that game.
But
if it look like it could be, that's because it was drawn by Yoji Shinkawa, who's done concept art for Metal Gear games since 1997 (and who's now at the end
Kojima Productions studio as we know).
Eager to see
if and how
Kojima Productions pulls this off.