Sentences with phrase «immersion factor»

The phrase "immersion factor" refers to how deeply involved or engaged someone feels when they are participating in an activity or experiencing something. It measures the level of captivation or absorption in a particular situation. Full definition
I think that itself adds to the whole immersion factor of games these days.
Wind and road noise are both present and accounted for, contributing to the all - important immersion factor.
Given some of the things showcased in the trailer, it's possible that they'll want to leverage the extra horsepower from the PS4 Pro and Xbox Scorpio in order to extend the visual immersion factors with longer draw distances, smoother frame - rates and increased post-processing effects.
Auro - 3D doesn't use the term «object - based» as its competitors do, but it does work in a similar way with similar results, adding to the overall immersion factor when watching a film.
With a force - feedback wheel, the added immersion factor of feeling when the surface under the tyres changes really aids with helping to react to the current road surface.
The lack of positional freedom takes away from the overall immersion factor.
The immersion factor is one unique to SaaS companies, since some brands have the luxury of limited customer interactions.
With procedurally generated cities and multiple characters for the story this means you will never quite know where to go or what route is safe and therefore presumably increase the immersion factor.
The spoken dialogue uttered by your character and the NPC's you encounter is a bit goofy, but there's a robust amount of music and ambient noise that significantly boosts the game's immersion factor.
This add further the immersion factor of the game, even those linguistically challenged can relate to the emotions conveyed on screen through the excellent voice actings and changing facial expressions.
Sound effects really boom through your speakers which add to the immersion factor of this title.
Although the various lip sync issues did spoil the immersion factor and really bought back memories of the PS2 days.
Including pictures from the workplace or sound effects that remind them of real - life situations can greatly enhance the immersion factor.
It might sound strange but the way Garett interacts with his world using his hand bumps up the immersion factor greatly, and also serves to make the act of theft even more enjoyable.
The return of classic cars fleshes out a package that has felt somewhat barebones of late, while the improvements to R&D and the inclusion of parts that must be managed serve to make sticking with a single team for more worthwhile, while also increasing the immersion factor.
In this situation, it helps to keep me «in the zone» and reinforces the immersion factor of the game, instead of detracting from it as I have experienced in other games.
Special effects and lighting add to the immersion factor of the game like Lara's blue or orange glow stick which creates this eerie light or the way the mist is sprayed off waterfalls, this game really enhances the previous title and on the PlayStation 4, it's a piece of modern art.
Unfortunately other elements, such as the lack of free movement, hamper the immersion factor to a degree but, as you'll primarily be stationary for a hefty chunk of the game, it doesn't take you out of the game as often as it could.
In the race to be the top Virtual Reality headset while the immersion factor may be important, so are the games that will work on it.
Looking behind or sideways would often from a helmet viewpoint look through the rear windscreen or the side windows but this immersion factor just hasn't yet made it into GRID Autosport.
The immersion factor is good; the visuals are fairly basic but the game does give the feeling like you are wind - suiting your way through harrowingly tight cliffs and open mountain sides.
The immersion factor is on full blast with Silent Hill because of the previous statement combined with a trule 3D setting; it feels more alive than Resident Evil ever did.
Lacking any kind of running color commentary or even using the players» names, the immersion factor takes a couple of steps backwards.
Stardew Valley «s environment is wonderfully crafted and adds further to the immersion factor.
Sure, some of it is clichéd and a little over the top but overall, they get into the psyche of the character which helps with the immersion factor.
I've never been into driving games but the immersion factor in DriveClub seems pretty cool.
I'll admit this is a funny ad that conveys the immersion factor of the game pretty effectively, but at the same time I can't help but think that this would have been a game better advertised as a dramatic, epic masterpiece than as a game you'll be thinking about in bed.
Once again, the immersion factor is simply better.
But if there's one major positive to be said about E.V.E. Gunjack (outside of its immersion factor), it's that the visuals in the game are gorgeous.
In other words, not much is different than usual outside of the immersion factor, which continues to impress.
The visuals, which are hopefully representative, look incredible and would only add to the immersion factor of such an engrossing premise for VR.
The less than HD visuals do hamper the immersion factor a bit, but not to the point where it feels completely hokey.
One of the biggest changes to the View is the expanded field of view (from 90 degrees to 100), which ups the immersion factor and puts it on a par with that of the Gear VR.
You can also invest in a pair of Oculus» attachable earphones to increase the immersion factor.
The immersion factor makes a weekend workshop tough to beat.
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