Sentences with phrase «immersive game designed»

The immersive game design and choices put into the game really show that the developers have a firm grasp at the true potential for this new medium which of course is virtual reality.

Not exact matches

this is the best game on the game cube, it pushed the systems capabilities and came out with an immersive and beautifully designed world, with awesome boss battles, great graphics and amazing gameplay.
Fantastic character design and an immersive story define a game that everyone must have.
The last generation origins of the game seep through every now and then but the quality of the city design and the impressive volume of foot traffic (particularly in markets and business districts) create an immersive if slightly fictionalised version of Hong Kong.
Looking back there has been many popular video games that have been adapted to the big screen, including Nintendo's classic Super Mario Bros (1993's Super Mario Bros.), Capcom's survival horror Resident Evil (2002 - 2016's Resident Evil series), Blizzard's fantasy strategy Warcraft (2016's Warcraft or Warcraft: The Beginning in international territories), Core Design / Square Enix's action adventure platforming Tomb Raider (2001 - 2018's Tomb Raider films series), Ubisoft's time - traveling action adventures Assassin's Creed (2016's Assassin's Creed), Square Enix's immersive JRPG Final Fantasy (2001, 2005, and 2016's Final Fantasy movies), and many others.
Star Fox Zero is a fun game on the Wii U not only offers some entertaining gameplay but some immersive level design matched with first class graphics and audio.
But creating an effective game - based training requires rethinking the learning objectives and designing the experience in a way that is highly immersive.
The Esports Tournament is an immersive careers event designed to engage students with the skills and careers in the games industry by working with business partners.
Also, most organizations do not have an «immersive serious game» fund sitting untouched, waiting to invest in a game - based learning solution.And while most L&D professionals are aware of the potential benefits serious games can provide to learners (and to their organizations), they are also aware that a poorly designed activity just won't cut it.
Digitec designed the game using Chromadepth 3 - D technology, creating depth of field for students wearing 3 - D glasses for a more immersive experience, as they use virtual instruments to dissect the frog.
The Avengers destination is designed to captivate the next generation of Marvel fans with digital products and destinations that younger «digital natives» will love, featuring games and immersive activities assembling Marvel's greatest Super Hero team.
@ccgr I agree, I think the games artistic design goes a long way to making the game so beautifully immersive.
Relaxation, putting your mind at ease in the immersive atmosphere 4 completely different game worlds, each with unique gameplay mechanics 60 levels designed down to the smallest details Well - balanced puzzles An atmospheric soundtrack accentuating the game's ambience
yeah the whole day / night cycle I don't think it's like they couldn't fit it in there probably a design choice that they as game developers decided that's a more immersive experience I trust sucker punch infamous 2 was well above my expectations I could care less about any of this anyway I just want to see all the powers in action on my 50»: O
Codenamed Project Morpheus, Sony engineers plan on designing a headset to work with PlayStation Move controllers to bring a more immersive experience to gamers.
-- and the game is designed to be immersive so there's no loading screens from start to finish.
It is quite a unique type of game, that merges virtual reality, point»n click adventure design and motion - controlled interactions to give you the most immersive narrative experience you've ever lived.
A new trailer released today gives viewers a first look at Trackless, inspired by the impressionistic design and immersive storytelling found in classic adventure games.
The graphics and sound design were superb, and I would even go as far as saying it was possibly the most immersive game in the Star Wars universe so far.
He understands the complete experience of playing computer games from design to the pure competitive edge required for a totally immersive experience.
PS4 was designed from the ground up to ensure that the very best games and the most immersive experiences reach PlayStation gamers.
We use all our VR knowledge to bring you the most immersive and interactive experience possible, with games that are designed from the ground up for VR.
They discuss the importance of the narrative line in game design and how it can keep game players engaged throughout a game with immersive details.
The «immersive sim» is a subgenre of games that represents so much about what I personally value in game design: believable but unfamiliar places that feel lived - in as you explore them; an experience that's driven by the player's agency and the player's intent, that gives the player interactive tools to express their own role within that world; a set of game rules that feel so internally consistent and responsive that they expand what the world is, and the feeling that you are really in it.
This design philosophy is a primary influence on how I think about design in my own games, but clearly my own games don't embody all the things that immersive sims grew to contain: emergent AI behaviors, a wide range of expressive player abilities, upgrades, weapons, stealth options, and more.
O Game of the Year - The Legend of Zelda: Breath of the Wild O Outstanding Achievement in Game Direction - The Legend of Zelda: Breath of the Wild O Outstanding Achievement in Game Design - The Legend of Zelda: Breath of the Wild O Immersive Reality Technical Achievement - Lone Echo / Echo Arena O Immersive Reality Game of the Year - Lone Echo / Echo Arena O Mobile Game of the Year - Fire Emblem Heroes O Handheld Game of the Year - Metroid: Samus Returns O DICE Sprite Award - Snipperclips O Outstanding Achievement in Online Gameplay - PlayerUnknown's Battlegrounds O Strategy / Simulation Game of the Year - Mario + Rabbids Kingdom Battle O Sports Game of the Year - FIFA 18 O Role - Playing Game of the Year - Nier: Automata O Racing Game of the Year - Mario Kart 8 Deluxe O Fighting Game of the Year - Injustice 2 O Family Game of the Year - Snipperclips O Adventure Game of the Year - The Legend of Zelda: Breath of the Wild O Action Game of the Year - PlayerUnknown's Battlegrounds O Outstanding Technical Achievement - Horizon Zero Dawn O Outstanding Achievement in Story - Horizon Zero Dawn O Outstanding Achievement in Sound Design - Super Mario Odyssey O Outstanding Achievement in Original Music Composition - Cuphead O Outstanding Achievement in Character - Hellblade: Senua's Sacrifice - Senua O Outstanding Achievement in Art Direction - Cuphead O Outstanding Achievement in Animation - Cuphead
Whispering Willows also placed as a finalist in the Captivate Conference Game Design Competition, and won «Most Immersive» at the 2013 OUYA CREATE Game Jam.
also placed as a finalist in the Captivate Conference Game Design Competition, and won «Most Immersive» at the 2013 OUYA CREATE Game Jam.
In fact, UAT's Synchronic Learning Model promotes cross-collaboration across all other UAT game studies degrees, including Game Design, Game Programming, Virtual Reality, and Game Production and Management to provide a well - rounded and immersive learning experiegame studies degrees, including Game Design, Game Programming, Virtual Reality, and Game Production and Management to provide a well - rounded and immersive learning experieGame Design, Game Programming, Virtual Reality, and Game Production and Management to provide a well - rounded and immersive learning experieGame Programming, Virtual Reality, and Game Production and Management to provide a well - rounded and immersive learning experieGame Production and Management to provide a well - rounded and immersive learning experience.
Featuring enhanced graphics and gameplay design, as well as a new hub city called Conton City that is seven times larger than the previous hub city, the game is poised to be the most immersive and detailed Dragon Ball world ever developed.
When we designed PlayStation 4, we focused on building an architecture that will allow the greatest game developers in the industry to push boundaries and dig deep within their imaginations to create the most immersive and unique games for you to enjoy.
There were plenty of games I found epic as a kid because they lasted 100 hours, but looking back that was probably because you moved slowly, or battles in RPGs were too long or unresponsive or you spent half your time clicking through badly designed menus - iron it all out and you have a much smoother and more immersive game, I feel.
At Risk Immersive sims have been held up as the pinnacle of PC game design, but recent sales may mean the genre is endangered.
Eventually, there came a brief golden period for the games industry in which technology was advanced enough to create a believable and immersive world while still allowing the old design concepts of creativity and imagination to show through.
Despite this, the game was a triumph in design, with awe - inspiring attention to details, a deep storyline, satisfying gameplay (over 40 hours), relatable characters, well - acted Full Motion Video cut scenes (honestly), excellent sound, and an intensely immersive atmosphere.
Just as in the immersive sims that Arkane is so dutifully paying homage to here with Prey, it's a game that feels like it has been designed to let the player fight back against the developer and find their own way through.
Either they're an innovative, immersive way to finally get right into your favorite games, or they're gimmicks that facilitate lazy game design.
Game design experience and ingenuity overflows from this game's bountiful goblet at every gameplay turn, led by the long - awaited delivery of the most elusive part of the Wii's initial marketing pitch: truly immersive motion controlled swordpGame design experience and ingenuity overflows from this game's bountiful goblet at every gameplay turn, led by the long - awaited delivery of the most elusive part of the Wii's initial marketing pitch: truly immersive motion controlled swordpgame's bountiful goblet at every gameplay turn, led by the long - awaited delivery of the most elusive part of the Wii's initial marketing pitch: truly immersive motion controlled swordplay.
And while Sea of Thieves itself doesn't support VR natively, it's undeniably immersive, and there's a lot that VR developers can learn from its rich game design.
Jammers also played tabletop and physical games with City of Play, learned about Inuit history and World War I on immersive tablet games, and used Scratch and Gamestar Mechanic to play games made by other kids and start designing their own games.
The classic designer captures the game design in an immersive player experience.
ARK Park is a virtual reality multiplayer adventure game designed from the ground up to immersive players in a realistic dinosaur theme park.
Through stunning sound design, immersive graphics and a surreal charm that fills you with genuine empathy for the game's two main protagonists, Never Alone turns out to be one of the most poignant titles I've played all year.
For all its immersive pleasures (and terrors), The Lust Experience alternate reality game represents an enormous investment of time and attention into something that is ultimately word - of - mouth marketing for the ticketed events — though the creative team is quick to point out that the immersive theater shows are also designed as stand - alone experiences that can be enjoyed by anyone.
WoW is a product with a clear purpose — it's a game, designed to be a fun, immersive, entertaining diversion from reality — and those who are using it for that purpose, in accordance with the TOS, are the legitimate users.
The playground — an immersive video game known as the OASIS — is the brainchild of James Halliday (Mark Rylance), a reclusive, awkward genius who designed it to bring people together.
While primarily designed for gaming PCs, the G560 Gaming Speaker has unique features that may also be appealing to Mac users.The G560, which features two light - up speakers and a subwoofer, is the first of Logitech's gaming speaker systems to come equipped with Logitech G Lightsync, designed to synchronize light and sounds to gameplay, movies, music, and more for a more immersive experience.With Lightsync support, the lights built into the speaker can light up while you're playing games that have implemented the Lightsync API to add ambiance to gameplay.
Playing games on a bigger display also make them more immersive, and runner games (like Super Mario Run), where a lot of the action is at the bottom of the screen, especially benefit from having that top - bottom design.
Acer announces the launch of the all new Acer Aspire VX 15 and Predator G1 Desktop in India designed exclusively for the gamers who demand the ultimate level immersive gaming...
Luckily, a wave of alternative headsets are available as an upgrade, many of which showcase premium build quality and immersive audio designed to bring your favorite games to life and give you the competitive edge.
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