It's about what we can learn from this game for creating
immersive game mechanics.
Immersive Game Mechanics: Put yourself out of fire by jumping into a lake, inscribe messages on items for other players to read and more
immersive game mechanics to make players feel one with the game.
Not exact matches
Alas: MGS 3 also used MGS 2's control interface and fixed camera perspective, which had barely worked in the previous
game and proved completely unsuitable for this more open, more
immersive and more complex iteration on Metal Gear
mechanics.
Relaxation, putting your mind at ease in the
immersive atmosphere 4 completely different
game worlds, each with unique gameplay
mechanics 60 levels designed down to the smallest details Well - balanced puzzles An atmospheric soundtrack accentuating the
game's ambience
The
game for me has amazing art direction, unparalleled sound, grafics, cinematography, a mazing voice acting, great
immersive atmosphere and story, great shooting
mechanics - guns.
Set in a rapidly moving world that is awash with the glow and hue of the next - gen
game development technologies, the upcoming
game is apparently a perfect mix of shooting and fighting and stunt - rousing
mechanics that make its gameplay experience count among the most
immersive ones.
Deep, yet simple core
game mechanics coupled with astonishing graphics,
immersive sound...
Chromehounds was nice but I wouldn't call it great.The environments were sparse (a notable trend in From Software
games), the assembly system was prone to abuse (cock blocking), and while I generally lift my nose at anyone who complains a
game is «too slow» I do have to to admit that the weight to speed ratio seemed skewed.A smaller nitpick that got to me was that the heavy gunner role felt underdeveloped when it came to the
mechanics involved or more precisely the lack there of, using only your eyes and your misses to judge where to aim was jarring in
immersive sense (they have giant robots but no laser range finders or even an reticle on the screen to give some form of estimation of where to aim) and felt like an after thought.As usual, From Software had a pretty cool idea but failed to apply the extra level of polish that would push the
game to greatness.
Deep, yet simple core
game mechanics coupled with astonishing graphics,
immersive sound effects and adaptive gameplay result in intense climatic moments that modern
gamers are craving.
All of these narrative devices are nicely packaged into the
game's
mechanics, making for an
immersive experience where your actions will affect the overall outcome.
Further expansions of the player's capabilities as well as the actual
mechanics of the
game itself give The Following a deeper
immersive feeling, and provide more than just extra space and side quests.
Jammers also played tabletop and physical
games with City of Play, learned about Inuit history and World War I on
immersive tablet
games, and used Scratch and Gamestar
Mechanic to play
games made by other kids and start designing their own
games.
Synchrom is a new genre of
immersive - focus
game that combines shooter, musical, and puzzle
game mechanics to challenge your skills on entirely new levels.
I put countless hours into the first dark souls trying to max out my level and get every piece of armor, every weapon, spell, etc... The
game's steep learning curve and high level of difficulty seem like a drawback at first, but once you master the
mechanics of combat and
game play, you will find this
game to be extremely
immersive and rewarding.