The first - person video goes on to show how the technology can be used to create
an immersive shooter game that uses physical weapons to fight virtual robot enemies.
Not exact matches
Graphics: 7/10 about as good as Unit 13 Story: 7/10 fun but not that
immersive Multiplayer: Not played it but it looks pretty fun but limited so probably 7 or 8/10 Innovation: 6/10 Feels the same as every other
shooter in terms of controls, Presentation of title screen (touch) etc and the touch controls (in -
game) feel forced.
However, when the
game was released in 2009, Guerrilla Games managed to meet those expectations and deliver a new,
immersive first - person
shooter experience, revitalising the franchise at the same time.
When I'm not getting lost in expansive open - world RPGs,
immersive first - person
shooters or any other type of
game that grabs my interest, I usually spend my time taking photos and playing music.
Defiance, the first online
shooter to release a television show alongside the
game (on the SyFy Channel), is an «MMOFPS» that utilizes full - featured PvE and PvP and a Third - Person perspective to create an
immersive gameplay experience.
A good six to eight hour romp through an
immersive world is about standard for a third - person
shooter game.
Bravo Team, on the other hand, is an «
immersive, first - person cover
shooter built for co-op,» according to SuperMassive
games.
Immersive sim elements also appear in varying degrees in the adventure
games Takeshi's Challenge (1986) and Snatcher (1988), the action - adventure Legend of Zelda (1986), the first - person role - playing
shooter Star Cruiser (1988), the Zelda - inspired action role - player Times of Lore (1988), the survival horror role - player Sweet Home (1989), and the stealth
game Metal Gear 2: Solid Snake (1990).
Immersive sims generally tend to overlap with genres such as stealth, survival horror, first - person
shooters and role - playing
games.
Being required to physically hide from opposing fire also makes defense feel more
immersive in this
game than in any traditional 2D
shooter.»
Metro Exodus is an epic, story - driven first person
shooter from 4A Games that blends deadly combat and stealth with exploration and survival horror in one of the most
immersive game worlds ever created.
The
game is recognized as an
immersive tactical team
shooter that has traits to persuade even the most strict of single player
gamers to test the waters of online.
Sure, at the
game's core, it was just a
shooter, but it was one of the most
immersive shooters made up to that point.
BRINK is an
immersive shooter that blends single - player, co-op, and multiplayer
game play into one seamless experience, allowing you to develop your character across all modes of play.
Today, Ubisoft announced Far Cry 4, an open - world, first - person
shooter that will be more expansive and
immersive than any other Far Cry
game.
This
game really took the
shooter genre to whole new levels by offering one of the most
immersive and enjoyable
shooters of that generation of video
games.
It's not only bringing the younger audiences and millions of new
gamers that both Coddy and Bobby mentioned into the
shooter genre, where we're already a leader in the space, but importantly, it's also highlighting the ability to successfully bring
immersive gaming experiences like Battle Royale to mobile in both Western and Eastern audiences, or markets I guess.
Synchrom is a new genre of
immersive - focus
game that combines
shooter, musical, and puzzle
game mechanics to challenge your skills on entirely new levels.
gives you the chance to control 13 different psychopathic
shooters each with unique skill sets, offering brutal combat opportunities as the
game's unique, retro visual style and
immersive narrative experience pull you fully in.
«What's fascinating about Rafman's work is the way he uses the very familiar visual language of the internet, social media, and computer
games to create
immersive narratives that reveal the anxieties and desires of contemporary life,» says Maitreyi Maheshwari, program director at Zabludowicz Collection and curator of the exhibition, which also offered up a waterbed, ball pit, massage chair, and filing cabinets streaming video
games in first - person
shooter.