The engaging survival - focused gameplay aspects are combined with a rich and
immersive storyline in which a small group of people find themselves in a tropical paradise turned into total chaos and carnage after a mysterious zombie outbreak.
Not exact matches
The fast pace and numerous
storylines make it a bit difficult to distinguish between episodes when reflecting on the show (at least watching an entire season
in the span of a week, as I did), but are also responsible for each episode being wholly
immersive and involving, with so much going on that there's always something to care about.
I have found a number of games to really have
immersive storylines but to really lack
in terms of gameplay.
Part historical epic and part fantasy / mystery, the
storyline weaves itself back and forth between the present and past, ultimately merging
in an unlikely showdown that, like so many of Jackie's features, becomes an
immersive, extended fight sequence.
New
storyline content,
immersive activities into digitally adapted features of Pottermore, and jump -
ins from the... [Read more...]
While there can be no denying that I Am Alive is a step
in the right direction
in some respects, not to mention a damn
immersive game, there are some cases where even an interesting
storyline and atmosphere can not outweigh the thing that matters most to gamers, the gameplay.
MARVEL FRANCHISES — Marvel franchises introduce deeper,
immersive storylines and Marvel Super Heroes deliver new combat gameplay, more destruction
in game worlds, authentic Marvel gadgets and vehicles
in Play Sets and Toy Box.
Since its debut the franchise had performed well
in Japanese sales, and built quite a following here
in the west, thanks to its innovative combat systems, signature music, and engaging and
immersive storylines.
Completely remastered
in stunning high definition, with improved gameplay mechanics and missions, Assassin's Creed Liberation HD delivers an
immersive Assassin's Creed
storyline for only 19.99 $.
In an interview with Fortune, Electronic Arts CEO Andrew Wilson said that the company plans to deliver «deep and immersive storylines» in their Star Wars games, in a similar way to what Rocksteady did with Batman for the Arkham game serie
In an interview with Fortune, Electronic Arts CEO Andrew Wilson said that the company plans to deliver «deep and
immersive storylines»
in their Star Wars games, in a similar way to what Rocksteady did with Batman for the Arkham game serie
in their Star Wars games,
in a similar way to what Rocksteady did with Batman for the Arkham game serie
in a similar way to what Rocksteady did with Batman for the Arkham game series.
Despite this, the game was a triumph
in design, with awe - inspiring attention to details, a deep
storyline, satisfying gameplay (over 40 hours), relatable characters, well - acted Full Motion Video cut scenes (honestly), excellent sound, and an intensely
immersive atmosphere.
Classic BioShock gameplay joins innovations such as aerial combat on high - speed Sky - Lines
in the service of an
immersive storyline.
«What Warner Bros. did with Batman was take the core roots of that IP and manifest that inside the walls of Gotham City and delivered an interactive experience that had real ties to what you would see
in the films and what you had read
in the comics, while having its own life because it could provide such deep and more
immersive storylines,» Wilson said.