Sentences with phrase «important as a sword»

One can earn experience points by merely talking his way out of a fight, therefore, political talent and know - how is just as important as a sword.

Not exact matches

the context of the whole narrative suggests to me that Jesus is saying in effect...» get a sword, becuz without one, what is about to happen will not be fulfilled»... these details seem to be important to the gospel writers... as well.compare Matthew's version of the story where the response suggests more non-violence...»» Put your sword back into its place; for all who take the sword will perish by the sword.
An old man (John Hurt), who is actually Zeus (Luke Evans) in disguise, has taught him since his youth to fight and such important life lessons as not only how to use a sword but also when to draw it and that while deeds are important the right deeds are even more so.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Your avatar will be able to carry an important diversity of weapons such as fire bombs, bows, swords..
The sword is your main weapon used for attacking and blocking although you can gain the advantage using wall jumps as well with what's probably the most important gameplay element in the game, the Dagger of Time.
Figuring out which types of weapons — swords, dual swords, axes, spears, and the curious hook - and - chain kusarigama, along with projectile weapons that are much more powerful than anything Dark Souls and Bloodborne players will be accustomed to — are best suited for certain enemies and your own particular playing style is important, but just as vital is learning how to manage it all.
Frequently sheathing your weapon and sprinting to strike an enemy from afar is important for weapons that lack mobility, such as the great sword.
a b c d e f g h i j k l m n o p q r s t u v w x y z