Sentences with phrase «important game in the franchise»

We can safely say that this is also the most important game in the franchise (even though it isn't the most popular title).

Not exact matches

Marvel vs Capcom 3 is the return of one of the most important franchises in the fighting game genre.
The latest LEGO Jurassic World trailer reveals some in - game footage from the game depicting some of the important scenes of the franchise.
I want to make sure that you know that the Animal Crossing franchise is still very important to Nintendo, which is why it is one of the games featured in the upcoming Nintendo Land game for the Wii U (http://e3.nintendo.com/games/#/wiiu/nintendo-land).
It was important for the team to treat the franchise with the respect it deserves, so we took the time we needed to get features like attack - move and the improved minimap exactly right, and even added things like an in - game tech tree (how did we survive 1997 without that?)
Dynasty Warriors can legitimately be called one of Japan's most important game franchises at this point, but it began in the mid -»90s as a very, very low - key project, one started up by a small handful of dudes at Koei's Omega Force development team.
One of my favorite things about the game is the way characters are thrown together to deal with a situation and you actually get a great sense of teamwork which is important in the Marvel franchise.
But, if you haven't, we'd urge you to take a look at this dev diary from the team at Visceral in which they explain how lightning plays one of the most important roles in the sequel to 2009's highly acclaimed horror game's debut, and the franchise in general.
Considering that The Legend of Zelda's only other franchise comparison for voiceover involved a series of games known and parodied the world over as little more than a mockery, I was well aware that any voiceover in another Zelda game would be closely scrutinized and critiqued just on principle; I was determined to not let that happen again with such an important entry in the franchise, no matter how much time and effort it took.
I'm just having a hard time to see all that praise that is kinda overlooking the fact that some very important and great things from the Zelda franchise went missing in this game.
The first Mega Man game is now 30 years old and it began what is undoubtedly one of the most important platforming franchises in the history of video games.
Again, primary, priorities and most important to PlayStation characters are all the announced characters except for Fat Princess (you better make her and her franchise huge after including her in this game), new Dante (needs to be original Dante), Raiden (WTF?
That is why this film is so important both for the Mario franchise and for video games, in general.
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
Sonic Lost World is an important game in the Sonic franchise.
Having that unreleased game be a part of one of the most important franchises in video game history is basically unheard of.
But eventually, video game graphics progressed to the stage where it was becoming increasingly costly to produce the required level of realism from traditional methods such as hand modeling heads from reference photos, especially for franchised games like sports sims, where it is important to have good likenesses of famous people in the game.
«Important skills like hoarding bottlecaps to trade for custom gatling lasers or raider power armor are also covered by most of the games in the franchise
It was important for the team to treat the franchise with the respect it deserves, so we took the time we needed to get features like attack - move and the improved minimap exactly right, and even added things like an in - game tech tree (how did we survive 1997 without that?)
In fact, submission, clinching and take downs also remain the same, but given the transition game is so important in MMA fighting the developers have introduced the new control to make the game a little more forgiving for casual or new fans to the franchisIn fact, submission, clinching and take downs also remain the same, but given the transition game is so important in MMA fighting the developers have introduced the new control to make the game a little more forgiving for casual or new fans to the franchisin MMA fighting the developers have introduced the new control to make the game a little more forgiving for casual or new fans to the franchise.
Gears of War is one of the most important Xbox 360 franchises of all time, and developer The Coalition is working hard not only on a brand new installment, in the form of Gears of War 4, but also on the upcoming Gears of War Ultimate edition, which remastered the very first game in the series for the Xbox One.
Halo: The Master Chief Collection is a love letter to one of the best, most important game franchises ever — as long as you don't care to play with your friends in multiplayer.
Since the Far Cry franchise is one of the most popular series in the Ubisoft catalog, it's safe to say that the game will be one of the biggest and most important parts of the entire Ubisoft press conference.
The Pikmin series had three communities: Pikmin 3, which is for discussion of the game and the Pikmin Short Movies, the Pikmin 3 Developer Room, where Nintendo developers, specifically Shigeru Miyamoto, discussed updates to both Pikmin 3 and other important events in the Pikmin franchise, and the Hey!
Final Fantasy is a franchise known for not being shy about killing off important characters, but perhaps no game in series history made this more clear than Final Fantasy IV.
«This has been one of the most important jobs for us to get right,» said Darrell Gallagher, head of studio at Crystal Dynamics ««This Tomb Raider game is very different to any other and we are demanding far more from the voice and performance acting than ever before as we take the franchise in a new direction.»
Resident Evil has given gamers some of its greatest scares and is widely regarded as one of the most important horror franchises in...
Of course, while Assassin's Creed Origins «game world is the most sizable environment in the franchise's history and will have plenty to do, the caliber and enjoyable nature of the quests and missions will also be important, as quantity does not necessarily mean quality.
I also quickly learned how important blocking and rolling are to the game's combat system, much like they are in the Dark Souls franchise.
«The first and most important reason [for the delay] was the fact that I don't think that such an innovative game like Heavy Rain and a new franchise should be released at the end of the year in the crowded period when everyone's releasing their games.
That said, it's important to denote that Microsoft won't be making games specifically for the Xbox One S. Sure, some games will have additional HDR capabilities on Microsoft's latest console, but the developers at 343 won't make the game in the Halo franchise an Xbox One S exclusive by any means.
Since these games do appear to be coming out in rapid succession, it is important to be aware of «franchise fatigue» which has affected many games like Assassin's Creed and Call of Duty.
Still, even despite various negative comments, Super Mario Bros. 2 is an important part of the franchise, and some elements that were introduced in this game, found their respective places in the future Mario games as well.
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