We can safely say that this is also the most
important game in the franchise (even though it isn't the most popular title).
Not exact matches
Marvel vs Capcom 3 is the return of one of the most
important franchises in the fighting
game genre.
The latest LEGO Jurassic World trailer reveals some
in -
game footage from the
game depicting some of the
important scenes of the
franchise.
I want to make sure that you know that the Animal Crossing
franchise is still very
important to Nintendo, which is why it is one of the
games featured
in the upcoming Nintendo Land
game for the Wii U (http://e3.nintendo.com/
games/#/wiiu/nintendo-land).
It was
important for the team to treat the
franchise with the respect it deserves, so we took the time we needed to get features like attack - move and the improved minimap exactly right, and even added things like an
in -
game tech tree (how did we survive 1997 without that?)
Dynasty Warriors can legitimately be called one of Japan's most
important game franchises at this point, but it began
in the mid -»90s as a very, very low - key project, one started up by a small handful of dudes at Koei's Omega Force development team.
One of my favorite things about the
game is the way characters are thrown together to deal with a situation and you actually get a great sense of teamwork which is
important in the Marvel
franchise.
But, if you haven't, we'd urge you to take a look at this dev diary from the team at Visceral
in which they explain how lightning plays one of the most
important roles
in the sequel to 2009's highly acclaimed horror
game's debut, and the
franchise in general.
Considering that The Legend of Zelda's only other
franchise comparison for voiceover involved a series of
games known and parodied the world over as little more than a mockery, I was well aware that any voiceover
in another Zelda
game would be closely scrutinized and critiqued just on principle; I was determined to not let that happen again with such an
important entry
in the
franchise, no matter how much time and effort it took.
I'm just having a hard time to see all that praise that is kinda overlooking the fact that some very
important and great things from the Zelda
franchise went missing
in this
game.
The first Mega Man
game is now 30 years old and it began what is undoubtedly one of the most
important platforming
franchises in the history of video
games.
Again, primary, priorities and most
important to PlayStation characters are all the announced characters except for Fat Princess (you better make her and her
franchise huge after including her
in this
game), new Dante (needs to be original Dante), Raiden (WTF?
That is why this film is so
important both for the Mario
franchise and for video
games,
in general.
- Link doesn't have much of a character
in this
game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression
in this
game, and that was done on purpose - for Zelda
games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be
important - regardless of the tech that Nintendo provides, exploration
in the series is
important - Link's growth through who he meets is also an
important element of the
franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost
in a 3D world wasn't okay - this lead Aonuma to putting
in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a
game where just running around was fun - climbing is very
important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
Sonic Lost World is an
important game in the Sonic
franchise.
Having that unreleased
game be a part of one of the most
important franchises in video
game history is basically unheard of.
But eventually, video
game graphics progressed to the stage where it was becoming increasingly costly to produce the required level of realism from traditional methods such as hand modeling heads from reference photos, especially for
franchised games like sports sims, where it is
important to have good likenesses of famous people
in the
game.
«
Important skills like hoarding bottlecaps to trade for custom gatling lasers or raider power armor are also covered by most of the
games in the
franchise.»
It was
important for the team to treat the
franchise with the respect it deserves, so we took the time we needed to get features like attack - move and the improved minimap exactly right, and even added things like an
in -
game tech tree (how did we survive 1997 without that?)
In fact, submission, clinching and take downs also remain the same, but given the transition game is so important in MMA fighting the developers have introduced the new control to make the game a little more forgiving for casual or new fans to the franchis
In fact, submission, clinching and take downs also remain the same, but given the transition
game is so
important in MMA fighting the developers have introduced the new control to make the game a little more forgiving for casual or new fans to the franchis
in MMA fighting the developers have introduced the new control to make the
game a little more forgiving for casual or new fans to the
franchise.
Gears of War is one of the most
important Xbox 360
franchises of all time, and developer The Coalition is working hard not only on a brand new installment,
in the form of Gears of War 4, but also on the upcoming Gears of War Ultimate edition, which remastered the very first
game in the series for the Xbox One.
Halo: The Master Chief Collection is a love letter to one of the best, most
important game franchises ever — as long as you don't care to play with your friends
in multiplayer.
Since the Far Cry
franchise is one of the most popular series
in the Ubisoft catalog, it's safe to say that the
game will be one of the biggest and most
important parts of the entire Ubisoft press conference.
The Pikmin series had three communities: Pikmin 3, which is for discussion of the
game and the Pikmin Short Movies, the Pikmin 3 Developer Room, where Nintendo developers, specifically Shigeru Miyamoto, discussed updates to both Pikmin 3 and other
important events
in the Pikmin
franchise, and the Hey!
Final Fantasy is a
franchise known for not being shy about killing off
important characters, but perhaps no
game in series history made this more clear than Final Fantasy IV.
«This has been one of the most
important jobs for us to get right,» said Darrell Gallagher, head of studio at Crystal Dynamics ««This Tomb Raider
game is very different to any other and we are demanding far more from the voice and performance acting than ever before as we take the
franchise in a new direction.»
Resident Evil has given
gamers some of its greatest scares and is widely regarded as one of the most
important horror
franchises in...
Of course, while Assassin's Creed Origins «
game world is the most sizable environment
in the
franchise's history and will have plenty to do, the caliber and enjoyable nature of the quests and missions will also be
important, as quantity does not necessarily mean quality.
I also quickly learned how
important blocking and rolling are to the
game's combat system, much like they are
in the Dark Souls
franchise.
«The first and most
important reason [for the delay] was the fact that I don't think that such an innovative
game like Heavy Rain and a new
franchise should be released at the end of the year
in the crowded period when everyone's releasing their
games.
That said, it's
important to denote that Microsoft won't be making
games specifically for the Xbox One S. Sure, some
games will have additional HDR capabilities on Microsoft's latest console, but the developers at 343 won't make the
game in the Halo
franchise an Xbox One S exclusive by any means.
Since these
games do appear to be coming out
in rapid succession, it is
important to be aware of «
franchise fatigue» which has affected many
games like Assassin's Creed and Call of Duty.
Still, even despite various negative comments, Super Mario Bros. 2 is an
important part of the
franchise, and some elements that were introduced
in this
game, found their respective places
in the future Mario
games as well.