Sentences with phrase «important purpose of our visits»

An important purpose of our visits was to improve our understanding of how these relationships are evolving for ebooks and to establish the basis for an ongoing relationship with author groups.

Not exact matches

Hands - on exploratory «field trips» including labyrinth visit, horse grooming and riding, low and high ropes course, Ashtanga yoga and a Doula Blessing (similar to a Mother Blessing), ALL designed with the purpose of teaching you the vital and mysterious skills doulas need to support families in intimate and vulnerable settings, as well as stretch you in your own personal growth, which is hands - down the most important tool in a doulas tool bag
«The purpose of my visit is also to explain certain government policies and initiatives to very important stakeholders including the chiefs, religious leaders as well as civil society organisations whose contributions matter a lot in the implementation of such policies and initiatives,» she explained.
«The primary purpose of my visit is that we will be launching, along with President Nana Akufo - Addo, a very important initiative this afternoon, and this initiative will be across the continent, because we are going to start again to build the human capital, the youth of the continent, and empower them with the skills and opportunities that this continent needs,» she told the media shortly after her arrival in Ghana.
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
From a digital product point of view enabling a user to complete the primary purpose of their visit in the optimal way is just as important as achieving the yellow jersey or a gold medal.
Wallerstein: Children who have been forced into court - ordered custody and visitation have grown up very angry and resentful of the parent who forced these decisions... Sadly for all children involved in this study, court - ordered visiting failed in its very important purpose in bringing father and children together in a renewed loving relationship.
a b c d e f g h i j k l m n o p q r s t u v w x y z