Not exact matches
«The complaint alleges that during the Class Period, defendants issued materially false and misleading statements highlighting the purported strength of the
Company's rollout of version 4 of its all -
important Battlefield
video game series,»
«It is
important that policy makers ensure
games companies have access to sufficient finance, benefit from
Video Games Tax Relief and R&D Tax Relief, clear and stable IP rights, and can access highly skilled people from outside of the UK»
We are a growing new
company, we have a lot of experience and love for
video games, we are truly
gamers, and our objective is to provide beautiful looking
games, amazing gameplay, with a good story, and the most
important, our
games will be very fun, us as
gamers, we have played all kind of
games for more than 20 years, so we completely understand the needs that
gamers have from the industry, and we know how to make
games fun.
- Q&A: THX's Tuffy On God Of War II Audio, Neural THX Advances «As console tech advances swiftly, HDTVs are joined by surround sound systems as
important equipment for high - end
gamers, and THX's Mark Tuffy talks to Gamasutra about the
company's audio /
video standards, its work on Warhawk and God Of War II and plans for «a major publisher» to use its Neural THX tech next year.»
But she said that as a major
video game company, «we're sure we will have an
important active role in whatever program takes place.»
«This might be one or two
games, or one title as a
game - as - a-service, but also - and I think this is more
important as an entertainment
company - to put it beyond
video games and look at it in 360 - degrees,» says Hoerdt.
Despite being the first
company to earn The Consumerist's «Worst Company in America» distinction two years in a row, Electronic Arts is easily one of the most important developers / publishers in the video game in
company to earn The Consumerist's «Worst
Company in America» distinction two years in a row, Electronic Arts is easily one of the most important developers / publishers in the video game in
Company in America» distinction two years in a row, Electronic Arts is easily one of the most
important developers / publishers in the
video game industry.
Except the
video game console is a
company with the
important data of hundreds of millions of Americans, and the
game is your sensitive and necessary health records.
A «Netflix for
video games» would be an
important service for any
company with cloud gaming aspirations, but it's going to be a difficult task for Microsoft on rival platforms like the PlayStation 4 or Nintendo's Switch.