Characters have a lasting
impression after their stories, and it is hard not to be emotionally invested in these long - standing franchise icons.
Not exact matches
My second
impression was,
after reading another reviewerâ $ ™ s comments: â $ œI read this
story and loved itâ $ ¦ From the beginning, you get my interest and attentionâ $ ¦ Like Tolkien, you begin to create a world of some depth.â $ I thought, â $ œLike Tolkien?â $ Quite a compliment.
When I meet former students, long
after their student days are over, I sometimes get the
impression that they remember nothing I ever told them except my jokes and
stories.
After a
story was published in September on Syracuse.com about the deposition, Cunningham said his words gave the wrong
impression, and that the victims were never at fault.
So my initial
impression after reading Crazy Rich Asians was that it was a
story that had nothing to do with being Asian.
Director Orson Welles somehow gives the
impression the staircase winds up
story after story, hundreds of feet into the rafters, and without a window to be found.
Even Mickey Rourke's character,
after such a great first
impression, runs out of steam in the
story (through no fault of his own).
But even way before the
story gets to that point, there are other irksome cliches, in particular Theresa getting an early wrong
impression Garret
after spying him in a brawl with his former brother - in - law.
After seeing Windtalkers, I am left with the overall
impression that their
story still needs to be told.
When the Moon is Low, a
story about an Afghani family fleeing persecution
after the Taliban takeover, resonated soundly with many First
Impression reviewers with more than half giving it a full five stars.
If the aim is to make the veteran Sega fan feel like part of the
story, their veneration made flesh alongside the lead, the
impression is of the bloated Sonicverse itself chasing
after the hedgehog and butting him out of the way.
The
story was pretty dry and the gameplay started to wear
after me
after a while but I left with generally good
impressions.
I get the
impression that the main
story side of the game is probably fairly streamlined; but
after tackling «extras» for the longest part of my play time to date, getting back on the road to the map's big city (or, biggest so far, anyway) of Meridian was a little awkward.
After a True
Story — Giant and Fairy Tales (1997), a new work, presented a negative
impression of the skeletal remains of an 18th century dwarf and contrasted them with a 19th century giant.