Not exact matches
The story mode is an initially
impressive take on the much - maligned fighting game
campaign that sees you move about a
map via a grid system, but after you've defeated your thousandth clone and realised there's little to no strategy or interesting decisions to make outside the fighting, it starts to grate.
Progression does feel tangible and rewarding, the
map design and overall level of presentation for the multiplayer elements is just as
impressive as that present in the
campaign.
While Battlefront was entertaining and visually
impressive, the game lacked a single - player
campaign, and had minimal multiplayer
maps and modes at launch.