Sentences with phrase «improve creative development»

The program's goal is to improve creative development, artistic rigor, and intergenerational cultural and traditional knowledge perpetuation by fostering the growth of Native artist mentors and apprentices, and empowering them to play an integral role in their communities.

Not exact matches

The central thrusts of a reborn reform movement should be stockholder action to effect corporate decision - making, the mobilization of public influence on Congress, the development of improved rating systems, the encouragement of research to support policy - making, and the creation of support mechanisms to encourage and inform creative people working in the media industries.10.
These companies offer services in online ordering, advertising, creative development, reputation management, and digital media, providing restaurants with several options to improve their digital footprint.
It's great for auditory development and sensory stimulation early on, and continues to improve upon kids» creative and critical thinking skills as they learn to understand, recognize, and develop melodies.
She blogs at Child Talk, where she doles out tips for improving speech and language, answers parent questions about speech and language development, and shares creative language - based activities.
The teachers will also participate in a workshop on creative teaching practices in Orlando, Fla., and work with Disney Worldwide Outreach to help improve teacher collaboration and professional development.
The platform, developed by Turinglab with pro-bono software development and testing support provided by BJSS, uses a mix of gamification and creative project - based software tools to help improve digital teaching standards and open up future technology career and apprenticeship opportunities.
Gavin Price, Creative Lead at Playtonic commented, «From the very start we said that we'd welcome only a partner that could genuinely improve the creation of our game, while respecting the independence and creative autonomy of our developmeCreative Lead at Playtonic commented, «From the very start we said that we'd welcome only a partner that could genuinely improve the creation of our game, while respecting the independence and creative autonomy of our developmecreative autonomy of our development team.
«We're thrilled with how community - informed development has helped us improve the player experience in The Long Dark, providing us with invaluable feedback and significant development resources with which to achieve our full vision for our exploration - survival experience,» said Raphael van Lierop, Hinterland Studio founder and creative director, and director of The Long Dark.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
He comes to the studio with so many creative ideas: game level design, tools design and system processes to improve our development efficiencies.
That funding is used to improve the creative infrastructure — stimulating a startup culture, partnering the games industry with the business world and academic institutions, or encouraging Research & Development for games.
An alliance of the local arts agencies of Martin, Palm Beach, Broward, Dade and Monroe counties, the Consortium assists artists through direct grants awarded solely on the basis of creative excellence to improve artists» skills and encourage career development.
I've worked with Susan for more than 20 years, and I can truly say she's been key to moving forward some of the most important developments in professional practice for corporate lawyers: I'm constantly impressed with her passion and creative approaches to driving new ways of thinking about how lawyers can improve.
Apple announced last year major changes coming to Mac, a new «Pro workflow» team inside the company, and hiring creative professionals whose tasks are improving the overall experience and influencing the company to make changes in the development.
Career Objective: A skilled and talented multimedia professional with more than five years combined experience of advertising and web development company is seeking a multimedia director position to apply creative skills and business acumen for improving your company's business.
The creative software development teams at Retail Marketing Group take a considered and consultative approach; developing bespoke solutions, improving communication, promoting brand awareness and creating the unforgettable experience.
To be part of a team that is always positive and moving ahead where I can use my CORE COMPETENCIES: • Improving Profitability • Creative Problem Solver • Compelling Change Catalyst • Adept Strategist • Employee Development • Strong Cross-Functional Leader • Standardizing Processes • Engineering and Systems • Increasing Productivity
Artistic Director Resume Objective 2: To prove myself sincerely as an artistic director for the production team and exhibit my mettle to improve the art direction and development of the art within the creative framework.
Innovative and creative Business Development and Account Management professional with a proven track record in managing marketing and sales operations while driving brand growth and improving sales.
Innovative and creative Marketing professional with a proven track record in development and oversight of marketing initiatives while driving brand growth and improving sales.
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