These range anywhere from
improved weapon control, to increased environment hacking, to added abilities for Marcus» drone and RC car which are invaluable tools for recon and silent infiltration.
Not exact matches
The bump stock ban is among several proposals Trump has made to tighten gun
controls after the Florida shooting, such as
improving reporting to the background check system and raising the legal age for purchasing assault - style
weapons from 18 to 21.
«We will create a dedicated Border Police Force, as part of a refocused Serious Organised Crime Agency, to enhance national security,
improve immigration
controls and crack down on the trafficking of people,
weapons and drugs.
-- Namco Bandai understands that fans want more Tales game in English — Time and money get in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales games worldwide — It's been difficult to fit the game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the game, with the exception of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the game seem more real / immersive than before — Character models rebuilt to
improve performance — Rest of the game has been ported over seamlessly — Some changes made to «in - game parameters» to compensate for
control differences — No other additions, no new
weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with something that would be good enough for a full game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales games can make it over in the future — Load times have been
improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
For instance your teammate dies right before you are about to spawn • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimap • Deploy parachute now displays the tooltip to deploy parachute when free falling • Fixed some artifacts when using flashlights • Fixed several Xbox 360 specific crashes and freezes • Fixed a problem where a user sometimes could not go into iron sights •
Improved shadow rendering • Fixed several issues with friend invites and joins • Vehicle boosts is now a toggle instead of momentary • Fixed several issues with the Hardcore mode • Fixed a few layout problems where the in - game
controls and tooltips didn't match those in the options menu • Removed the possibility to pick up
weapons in a EOD bot • Fixed several interpolation issues • Fixed a problem where claymore is flashing in the wrong team color • Subway minimap updated to give better clarity • Fixed an issue where the UI would not show the way to your new unlocks • Increased quality of loading screen images • Tweaked MP rank up parameters • Fixed a problem with Metro Squad rush minimap where it looked like you were out of bounds • Fixed a problem where a user can become invulnerable after being resurrected • Fixed a problem where tank turrets would turn too slow • Fixed a bug on Exfiltration where you could end up outside the vehicle and not being able to enter it again, thus blocking the mission • Fixed a problem with the M60 reload sound • Fixed a problem with the falling antenna on Caspian Border.
But the story isn't the only reason, «Part of it, too, is the fact that we've gone in and
improved literally every system in the game, your powers, the
controls, aiming, the way that your character stats work and how you build a character, the inventory system,
weapons, and so on.
With a handful of new
weapons, enemies, and a marvelously taut
control scheme, Dead Space 2 thoroughly
improves on its predecessor, forging a consummate title for horror fans.
Combat has been
improved dramatically as well, as it is easier to
control weapons, but you can no longer carry an unlimited number of
weapons.
The
controls and the graphics
improved, there were quite a few really awesome boss fights, but I missed a lot of the
weapons, and the ending scene in particular was a real killjoy.
· Experience radically
improved gameplay: advanced enemy AI,
improved combat and stealth mechanics, superior
weapon handling and more responsive, intuitive
controls plus signature features from Last Light such as the atmospheric «mask wipe» mechanic,
weapon customisation, and silent kills and take - downs
Sons of Chaos will feature a vastly
improved control scheme, huge 3 - D environments, tons of
weapon upgrades and much, much more!
The
improved control schemes and
weapon wheel enhances the gameplay even more than before.
It's an intense, squad - based multiplayer slapstick action / strategy / tactics game, just like the original... but this time, it has a vastly
improved control scheme, huge 3 - D environments, tons of
weapon upgrades and much, much more!
Also, we're working to
improve the feel of combat,
controls,
weapons, movement and inventory.
Starting in September, players in the Closed Alpha will be able to choose from eight different kits (Trench Surgeon,
Control Leader, AT Assault, Battle Mechanic, Mortar Support, Raid Leader, Shock Assault, Proximity Recon) on the modified Battlefield 1 Giant's Shadow map, and rank up to gain access to
improved weapons and abilities based on a combination of time and performance.