Now, don't get me wrong, the other options do represent a noticeable
improvement over their console counterparts, just not as much as I would like.
In addition to these options, there are a few graphical
improvements over the console version that are «always on» and don't have a launcher option.
While Online has some troubles with hackers, from a technical standpoint the PC version is a vast
improvement over the console editions.
Not exact matches
The
console versions make subtle but welcome
improvements over its PC predecessor in some areas, even though inventory management is definitely more fluid with a mouse and keyboard.
Constant
improvements to all versions of the game have made it much better to play
over the last year or so, and release of the
console versions coincide with several bugfixes, including fixes for crashing issues (of the game, that is - your own crashing issues are probably driver error...), improved wheel and controller support, and subtle tweaks to the gameplay, including backfiring noises in certain cars.
Lesser models make do with a traditional
console - shifted six - speed, still an
improvement over the outgoing model's five cogs.
However with half step
consoles like the ones we are seeing now it may be a requirement, it probably wasn't the best idea to go native but with marketing restrictions the choice is limited people brought a 4k machine so give them 4k the down side is performance especially when people want to see a visual
improvement over the base game as well like draw distances foliage etc..
Therefore, it's safe to assume we are going to see a large technical
improvement over the last home
console release.
Devs are getting 16 times as much memory to work with so 60 fps and 1080p should be standard for all games on these
consoles otherwise what's the
improvement over the last generation?
The Switch looks to be a firm entry into the
console market, and a significant
improvement over its predecessor, the Wii U.
You shouldn't go in expecting brand - new, remastered visuals, but if you have a powerful PC that can run the game at near max settings, you'll see a very noticeable
improvement over the previously released
console versions.
With other titles, though, the
improvements over the PS4 Pro are far less obvious: FIFA 18 renders in 4K, HDR at 60 fps on both
consoles.
You can check out the gallery below to see the
improvements in graphical fidelity the
console was able to achieve
over just a few short years.
The next generation Xbox One
console will have a revised controller with
over forty
improvements.
The new update coming later in June, first to PC and then to
console versions of the game, will include a host of new
improvements: an optional new camera mode that gives the player full control
over where it points, the choice to skip dialogue or cut out the gibberish voices, the ability to skip cutscenes altogether, and tons more.
Over a month after release Sony has finally updated the PSN Store so that game pages for PS4 Pro enhanced titles list all the
improvements that users will be getting if they play them on Sony's newest
console.
The video shows off some of the PC - only
improvements over the original
console version including anisotropic filtering, tessellation, dynamic foliage, and Nvidia's high - end ambient occlusion technique called HBAO +.
The PS4 Pro is still a decent
improvement over the other two
consoles on a 1080p TV, thanks to the hardware
improvements and boost mode.