Sentences with phrase «improves frame rate which»

The new update fixes screen tearing issues that some people have been experiencing and improves frame rate which makes squashing zombies super smooth.
The biggest change has to be the improved frame rate which has been doubled from 30 fps to 60 fps.

Not exact matches

ResetEra user Hardvlade managed to post comparisons for the first three titles when running in the brand new Performance Mode, which keeps the graphics as it was on the Xbox 360 while improving and stabilizing the frame rate, and the Graphics Mode which bumps resolution up to 9x on the Xbox One X while improving texture details and anisotropic filtering.
The frame rate also manages to hold steady at 60 FPS which improves the experience but the central hub of the game felt odd because I noticed that frame rate was dropping with no reason at all.
We recently played Dark Souls Remastered on PlayStation 4, finding a game with a much improved frame rate and resolution (obviously), which shows just how strong the original concept for the popular series was.
Local engineers retuned the suspension spring and damper rates to match the vehicle's stiffer new ladder frame, which employs thicker side rails to increase rigidity, reduce vibration and improve handling and stability.
To do that, Google embarked on Project Butter, which increases the system frame rate to a smooth 60 frames per second and uses touch input boost to anticipate finger touches and improve responsiveness.
The Xbox One X sports a faster HDD, though, which improves load times in addition to boosted frame rates and pixel quality.
The team is still evaluating how all of the technology that went into 3.0 is functioning together, which is why Patch 3.1 is going to focus on performance and improving the reportedly low frame rates that players are seeing.
To herald the return of Sparta's angriest man - turned - god, Sony have released a brand new trailer to highlight the improved visuals and improved frame rate, which they claim will be a consistent 60 fps at 1080p.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
What you won't see is the improved frame - rate, which is almost double that of the PlayStation 3 version.
Simply start the game and you will be prompted to download version 1.05 which includes the following fixes: A higher and more stable frame rate An improved AI Various bug...
There's also an increase to the frame rate, which improves vastly on the Wii U edition of the game.
In addition to shipping with improved AI and virtual assistant tech, LG's high - end TVs will come with the company's new Alpha 9 image processors which offer a «four - step process of noise reduction» for improved image clarity as well as support for 120 FPS «high frame rate» content.
Let me be clear: This isn't your average «motion smoothing» feature, which TV manufacturers do to try and improve the frame rate of sports and video games.
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