Finally, the Legends are stuck
in a time loop while dressed like the Osmonds in the trailer for next week's episode, «Here I Go Again.»
Not exact matches
This week, for the first
time since I've been
in the
loop with them, they had a piece of Facebook - worthy visual content,
in this case an infographic illustrating their key issue (the imprisonment of immigrants
while they wait for a hearing on their status).
The finding, published
in Nature Cell Biology, shows that once disrupted, it takes
time for the inflammatory
loop to reestablish, providing proof - of - principal that intermittent dosing could provide a way to reap the benefits of rapamycin, an FDA - approved drug that extends lifespan and healthspan
in mice,
while lessening safety issues associated with its use.
While the game can be fun
in short bursts, the gameplay
loop is designed around you playing for extended periods of
time.
«The sequel will answer questions to the first installment's endless
time loop while Rothe has mentioned that part 2 will pick up where the first film left off
in a Back to the Future - like style.»
The movie star is at the top of his game
in Doug Liman's big - budget sci - fi thriller about a soldier stuck
in a never - ending
time loop while fighting an alien invasion
Rene was great and kept me
in the
loop the whole
time while my car was being worked on.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue
in the «Not
in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds
in first person view • Fixed a swim sound
loop error • You should no longer be able to damage a friendly vehicle when sitting
in an open position • Grenades now drop to ground if you get killed
while attempting to throw it • Spawn protection now should work
in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies
in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die
while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island
in Rush mode tweaked
in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived
in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same
time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned
in with no weapons after being killed
while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck
in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn
in home base if your selected spawn point is disabled
while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck
in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when
in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up
in the UI • Fixed a problem with the falling antenna on Caspian Border.
So
in the end, we agreed to have fun and leave the space as it was, with the drawings of all the works taped to the walls
while Ian's once minute sound piece «ALL THE
TIMES I»VE FALLEN SINCE 2008 (FUCK OFF, MARTIN CREED, 2016» was playing loudly
in loop.
They were hyper - critical of the materials and finishes, particularly the leather
loop, and it was incredibly obvious that
while a little bit of design goes a long way
in the tech world, it's going to take a lot more
time and a lot more work to play
in the fashion game.
As stated before, we
looped PCMark's Work 2.0 test to simulate real - world usage
while charging these devices,
in order to measure how charging
times and temperatures differed.
The cord
loop is difficult to adjust and it takes a
while to figure out the «right» fit
in your ear (with awkward
time spent
in front of a mirror the first few
times) but just like any other pair of earbuds you figure it out.
Whether you've been on a leadership job hunt for some
time, or this is your first job search effort
in years, this query can throw you for a
loop while you try to figure out the best response.