Sentences with phrase «in entertainment technology»

Larry has a Masters degree in Entertainment Technology Center at Carnegie Mellon University.
These magnificent rooms feature the latest in entertainment technology, including two HD televisions, cable TV, an iPod dock and wireless Internet access.
Escape to your 950 - square - foot suite and experience sweeping balcony views, a full separate sitting area with the latest in entertainment technology, full kitchen, and...

Not exact matches

MBS has been on a world tour promoting business opportunities in the kingdom, from technology to entertainment, even including professional wrestling.
He specializes in technology and entertainment media editorials and reviews.
Her leadership, operational expertise, and deep understanding of technology and consumer behavior will be invaluable in creating the future of mobile entertainment
The company's new investors have deep connections in the technology and entertainment landscape, and they are helping GoPro advance its relationships with media companies.
The team is using Epic Games» Unreal Engine 4 technology, which is used in upcoming games such as Capcom's Street Fighter V and Chair Entertainment's Spyjinx, to re-create Mars» completely alien atmosphere.
• Lofelt, a Germany - based developer of haptic technology for use in gaming, AR, VR, automobile, consumer electronics, toys, medical, and entertainment, raised $ 5.4 million in Series A funding, according to TechCrunch.
Allowing people to interact with their Xbox entertainment consoles using gestures and voice commands, instead of a handheld controller, Kinect is the first leading - edge consumer technology Microsoft's brought to market in years.
Now the entertainment conglomerates that own U.S. television networks are waging a legal fight, culminating in Tuesday's Supreme Court argument against a startup business that uses Internet - based technology to give subscribers the ability to watch programs anywhere they can take portable devices.
The most recent round of funding for fuboTV included Sky UK, a telecommunications company with 11 million United Kingdom customers as of 2015; Scripps Networks Interactive, the parent company of HGTV, Food Network, and Travel Channel; 21st Century Fox, whose stable of entertainment properties includes the Big Ten Network, FOX Sports 1, FOX Sports Regional Networks, and the YES Network; and Northzone Ventures, a London - based venture capital firm that mainly invests in early stage software and technology companies.
This was made even clearer to me recently while I watched startup pitches in Charleston, South Carolina, at Dig South, a conference combining great entertainment, cutting - edge technology, pitch events, and fantastic networking.
Though the organization started out working in technology, entertainment and design, its trademark short, powerful talks now cover any range of topics.
These include restrictions on investments in the entertainment, real estate and hospitality sectors, and banned acquisitions in the gambling and sex industries (technology, resources, and agricultural purchases are encouraged).
VR also helps those new to the workforce pick up concepts more quickly, as it leverages a learning platform built upon technology they're already using in social and entertainment settings.
The partners had technology that they knew they could sell in the short term, within the entertainment industry.
With the two facing greater rivalry in the entertainment realm from technology like iPads, though, they could argue there is more industry competition than several years ago.
Weisler likened 3D printing's potential in traditional manufacturing to how Netflix's streaming movies have changed the entertainment industry and how Amazon has upended both retailing and corporate technology.
«The strides airlines are making to improve the flight experience — from varying fares that can fit any budget, in - flight entertainment options, gourmet food offerings and advancements in technology, both on the ground and in the air — are resonating with customers and leading to more Americans traveling more often by air,» said John Heimlich, vice president and chief economist at Airlines for America.
Maybe some freelancers will get tossed a couple bucks for a story or two, but E3 and video games in general are a far cry from being taken as seriously as other areas of technology and entertainment.
Jan. 6, 2006 — While much of the buzz about this year's International Consumer Electronics Show in Las Vegas has centered on personal entertainment such as video - on - demand, portable media players, and giant television monitors, the four - day exhibition is also providing glimpses of the future of small business technology.
In short, these guys know nearly everyone responsible for making decisions about how disruptive new technologies should reshape the business of entertainment.
Chris Brantner is a freelance writer who specializes in cord cutting technology and streaming entertainment.
An experiential marketing firm with in - house technology that focuses on the esports, gaming, technology, and entertainment sectors.
Julie Menin, commissioner of the Mayor's Office of Media and Entertainment, says there's interest in a training program that would coach those unfamiliar with these technologies and potentially help them with job placement.
We're serving small - and medium - sized businesses in many industries, including retail, engineering and construction, media and entertainment, and information technology services.
Whether you want to target people who are interested in technology, fitness and wellness, entertainment, or a certain business / industry, this Facebook ad feature will help you do it.
They earn less even in fields of technology, finance, entertainment, law, and medicine.
To position itself for the launch of the Atari Token, the company has acquired a minority stake in Infinity Networks, which is developing a decentralized blockchain technology for digital entertainment platforms.
The entertainment technology company posted revenue of $ 85 million in the period, which also beat Street forecasts.
«We believe that these two markets, with a combined population of approximately 27 million people and strong economic bases in the technology, media and entertainment industries, serve as an excellent platform for long - term growth,» Virgin America said in its SEC filing.
A decline in advertising demand at USA TODAY was offset partially by an increase in national advertising at Newsquest... At USA TODAY, a substantial increase in technology advertising spending, the largest category in the quarter, was more than offset by declines in the entertainment, automotive and financial categories.»
Crowfunder accepts companies in marketing and advertising, finance, healthcare, technology, arts, entertainment and more.
Made In China: Innovation Showcase Location: Tian Lu From starting new trends in mobility and health care to integrating new technologies into appliances and entertainment, products are not just «made in China» anymore but are designed and incubated in China as welIn China: Innovation Showcase Location: Tian Lu From starting new trends in mobility and health care to integrating new technologies into appliances and entertainment, products are not just «made in China» anymore but are designed and incubated in China as welin mobility and health care to integrating new technologies into appliances and entertainment, products are not just «made in China» anymore but are designed and incubated in China as welin China» anymore but are designed and incubated in China as welin China as well.
A partner in the firm and co-chair of Fox's Franchising, Licensing & Distribution Practice Group, Gerhards leads a team of more than 40 attorneys in 21 offices who represent franchise and distribution companies in industrial, retail, food, entertainment, service, technology and home - based businesses.
Leading Sectors for Innovation from Fidelity Investments looks at innovations in health care / medical devices, media and entertainment and information technology.
Lofelt, a Berlin - based startup that is developing «next - generation» haptic technology for use in a range of products — including gaming, AR, VR, automobile, consumer electronics, toys, medical, and entertainment — has raised $ 5.4 million in Series A funding.
He represented multinational corporates and emerging companies in a wide range of sectors — including technology, entertainment & media, sports, financial services, consumer products, retail, and automotive.
MaRS works closely with entrepreneurs to grow and scale their ventures into global market leaders in life sciences and health care, information, communications and entertainment technologies, clean tech, advanced materials and engineering, as well as innovative social purpose businesses.
One of Asia's most prominent media mavens describes how digital technology is transforming entertainmentin India and beyond.
Companies seeking to participate in the IDEABOOST community and programs should be growth - oriented Canadian startups that are building technology platforms, products and brands for the media and entertainment industry.
Comcast Ventures invests in innovative businesses that represent the next generation of entertainment, communications and digital technology by partnering with entrepreneurs who have the vision, passion and tenacity to succeed.
Rebel Ventures invests in and / or advises startups at any stage aiming to transform the worlds of sports and entertainment through innovative products or services that focus on fan engagement, media + technology and enhancing consumer brand experiences.
It is no surprise to us that they continue to lead in this crowded global mobile marketplace,» says Krista Jones, Practice Lead in MaRS» Information technology, Communications and Entertainment (ICE) practice.
MaRS works closely with entrepreneurs to grow and scale their ventures into global market leaders in life sciences and health care, information, communications and entertainment technologies, cleantech, advanced materials and engineering, as well as innovative social purpose businesses.
Michal is based in Silicon Valley, where she covers the technology and entertainment industries for the magazine and website.
We provide financial consulting services to creative professionals, including those in the entertainment and technology industries.
The ideal candidate for this position will be extremely detail - oriented with experience in managing and activating large, complex campaigns for Fortune 500 brands in industries spanning across fashion, lifestyle, automotive, entertainment, technology, and consumer packaged goods.
The firm is stage - agnostic and doesn't think any idea is too green to be invested in, particular if they're potentially disruptive in the convergence of media, entertainment, and technology.
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