Larry has a Masters degree
in Entertainment Technology Center at Carnegie Mellon University.
These magnificent rooms feature the latest
in entertainment technology, including two HD televisions, cable TV, an iPod dock and wireless Internet access.
Escape to your 950 - square - foot suite and experience sweeping balcony views, a full separate sitting area with the latest
in entertainment technology, full kitchen, and...
Not exact matches
MBS has been on a world tour promoting business opportunities
in the kingdom, from
technology to
entertainment, even including professional wrestling.
He specializes
in technology and
entertainment media editorials and reviews.
Her leadership, operational expertise, and deep understanding of
technology and consumer behavior will be invaluable
in creating the future of mobile
entertainment.»
The company's new investors have deep connections
in the
technology and
entertainment landscape, and they are helping GoPro advance its relationships with media companies.
The team is using Epic Games» Unreal Engine 4
technology, which is used
in upcoming games such as Capcom's Street Fighter V and Chair
Entertainment's Spyjinx, to re-create Mars» completely alien atmosphere.
• Lofelt, a Germany - based developer of haptic
technology for use
in gaming, AR, VR, automobile, consumer electronics, toys, medical, and
entertainment, raised $ 5.4 million
in Series A funding, according to TechCrunch.
Allowing people to interact with their Xbox
entertainment consoles using gestures and voice commands, instead of a handheld controller, Kinect is the first leading - edge consumer
technology Microsoft's brought to market
in years.
Now the
entertainment conglomerates that own U.S. television networks are waging a legal fight, culminating
in Tuesday's Supreme Court argument against a startup business that uses Internet - based
technology to give subscribers the ability to watch programs anywhere they can take portable devices.
The most recent round of funding for fuboTV included Sky UK, a telecommunications company with 11 million United Kingdom customers as of 2015; Scripps Networks Interactive, the parent company of HGTV, Food Network, and Travel Channel; 21st Century Fox, whose stable of
entertainment properties includes the Big Ten Network, FOX Sports 1, FOX Sports Regional Networks, and the YES Network; and Northzone Ventures, a London - based venture capital firm that mainly invests
in early stage software and
technology companies.
This was made even clearer to me recently while I watched startup pitches
in Charleston, South Carolina, at Dig South, a conference combining great
entertainment, cutting - edge
technology, pitch events, and fantastic networking.
Though the organization started out working
in technology,
entertainment and design, its trademark short, powerful talks now cover any range of topics.
These include restrictions on investments
in the
entertainment, real estate and hospitality sectors, and banned acquisitions
in the gambling and sex industries (
technology, resources, and agricultural purchases are encouraged).
VR also helps those new to the workforce pick up concepts more quickly, as it leverages a learning platform built upon
technology they're already using
in social and
entertainment settings.
The partners had
technology that they knew they could sell
in the short term, within the
entertainment industry.
With the two facing greater rivalry
in the
entertainment realm from
technology like iPads, though, they could argue there is more industry competition than several years ago.
Weisler likened 3D printing's potential
in traditional manufacturing to how Netflix's streaming movies have changed the
entertainment industry and how Amazon has upended both retailing and corporate
technology.
«The strides airlines are making to improve the flight experience — from varying fares that can fit any budget,
in - flight
entertainment options, gourmet food offerings and advancements
in technology, both on the ground and
in the air — are resonating with customers and leading to more Americans traveling more often by air,» said John Heimlich, vice president and chief economist at Airlines for America.
Maybe some freelancers will get tossed a couple bucks for a story or two, but E3 and video games
in general are a far cry from being taken as seriously as other areas of
technology and
entertainment.
Jan. 6, 2006 — While much of the buzz about this year's International Consumer Electronics Show
in Las Vegas has centered on personal
entertainment such as video - on - demand, portable media players, and giant television monitors, the four - day exhibition is also providing glimpses of the future of small business
technology.
In short, these guys know nearly everyone responsible for making decisions about how disruptive new
technologies should reshape the business of
entertainment.
Chris Brantner is a freelance writer who specializes
in cord cutting
technology and streaming
entertainment.
An experiential marketing firm with
in - house
technology that focuses on the esports, gaming,
technology, and
entertainment sectors.
Julie Menin, commissioner of the Mayor's Office of Media and
Entertainment, says there's interest
in a training program that would coach those unfamiliar with these
technologies and potentially help them with job placement.
We're serving small - and medium - sized businesses
in many industries, including retail, engineering and construction, media and
entertainment, and information
technology services.
Whether you want to target people who are interested
in technology, fitness and wellness,
entertainment, or a certain business / industry, this Facebook ad feature will help you do it.
They earn less even
in fields of
technology, finance,
entertainment, law, and medicine.
To position itself for the launch of the Atari Token, the company has acquired a minority stake
in Infinity Networks, which is developing a decentralized blockchain
technology for digital
entertainment platforms.
The
entertainment technology company posted revenue of $ 85 million
in the period, which also beat Street forecasts.
«We believe that these two markets, with a combined population of approximately 27 million people and strong economic bases
in the
technology, media and
entertainment industries, serve as an excellent platform for long - term growth,» Virgin America said
in its SEC filing.
A decline
in advertising demand at USA TODAY was offset partially by an increase
in national advertising at Newsquest... At USA TODAY, a substantial increase
in technology advertising spending, the largest category
in the quarter, was more than offset by declines
in the
entertainment, automotive and financial categories.»
Crowfunder accepts companies
in marketing and advertising, finance, healthcare,
technology, arts,
entertainment and more.
Made
In China: Innovation Showcase Location: Tian Lu From starting new trends in mobility and health care to integrating new technologies into appliances and entertainment, products are not just «made in China» anymore but are designed and incubated in China as wel
In China: Innovation Showcase Location: Tian Lu From starting new trends
in mobility and health care to integrating new technologies into appliances and entertainment, products are not just «made in China» anymore but are designed and incubated in China as wel
in mobility and health care to integrating new
technologies into appliances and
entertainment, products are not just «made
in China» anymore but are designed and incubated in China as wel
in China» anymore but are designed and incubated
in China as wel
in China as well.
A partner
in the firm and co-chair of Fox's Franchising, Licensing & Distribution Practice Group, Gerhards leads a team of more than 40 attorneys
in 21 offices who represent franchise and distribution companies
in industrial, retail, food,
entertainment, service,
technology and home - based businesses.
Leading Sectors for Innovation from Fidelity Investments looks at innovations
in health care / medical devices, media and
entertainment and information
technology.
Lofelt, a Berlin - based startup that is developing «next - generation» haptic
technology for use
in a range of products — including gaming, AR, VR, automobile, consumer electronics, toys, medical, and
entertainment — has raised $ 5.4 million
in Series A funding.
He represented multinational corporates and emerging companies
in a wide range of sectors — including
technology,
entertainment & media, sports, financial services, consumer products, retail, and automotive.
MaRS works closely with entrepreneurs to grow and scale their ventures into global market leaders
in life sciences and health care, information, communications and
entertainment technologies, clean tech, advanced materials and engineering, as well as innovative social purpose businesses.
One of Asia's most prominent media mavens describes how digital
technology is transforming
entertainment —
in India and beyond.
Companies seeking to participate
in the IDEABOOST community and programs should be growth - oriented Canadian startups that are building
technology platforms, products and brands for the media and
entertainment industry.
Comcast Ventures invests
in innovative businesses that represent the next generation of
entertainment, communications and digital
technology by partnering with entrepreneurs who have the vision, passion and tenacity to succeed.
Rebel Ventures invests
in and / or advises startups at any stage aiming to transform the worlds of sports and
entertainment through innovative products or services that focus on fan engagement, media +
technology and enhancing consumer brand experiences.
It is no surprise to us that they continue to lead
in this crowded global mobile marketplace,» says Krista Jones, Practice Lead
in MaRS» Information
technology, Communications and
Entertainment (ICE) practice.
MaRS works closely with entrepreneurs to grow and scale their ventures into global market leaders
in life sciences and health care, information, communications and
entertainment technologies, cleantech, advanced materials and engineering, as well as innovative social purpose businesses.
Michal is based
in Silicon Valley, where she covers the
technology and
entertainment industries for the magazine and website.
We provide financial consulting services to creative professionals, including those
in the
entertainment and
technology industries.
The ideal candidate for this position will be extremely detail - oriented with experience
in managing and activating large, complex campaigns for Fortune 500 brands
in industries spanning across fashion, lifestyle, automotive,
entertainment,
technology, and consumer packaged goods.
The firm is stage - agnostic and doesn't think any idea is too green to be invested
in, particular if they're potentially disruptive
in the convergence of media,
entertainment, and
technology.