Therefore, there are heavy spoilers
in the game about things going on in the other games, which it assumes you would have played beforehand.
Enter a gorgeous world
in a game about friendship, exploration & riding giraffes.
Enter a gorgeous & hilarious world
in a game about friendship, exploration & riding giraffes.
This next one is going to get me some heat but I'll just say it: Not everyone likes Persona... A lot of players (myself included) just aren't interested
in a game about Japanese high school kids.
Enemies are patient, almost polite, and usually allow for individual encounters, yet
in a game about mastering a sword, you never even duel.
But by focusing so much attention on the player's control of Mario's robust array of moves in Super Mario 64, Miyamoto clearly elevates Mario's star status (
in a game about collecting stars), and the series has never looked back.
The French are so cowardly they don't even use their own accents
in a game about their revolution: P
Do we measure our time
in game about how much we are able to get for ourselves or through the chances we have to help others?
Clearly
in a game about WWII naval battles in the Pacific the tactic would need to be present.
In the case of The Legend of Zelda: Breath of the Wild, there is a lot going on in this game yet there is scant information
in the game about how the world works save for a diagram of the game's controls.
Graphically, there are some standout moments as the golden sun glistens through fields of corn and sand coloured farmhouses are silhouetted by bright blue sky, but it's mostly uninspired stuff and not something I expected to report
in a game about mutated humanoid corn.
From what we saw at the reveal, the animation is as nippy as you'd expect
in a game about knee sliding while shooting people in the eyeballs.
Plan out your moves
in a game about decisive turn - based combat and working out strategies around uncertainty.
In a game about giant monsters, that's probably a good idea.
Plus,
in a game about sword fighting, there's no denying that Geralt of Rivia would fit like a glove, just like there's also no denying The Witcher 3's popularity.
If you're guilty of poor social cell phone etiquette, if you Facebook, Twitter, Snapchat, Periscope or whatever while interacting IRL with other human beings — and if you know it's wrong, yet there's no shame
in your game about it — sadly, you're far from alone.
Not exact matches
«I will certainly be wistful
about the loss of the homes themselves because they were environments
in which we grew up, we played, we got muddy
in the streams and rode horses, and had
games and all of those memories.
A year ago, most analysts were thinking
about the situation
in terms of a «cooperative
game,»
in which players would strive for a price that maximized their profits.
Nintendo (ntdoy) on Friday priced its first console
in about four years above market expectations, disappointing investors and clouding its prospects of winning back
gamers who have shifted from consoles to smartphones.
The debate will likely be fierce, but officials hope it will result
in a more open dialogue
about overcoming harassment
in games (and online) without the threats other discussions
about the topic have been forced to deal with.
The start - up, which has raised
about $ 8 million, was founded
in May 2010 and originated as a social network for
gamers.
«I would consider Chat Fu an incredible success if I was sitting
in a coffee shop or bar and overheard a conversation between strangers talking passionately
about the
game,» he says.
There have always been doubts
about Apple doing a massive,
game - changing acquisition, even though rumors regularly emerge that the iPhone - maker may have interest
in buying a media giant.
Throughout this change, mobile and online
games have gone from around $ 12 billion
in global revenue
in 2007 to
about $ 30 billion this year, according to tracking firm PwC.
SXSW screwed up last October when it canceled two panels that revolved around Gamergate, an ongoing debate
in the video
game community
about the way women are portrayed
in the gaming culture.
Although Riot funds the championship prize pools and pays $ 12,500 stipends for pro players and coaches for each season split, teams have become increasingly vocal
about sharing the revenue Riot makes when it sells world championship sponsorships, strikes distribution deals to stream
games and tournaments online, and sells team - branded
in -
game goods.
Not an
in - depth analysis of the routes Funchess ran,
about adjustments he made,
about the
game plan Panther coaches devised, but still: Positive words
about players and coaches, giving credit where credit is due.
Much of what I've praised
about the Switch's speed so far has to do with how quickly you can go from zero to
in -
game.
Icide's is one of several small businesses
in the Bay Area that participated
in the
game,
in which Twitter users are asked trivia questions
about local companies for the chance to win prizes.
We have talked a good
game about installing new software and applications, some of which are even developed
in our own city, and using those to provide for more advanced traffic management but we've done very little.
As people worry
about Dropbox and Box.com's future, companies large and small are getting into the pure storage
game; a business backbone
in the cloud
The short film reached 6.5 million YouTube views less than two weeks after its September 2013 premiere, while the free
game reportedly topped 500,000 downloads within
about six weeks of landing
in Apple's App Store.
Gaia Essentials, her small boutique
in Moss Beach, California, is one of several small businesses
in the Bay Area that participated
in a
game in which Twitter users are asked trivia questions
about local companies for the chance to win prizes.
And I think the brands that find that purposeful driven marketing, that make that emotional connection even
in conversion media, and that really think
about the long - term
game are the ones that are going to win.
In the case of video
games, rumours have been circulating for a while now
about both Sony and Microsoft implementing technology into their next - generation consoles — expected this year — that would make it impossible to play used products.
And since we're talking
about video
games, the Entertainment Software Association of Canada has released a few new snippets of data just
in time for E3.
Perhaps most telling is what Sherman, one of the best cornerbacks
in the NFL, revealed to The MMQB's Peter King
about what he told Watson after the
game.
Think first, say
game players,
about whether you're prepared to reveal the numbers that make
games into something more than trivial exercises
in employee manipulation.
In my review, which I wrote after pouring
about 30 hours into the
game, I gave Skyrim 4.5 out of 5.
«ESports is all
about creating an even playing field where a player's skills determine the outcome versus their opponent, and we feel Pro Am
in NBA 2K16 delivers that unlike any other sports simulation
game,» Argent says.
Writing
about video
games isn't all
about sitting on the couch
in your underwear and staring at a TV for hours on end.
According to video
game research firm Newzoo,
game sales of Activision's (ATVI) 2013 title Skylanders Swap Force sold
about 3.9 million copies to date, slightly lower than the 2012 Skylanders Giants version at 4.65 million, which was comparable to Skylanders Spyro's Adventure sales
in 2011.
Spectators are dispassionate
about who wins
in the end, as long as the
game, the ads and the halftime show combine into a big enough spectacle.
At the Vita's launch party
in Los Angeles on Wednesday night, I chatted with Jack Tretton, president and CEO of Sony Computer Entertainment America,
about the Vita, PlayStation and
game trends
in general.
For me personally, my Twitter and Facebook are wide open for fans to get
in touch and talk
about the
games.
It's no secret that
game publishers hate the used market, estimated at
about $ 2 billion
in the U.S. alone, because they don't get a penny of it.
All I knew
about was whatever was
in PC
Gamer.
Arguing
about how to fix Twitter has been a popular parlor
game in tech and media circles pretty much since the company went public
in 2013 and promptly started missing its growth targets.
This is what Air Canada needs to worry
about if they want to succeed
in the discount
game.
The latter is the «keep some skin
in the
game» principle, the idea that if you can't dump all the risk on someone else, you'll be more careful
about the quality of the financial products you're selling.