Sentences with phrase «in game technology»

«What brings us together today is a breakthrough in our relationship based on a stunning breakthrough in game technology.
MSc in Game Technology from the IT University of Copenhagen.
In addition, students will have the opportunity to evaluate recent trends in game technology, from critical studies to emerging genres and platforms.
Thankfully Many PS3 games have this amazing feature, but the fact that PS4 is not pushing this is simply lame and feels like a step backward in game technology.
Innovation in Game Technology Farpoint Gran Turismo Sport Hidden Agenda Horizon Zero Dawn — WINNER StarBlood Arena
While I could always pick up my PS2 again, the advances in game technology have sadly started to have a detrimental effect on the original trilogy, starting to look dated in comparison to the most recent entry in the series.
There's a new video out for Syndicate that takes a look at the in game technology that powers the player's characters.
Innovation in Game Technology Farpoint Gran Turismo Sport Hidden Agenda Horizon Zero Dawn — WINNER StarBlood Arena

Not exact matches

Indeed, it's «a constant game of risk management,» says founder Kamakshi Sivaramakrishnan, who also worked at Google but left in 2010 to launch Drawbridge, a company that builds technology to connect users» screens and devices without relying on their personal security information.
Still eager to make his mark in the technology sector, Buchanon revamped his game plan and got the training he needed by enrolling in Ironhack, the Miami coding and web development bootcamp that I co-founded in 2015.
In the search for disruptive technologies and new ways to approach the same business issues, women are proving to be game - changers here in the ValleIn the search for disruptive technologies and new ways to approach the same business issues, women are proving to be game - changers here in the Vallein the Valley.
From its mapping technology and algorithms to the 400,000 drivers and millions of users on its platform, Uber has the most robust infrastructure of any player in the game — and Uber knows it.
But the size of the market we're pursuing — data centers, autonomous driving, video games and virtual reality, industrial design — our technology is being used by almost every car company, movie... so almost every data center in the world will be accelerated by GPUs.
It was in these meetings doing what I loved — solving problems with technology — that I realized there had to be a way to take the alluring pull of video games and tie it to brands to drive loyalty and sales.
In the case of video games, rumours have been circulating for a while now about both Sony and Microsoft implementing technology into their next - generation consoles — expected this year — that would make it impossible to play used products.
With every purchase of a KLM flight users» win more points, but the even cooler thing is that users can advance in the game when they are at the airport gate waiting to board their KLM flight (using geo - location technologies).
The original Wii put Nintendo back in the game with innovative motion technology and gameplay that attracted legions of casual gamers, this new console is the company's push to get the attention (and disposable income) of hardcore gamers.
During my time as a consultant with Intel, I was witness to one of the first true wearable collaborations of a Silicon Valley technology company, Intel, and a high - end NYC fashion company, Opening Ceremony — both at the top of their game in respective industries.
Turtle Beach Corporation, the market leader in console video game headsets, has over the years developed audio technology that enables gamers to hear soft video game sounds such as footsteps around the corner and gun reloads off in the distance.
The team is using Epic Games» Unreal Engine 4 technology, which is used in upcoming games such as Capcom's Street Fighter V and Chair Entertainment's Spyjinx, to re-create Mars» completely alien atmosphere.
We have tested in - game player and puck tracking technology, which has the potential to revolutionize the way fans consume the game, the way broadcasters deliver insights to our audiences, and the way players, coaches, and franchises measure and analyze performance.
Investments in technology have also been made at the league and franchise level - virtual reality, in - game wearable tech (the Motus Baseball Sleeve measuring stress on elbows and the Zephyr Bioharness monitoring heart and breathing rates) and the recent announcement of Blast Motion as the official «bat sensor technology» analyzing swings.
But Greven, a former Chubb Insurance Group IT executive, believed that the rapidly changing communications technology environment, the near ubiquity of mobile devices and the growing use of computers in doctors» offices, added up to a game - changing set of conditions.
Whether or not Mickey is a gamer, Disney Research in Pittsburgh is developing a new technology called Aireal that would enable users of hands free, motion - controlled devices such as the Microsoft Kinect or Leap Motion to actually feel the virtual objects they're manipulating.
Marketing used to be an educated guessing game based on experience and instinct, but advances in tools and technology now empower us to profile and predict behaviors about prospects in real time.
With the exception of the iPhone, a truly game - changing (yet flawed) piece of technology, all the cool handsets appear first in Europe and Asia.
In the United States, Verizon has shipped handsets with games powered by Gesturetek, a similar technology that relies on the phone's camera to detect motion.
In partnership with Hasbro, the nonconventional card game DropMix, which has generated positive reviews from game critics, combines physical cards with near - field communication (NFC) technology to remix hit songs.
Gabe Newell, the CEO of video game developer Valve, said in an interview with gaming news site Polygon this week that while he's optimistic about the immersive technology, he's «pretty comfortable with the idea that it will turn out to be a complete failure.»
In 2016, the rise of technology and the world's obsession with the sharing economy have significantly changed the game for savvy marketers worldwide, and one of the side effects is the crucial need for marketers to embrace FinTech and use it to complete the overall customer experience.
Maybe some freelancers will get tossed a couple bucks for a story or two, but E3 and video games in general are a far cry from being taken as seriously as other areas of technology and entertainment.
Stanford quarterback Kevin Hogan had the three best games of his career after using the VR technology in 2014.
While gadgets are often a source of «complexity, frustration and headaches» for the nation's 76 million baby boomers, said AARP chief JoAnn Jenkins in a statement, the RealPad aims to help them embrace «the benefits of technology such as connecting with family, friends, communities and enjoying books, games and learning.»
«Many of the games that have enjoyed surprisingly broad appeal in the past — from Snake to Angry Birds and many of the original Wii titles — also married highly accessible gameplay with technology that was relatively new but easy to use,» Baraniuk explains.
Her research focuses on innovation and strategy in high technology industries such as smartphones, video games, pharmaceuticals, biotechnology, electric vehicles, and renewable energies.
It will be the dominant digital media player in technology and video games coverage, it will be very strong in lifestyle.
Christine Arrington, senior analyst for games at IHS Technology, says that while Apple TV isn't worrying the console market just yet, it could eventually establish itself as a real player in that space.
In addition, many new technologies show great promise of dramatically changing the email marketing game.
Augmented reality is a type of technology best exemplified by the hit summer mobile game Pokémon Go, in which players could use their smartphones to hunt digital creatures that are overlaid onto the real world with the help of their phones» sensors and cameras.
I went to the University of Oregon to study business and computer information technology, right before joining my first startup in the video game industry.
«So I thought that was a weird choice because the way technology is today I can take the computer that is in front of me right now and plug it into my TV and then I'm playing all my Steam games on the TV.
In the U.S., retailer GameStop is being proactive, having recently begun offering PC downloads; it's now ramping up its offering of codes for digital access to console game add - ons and purchased Spawn Labs in March 2011, which boasts a technology that is supposed to allow streaming of console gameIn the U.S., retailer GameStop is being proactive, having recently begun offering PC downloads; it's now ramping up its offering of codes for digital access to console game add - ons and purchased Spawn Labs in March 2011, which boasts a technology that is supposed to allow streaming of console gamein March 2011, which boasts a technology that is supposed to allow streaming of console games.
In an interview with technology publication Ars Technica earlier this month, Deadmau5 explained that the new game «was me getting my feet wet into VR, on a small scale, obviously.»
It currently uses such technologies to allow shoppers to customize products on their phone or computer and then visualize them in their own home with a headset, and to offer in - game purchases of physical products.
There were complications back then, in terms of the technology of delivering a game over the Internet.
At a conference in October, Square Enix demonstrated a zombie game that uses the NeuroSky device, and Sega is considering releasing a toy sword or a game based on the technology.
«China does have to play the game in technology to an extent because they still import more silicon semiconductors than oil and it will take years until they can be fully self - sufficient on semiconductors.»
The game's success also shows how much has changed in gaming technology: the first three Super Mario games were all designed by hand, on graph paper.
There are no game - changing advances left in the core technologies; both are now on the curve of diminishing returns.
These technologies assist athletes and coaches in viewing the plays and motions of the game.
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