Sentences with phrase «in spawning areas»

The population exposed to fluctuating selective pressure in a spawning area with occasional brackish water intrusions tolerated higher salinities on average, and performed reasonably well over a range of different salinities.
For other Team Survival it would probably be ok since you'll not be in your spawn area except as the game starts.
And we continue fishing in the spawning area.

Not exact matches

Salter envisions unmanned boats spraying sub-micron-sized water droplets into the sky, seeding shinier clouds in areas forecasted to spawn storms.
It was devastating to have a robust business bottom out like that,» says McRae, who's based in Phoenix, an area particularly hard - hit by the housing market collapse that helped spawn the recession.
Impacts to wildlife in Haverstraw Bay, one of the most important spawning areas and nurseries for fish throughout the Hudson River Estuary and the Atlantic Coast.
And perhaps most notably there was Howard Beach, which spawned angry protests by the city's black residents - three black men whose car had broken down in the all - white area were attacked by a gang of white youths.
This drilling issue was spawned by Jane Forbes Clark through the Park Foundation in Ithaca for the sole purpose of hiding what will be found if drilling happens near and around the Cooperstown area in Otsego County!
Tuesday's storms spawned at least five tornadoes — one in Saugerties, one in the Newburgh area, one in Sullivan County and two in Putnam County — and resulted in two deaths.
The storms spawned at least five tornadoes — one in Saugerties, one in the Newburgh area, two in Putnam County and one in Yulan in Sullivan County — and knocked out power to tens of thousands of Central Hudson Gas & Electric Corp. customers.
Thanks to the salmon's excellent jumping abilities, a number of animals can complete the arduous journey to the spawning area — only to end up in an area that is unfit for spawning.
But in the past, such drought - spawning events actually occurred during the monsoon season; «the drought peaks at the time when normally this area is receiving its maximum month of rainfall,» Abrams says.
What is clear is that in coastal areas around the world, people have unwittingly created spawning grounds for huge numbers of jellyfish simply by building docks and other structures that quickly multiplying jellyfish polyps can attach to.
The reserves make up just 28 per cent of the area studied, but the team calculated that about half of all juvenile fish were spawned in them.
«Changes in spawning timing and poleward migration of fish populations due to warmer ocean conditions or global climate change will negatively affect areas that were historically dependent on these fish, and change the food web structure of the areas that the fish move into with unforeseen consequences,» researchers wrote.
Although the 450 - kilogram sturgeon once thrived in these waters, overfishing and the loss of spawning areas to dams has cut its numbers by roughly 85 % over the past 30 years.
Poon believes this discovery will spawn a new generation of programmable microimplants — sensors to monitor vital functions deep inside the body; electrostimulators to change neural signals in the brain; and drug delivery systems to apply medicines directly to affected areas.
In October, the area known as active region 12192 (the bright patch on the left side of the main image) spawned the largest sunspot group in 24 yearIn October, the area known as active region 12192 (the bright patch on the left side of the main image) spawned the largest sunspot group in 24 yearin 24 years.
Thor - Ivar Guldberg of the World Wide Fund for Nature in Norway says the waters off Runde are also an important spawning area for commercial fish species, including herring and cod.
They found that a very large proportion of baby fish settled on reefs in areas that are open to fishing, up to 30 kilometres from the place they were spawned.
Her research project was a study into an inshore cuttlefish fishery in Devon, investigating spawning areas from the fishermen's perspective and the potential for utilising artificial egg laying structures.
The plankton, in turn, attracts a vast array of marine life, providing feeding as well as spawning grounds for myriad pelagic species, including some that have migrated across wide oceanic areas.
From the bohemian Shimokitazawa district to the more traditional Asakusa area, the wild and eclectic creativity of Japanese consumers has wielded enormous influence on fashion here and beyond, spawning a plethora of websites and social media accounts with street style snapshots of Tokyoites dressed in everything from punk otaku to dolly kei style.
The best place to farm Wingdrake Hide is from Mernos in the Ancient Forest, where packs of them usually spawn around areas 5 and 11 of the map.
I just sat myself in a safe area where no zombies could reach me (there's several around the mall) and while waiting for the next spawn, I just checked Twitter and Facebook, or played my DS to kill time.
We have yet to see a directorial follow - up from Peli after the franchise - spawning Paranormal Activity, as Area 51 is in the can and still sitting on a shelf somewhere.
After being summoned into the game using his amiibo and the wisp in game, Kicks will spawn in the game's campground area, allowing players to get new items and play Animal Crossing Puzzle League with him.
The dedication and love for animals of these two ladies and the will to make a difference in their community spawned one of the largest no - kill organizations in the Mid South area.
Covering a part of the reef, a shallow area, a beach and a mangrove area, Hol Chan («little channel» in Maya) was declared a national marine reserve in 1987, thereby protecting its abundant marine life and making it an important spawning ground.
The magnificent Whale Sharks (Rhincodon typus) make an appearance during April, May, and June each year in the Placencia area during the annual snapper spawning season.
The underwater ledge is still very wide in this area and Nassau Point is another area where grouper like to spawn.
«Akumal,» in Mayan, means «Land of Turtles,» and this area remains one of the favorite places for these charming marine animals to spawn.
As groupers are protected in the Cayman islands it is very rare to catch one as you are not permitted to fish for them in most areas around the island known as grouper holes and spawning areas.
Drawn to the enormous concentration of fish spawn and plankton in the area, whale sharks arrive in the waters off of Belize between March and June.
In Puerto Morelos, there are three main beach areas where sea turtles arrive to spawn, Punta Brava, Punta Caracol and Petempich, and of these three, Punta Brava is the preferred egg - laying area.
Other than providing a fitting atmosphere for the many beautifully rendered environments these randomized factors also effect what monsters and quest events spawn in each area.
To start with, I was a bit concerned when I read that many early reviewers who played on PvP servers were being repeatedly ganked and then killed over and over at spawn points in the free - for - all PvP areas.
There are some solid missions in there, with 1 mission involving Uzi wielding Ninja's and being fired upon by an Atomic Submarine and many other missions are fun, but they're almost all let down but terrible checkpoint placement often forcing you trudge back through piles of enemies again and again, along with this the spawning enemies grow frsutrating as they often spawn behind you in area's you've just cleaned out leading to some irritating fights.
The M224 Mortar can no longer be deployed in an area that is out of combat for another team like a home base or other protected spawn.
Removed unsafe spawn points in the Northeast corner and in the middle of the container area, to the Southwest.
For the Phaseglass Needles, I am always able to find one right near the Giant's Scar spawn point in the area with the handful of fallen (before you go to the next area where the drill is).
However, the game is designed to have dynamic hero choices and counter-picks, so players can always swap their heroes for another when they die, or when they're in their own spawn area.
The goal of each mission is to defeat the enemies that have spawn in the area, and occasionally find the plot related objects or areas relayed in the briefing.
Later memory sequences get incredibly involved, as hazards are introduced that will either move your blocks in a specific direction or force you through areas that will not allow you to spawn blocks at all.
Theres one (this will work brawl, and probably melee) where if you go to Kirby's Melee stage in training mode, have the yellow blocks that fall make an open area (without the bomb ones) and spawn a million green shells.
These flashbacks play out in strange, Portal - like areas that require you to traverse certain areas by spawning strange platforms.
The only way to escape this fenced - in area is to defeat all the monsters — which can continue to spawn until their pre-set number runs out.
The game loves to splatter the environment with blood, and as more players enter the game even more enemies spawn, plus even more if it's set to a harder difficulty so it doesn't take long for one area to become covered in blood.
Be playing at the moment your faction secures all four Tactical Spawn Areas simultaneously in Salamun Market
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniIn - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginniin the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
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