Sentences with phrase «in such a simple game»

We considered plenty of different ways to add more content to Hopeless, but soon learned that the balance between «too easy» and «too hard» is very delicate in such a simple game.
This results in such a simple game where one path will lead to a supply drop, while the others will lead to secret collectible books.

Not exact matches

Even a simple high, such as watching your favourite team win a game on TV, can cause a spike in testosterone.
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
«Football Is such a «simple & Easy» game, anyone with an average brain, athletic & fit can be trained to play like Messi, Ronaldo and Ronaldinho etc.with correct Coaching, Practice, Training having gone through DVDs of past games, mistakes pin pointed and corrections grilled and formations drilled in practice everyday until it becomes automated.Imprinting the «Blueprint»
In Terms of Cognitive Development, Most One Year Olds Can: Show happiness to see her parents» face, bottle, toys and mirror Know strangers from family; cries when parent goes away Begins to play simple games Gives affection and love Pay attention to simple commands such as «No» and «Give it to me» Show anxiety when separated from her parents Have...
Mind exercises such as word games or practicing saying numbers in the opposite direction are useful and simple ways to train your working memory,» she says.
The last tip, and I think the most important, is such a simple one — forget games, forget the rules, forget your checklist — just be in the moment and have fun.
The game play is rather simple in such a way that you locate objects and interact with them to progress through the game as cutscenes play out.
Even seemingly simple things are beyond the game's grasp, such as telling you where to find party members who aren't currently in your group or explaining why the game sometimes switches to an unusable first - person view while in your mech (it's a random power - up).
In conclusion, SpiritSphere is a lot of fun for such a simple game, and has reinvigorated my passion for local multiplayer.
Word searches - 2 word searches with words and pictures Writing pages - a collection of photocopiable sheets with toy themed borders Writing worksheets - a collection of worksheets with toy pictures and lines below for writing My favourite toy - draw and write about your favourite toy Word mat - an A4 word mat with words and pictures to use for writing activities Number line - a number line to 100 on colourful toys Alphabet line - a colourful alphabet line Flash cards - word and picture cards of lots of different toys Design a toy - a worksheet for your toy design Colouring pictures - a collection of colouring sheets Tracing pictures - pencil control sheets - great for younger children Book cover - a book cover to colour to use to keep all the topic work together Bingo - print and make this colourful toy themed bingo game Matching pairs game - match the toys Number dominoes - a toy themed game Label the toys - label some different toys Counting cards - cards with numbers 1 - 10 and the corresponding number of toys Size ordering - order the Russian dolls in size order - in colour and black and white Literacy worksheets - match labels to toys, write initial sounds, write words to describe different toys Play dough mats - a collection of activity mats to use in the play dough area Old toys posters - colourful posters showing some old toys Old and new posters - compare the old and new versions of some different toys Baby and child toys - an activity to sort the toy pictures into ones you had as a baby and ones you have now and a worksheet to accompany the activity Our favourite toys - find out about and draw your parents favourite toy and grandparents favourite toy when they were little Push and pull - look at some different toys and talk about what force is used to make them move Write a story - a decorated worksheet for writing a story about your toys Make some toys - photocopiable sheets for making 15 different simple toys such as split pin puppets, a jigsaw, a marble maze, a die to use with the snakes and ladders board Toy shop role play pack - a full pack of resources to set up your own toy shop in the classroom Includes display materials, games, Literacy and Maths activities, story telling resources plus much more
We found simple tasks such as auto - rotate switching between portrait and landscape orientations to be somewhat slow, and yet when in a game sourced from Windows Store, such as Pinball FX2, everything ran just fine.
Because you don't need real keyboard and full OS such as Windows or Linux in $ 600 notebook level, tables are suitable for simple web browsing, occasional email, book reading, video and even game play, they are light, they don't need OS maintenance, and navigation with fingers on the screen for certain purposes is better than touch - pad or mouse.
Gaming performance excelled with smooth experiences in simple games like Angry Birds and more demanding games such as Guerrilla Bob.
Those new to the game can easily join in on the fun and experience why such a simple dice game has such a dedicated following.
MBA Bali tours offers tour programs such as Bali Cooking Class (learn Balinese cuisine), Bali Land Rover Tour Safari (safari tour in a legendary Land Rover from one Traditional Village to another), Bali Paint Ball Game War (combination of the childhood games tag and hide and seek but is much more challenging and sophisticated), Bali Golf Course (Bali Golf serves your propensity of golf playing in the heaven of Bali), Balinese Culture Creation and Kids Course (amazing culture with its unique architectures, richly hued costumes and handwoven cloth, rice terraces and traditional irrigation system and cooking class), Devdan Bali Theatre (the show was created in Bali with the aspiration to introduce and entertain guests with the artistic and natural attractions that are alive in Bali and Indonesia), and Anika Cooking Class (creative process that is simple and a lot of fun)
So this is BS, if you think otherwise then make your own «quick google» if it's so simple and show me a working ps4 hack that can be used to cheat in games - such thing don't exists.
There's simple statistical information such as weight and height, which while sort of interesting is hardly required to play the game, as well as a short but well written summary of who the character, their past and what their involvement in Arkham City is.
There isn't a game I've played in recent memory that took a simple premise and made it into such an enjoyable couch multiplayer, facilitating arguments, partnerships and co-operation galore.
Otherwise it was an impressively problem free experience, and the first game in quite some time where I didn't need to download a day - 1 patch and didn't spend a lot of my time cursing how games were getting kicked out of the door in such poor states Here's hoping Battlefield 5 manages to do the same, although it's clearly Battlefront's tighter focus and simpler design philosophy that has enable DICE to polish it up so well.
Even after playing the game for many hours I still found it nearly impossible to judge anything but the simplest leaps correctly on the first go, instead usually finding myself embedded on the nearest row of spikes, and that surprises me a little because I'm usually fairly good at judging such things in games.
The game is full of moments with decisions such as this; a simple choice between actions you can take that can make all the difference in the outcome of a match.
The gameplay in Octodad can only be related to games like QWOP or Surgeon Simulator, where an otherwise seemingly simple task, such as walking or picking up a small object, becomes a challenge in its own right.
It's such a simple premise, but in hand the game plays with a larger amount of depth than one might expect.
«Rime takes cues from games such as The Witness and The Wind Waker with a simple yet meticulous low poly look coated in beautifully vibrant splashes of paint.»
The game also features some mini-games, although I was a little disappointed with the quality — while I enjoy the artistic style of the game, the mini-games often had more basic designs, such as a sword fight which consisted of simple controls and cartoony «chibi» renditions of Morgane and her opponent — while I didn't expect anything too complex, it would have been nice if these parts had all been designed in the same visual style as the rest of the game, as they felt a little out - of - place.
Visually speaking, Rime takes cues from games such as The Witness and The Wind Waker with a simple yet meticulous low poly look coated in beautifully vibrant splashes of paint.
Many gamers may not bother to pick this up as the graphics aren't realistic, and the sound may be in a simple 8 bit style, but that's also what makes the game such a charmer.
With that said, the game is so popular in such a simple state, that if the company progressively introduced more and more features, exploration and pokemon, the game will keep a large audience, not as large as its initial group, but it'll definitely keep a solid additional income stream to Nintendo and perpetuate their success.
Such a simple design choice to teach the player about what they can do in the game is echoed throughout the beginning hours.
This simple graphical style allows the performance to shine, which is very important in a social game such as Keep Talking, where the Gear VR will constantly be passed between players.
While the system starts out incredibly simple, it grows more complex as the game goes on and it introduces new elements, such as actions during waiting periods, supporters in the boss fights, and anything using the Ether gauge.
In place of dungeons consisting of a series of corridors with the occasional trap, the new games» dungeons feature more varied layouts, traps and even some simple puzzles such as warping through the right devices, activate contraptions with the help of Chims, defeat enemies located nearby select locations to unlock the final reward and more.
Items are simple ordinary items you'll usually find in a house, lair or supermarket, but some are special items such as toys from other games.
Using the tools included, such as the brush for example, which has the game procedurally generate parts of your level in the theme of your choice is simple to do.
Pinball Planet features simple RPG elements such as a leveling system, power - ups, statistics, a simple in - game economy, challenges and complete freedom in gameplay progression.
I had hoped the simple puzzle solving elements in the first game would be developed such as adding abilities like turning in to a locoroco liquid or become locoroco bubbles and float and so adding puzzle solving possibilities and interesting stimulating levels likely.
Simple things like play each board once to unlock the last is still present in current Mario Party games but others can be added to unlock figurines such as getting a golden dice block figurine for managing to get 30 out of a triple dice block.
Though overly simple in some places, it's huge roster of characters and ability to retell the story of The Force Awakens in such an endearing way make it a must play for anyone who loves the Lego Game series or Star Wars.
With such a strong focus on competing with your friends and comparing your scores / times with the world, it's rather bizarre that access to the game's leaderboards require a trek into the Kinect Sports Hub — a separate piece of software only available via those furiously tedious loading screens, when a simple «at - a-glance» approach in the manner of Trials HD would have made much more sense.
The simple fighting system with dynamic camera controls is superior to other games from the same era such as Alone in the Dark which requires manually aiming and only uses a fixed camera perspective.
Well in this game you are constantly rewarded for exploring and you will stumble onto a number of side quests, NPCs, resources, and even simpler things such as emails and audio logs.
Like the HD remaster of The Legend of Zelda: The Wind Waker, The Legend Of Zelda Twilight Princess HD isn't going to be a simple HD remaster of the original game but it will also include some features not available in the original release, such as compatibility with the already mentioned Wolf Link amiibo and the other Zelda series amiibo figures released as part of the Super Smash Bros line and more.
The game's difficulty curve is largely forgiving: whenever it introduces a new mechanic — such as colour coded lasers - it generally does so in a simple puzzle, before integrating it into more complex levels.
But how can such a simple game become something so huge in such little time?
In our review of the Wii game, we discover if it was worth the effort of bringing back such a long - dead franchise and whether developer Totally Games had anything interesting to add to such a simple formula.
It adds one new and simple mechanic to the game, it does so in such a way that entirely new strategies are required.
Many of the title's games also harken back to a unique period in video game history; a time when games were much simpler and had very basic goals such as achieving a high score.
The game is more fun than it has any right to be, because it's just such a simple concept executed in a very good way.
a b c d e f g h i j k l m n o p q r s t u v w x y z