Sentences with phrase «in the platformer genre»

Nintendo excels in the platformer genre, and this is another fine example of their capabilities.
There's still a lot to explore in the platformer genre if people like my work.
The game itself is rooted in the platformer genre of the olden days, but the unique concept and indie charm are what sets Dustforce apart from gaming's past platforming legends.
Even in the platformer genre, games are more than just mobility!
And stealth games are precious rare in the platformer genre.

Not exact matches

Fans of tricky platformers will find much to love in the game's design, but it's also a perfect starting point for anyone new to the genre — perhaps even those actively averse to it.
It takes something special to stand out in the ever - growing auto - running platformer genre, but ATOMIK: RunGunJumpGun does so with aplomb, copious deaths and a healthy dash of that «just one more time» mentality that'll keep you coming back for more.
I did not want another side scrolling platformer for the Wii U but it was hard to hold onto that complaint when Retro delivered one of the best entries in the genre of all time.
The controls are spot - on, the environments are varied and engaging, and while other platformers may have tread similar ground before, Slime - san weaves together so many different elements into a finely - crafted experience that it deserves a place among the best in the genre.
Retro platformers is a genre that I've been interested in ever since I was a child and there have certainly been some classics over the year's, but in my opinion this genre has lost its way in recent years.
From long - time Wonder Boy fans to platformer enthusiasts who've never heard of it until now, you'll likely be able to find whimsical fun and a neat bit of genre history in this charming adventure.
It's not a platformer and it's not an adventure game, but it combines elements of these two genres in a spectacular way.
Harold continues this new tradition of modern platformers, recasting the gameplay in an unexpected way while maintaining the other conventions of the genre.
The next game in the G.G series opts to return to the platformer genre yet again, and the end result is surprisingly engaging.
We're used to thinking we find the best platformers on the classic Nintendo or Sega consoles, but in the growing future we see Xbox Live Arcade as a platform for that genre.
All in all, it plays like the best possible Baby's First Platformer; if any given Mario game is the perceived limit of the genre, Poi is the measuring stick to make sure you're doing it right.
A bright, brash, breezy, robust and good - natured platformer that, while it might not equal the genre's greatest, certainly has a place in the conversation.
It did that with the original Super Mario Bros. when it popularized the sidescroller, even more so when it redefined the genre with Super Mario Bros. 3, and Super Mario 64 exemplified exactly how to make platformers in 3D.
Some may still think the Wii U doesn't need more platformers, but, in my opinion, this just cements the console as the go - to destination for fans of this genre.
Lovingly crafted by a pairing of father and daughter, Super Chibi Knight is an RPG action platformer that takes the imagination of an eight - year old child and generously wraps it around some of the most pixel - perfect gameplay the genre has seen in a long time.
It's got personality to spare, and though it doesn't reinvent the genre by any means, A Hat In Time is a lovely, charming tribute that will scratch your N64 platformer itch.
It's a picturesque exploration game that feels like a poet's idea of a 3D platformer, one that's significantly classier and more subtle than the cartoonish efforts we've often seen in this genre.
Meganoid is a great Platformer with eye - pleasing pixel graphics, excellent controls, clever gameplay mechanics which make it unique in its genre, and tons of replay value.
However, I can say without any hesitation that the game that Rockstar put out this year in Red Dead Redemption has done for the Wild West genre in video games what Mario did for platformers.
A Hat in Time is a cute and whimsical 3D platformer that draws inspiration from many of the cult classic games in the genre.
Then Light Fall crossed my path and showed me that there's plenty of room for innovation in the technical 2D platformer genre.
Being a platformer you would expect Wario World to be a lot of fun, but instead it ends up being just another platformer that fails to do anything new or exciting for the genre, which ends up hurting Wario World in the long run.
A side - scrolling 2D platformer with a unique art - style, it's oft - mentioned in the same breath as Limbo, as both share genre and hail from the same era, and both are considered to be games which helped jumpstart the indie boom.
The company's mascot returns to the 3D platforming genre after a several year hiatus which saw several 2D platformers, Mario Maker and many other spin - offs filling the gap since Super Mario 3D World on the Wii U. Arguably, the last true 3D release in this prestigious line of masterpieces was 2010's Super Mario Galaxy 2 on the original Wii; which re-used assets from the first one.
Mario games defined the platformer in the»80s, after basically inventing the genre with Donkey Kong and Super Mario Bros..
The remaining stretch goals will be used to help creators make games in genres other than «adventure», like platformer, brawler, and more.
Donkey Kong, Banjo, Crash; all had landed their biggest punches by this point, and the only franchise to continue to shepherd the platform banner was the platformer in Mario; the Galaxy franchise being the best the genre has, and possibly the best it will ever have to offer.
The game's aesthetics and bestiary are equal parts inspired by Slavic mythology (with some locations straight from famous, mystical locations in Poland, the developers» home country) and the dark fantasy atmosphere of the best action platformer titles from the golden age of the genre.
The game's aesthetics and bestiary are in equal parts inspired by Slavic mythology, with some environmental details derived straight from famous, mystical locations in Poland, the developers» home country, and the dark fantasy atmosphere of the best action platformer titles from the genre's golden age.
Nintendo as a company knows platformers, and it consistently puts out the best titles in this genre.
2D platformers are a dime a dozen and in this day and age very good examples of the genre are being made by teams of one or two people.
Temporus, in development by Firebelly Studios, is 2D Adventure game that spans a variety of genres from platformers, side - scrolling shooters, to RPGs.
Playdead burst onto the scene back in 2010 with Limbo, a highly - acclaimed puzzle platformer that helped define the genre during the previous generation.
The revival of 2D platformers might be my favourite aspect of the 7th generation of games, and of course that includes Mario Bros., but the bar has definitely been raised, as the genre has come along in leaps and bounds since 2006.
The changes made to Rayman 3 «s formula don't hinder the game per se, as the title is an overall solid platformer that is very reminiscent of titles in the genre from circa the late 1990s to the early 2000s (powers, collecting jewels, etc. — very indicative that Rayman 3 was released in 2003).
While that sort of design methodology can work in some genres — it certainly did with the the lane - runner Sonic Dash — it just doesn't make for very good platformers, 2D or 3D.
Action games and platformers (like Mario) in which the player controls a fighter; strategy games in which the player controls an army; grand strategy games in which the player controls an empire; racing games in which the player controls a vehicle; puzzle games in which the player manipulates geometry; sports games; fighting games; SimCity: These are genres of games where plot is merely a function of competition, character is merely a function of success, and goals take precedence over words.
Klaus does lack a bit in originality with its cliche platformer genre elements.
Platform: Xbox 360 / Microsoft Windows Developer: Klei Entertainment Publisher: Microsoft Studios Genre: Action / Stealth / Platformer Platform Played: Xbox 360 In recent years stealth games seem to have practically vanished into thin air, becoming harder and harder to discover.
His big break, Maniac Mansion — which the Oregonnative wrote, designed and directed — was released in 1987 by Lucasfilm Games, and almost single - handedly took the graphic adventure genre from niche concern amongst an endless sea of shooters and platformers to something close to a gaming phenomenon, one point and click at a time.
Many indie game developers love to cut their teeth making games in this genre, and sprinkling RPG elements into the popular platformer formula has proven extremely successful for many games.
Platforms PlayStation 4, PlayStation 3, PlayStation Vita [Previously on PC] Publisher / Developer Facepalm Games / Curve Studios Genre Puzzle Platformer Platform Played PlayStation 4 The Swapper was one of 2013's best titles, while also producing some of the most intelligent puzzle design in recent memory.
All in all, the unique 88 heroes approach makes this an interesting platformer that fans of the genre should definitely give a try.
Platforms PS4 / Xbox One / PC Developer ChAIR Entertainment Publisher Epic Games Genre Action Platformer Platform Played Xbox One First released in 2009, Shadow Complex received critical acclaim and was frequently labeled by various outlets as the best Xbox Live Arcade title of the year in addition to being viewed by many as one of the finest titles -LSB-...]
Platforms PC / Xbox One / Playstation 4 / Wii U / Playstation 3 Developer Golden Ruby Games Publisher Ripstone Genre Action Platformer Platform Played Xbox One The concept of Extreme Exorcism is an incredibly simple one, exorcise ghosts in a haunted house while using one of several ghost hunters.
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