It's an involving experience that no one has created before and that will remain
in videogamers» hearts forever.
In a Videogamer interview with Tom Chilton, the lead designer of WoW, he says that «it's possible that we could do some kind of micro-transaction stuff.
Not exact matches
We're bringing those 25 years of experience and expertise
in extremely high - scoring games to bear, delivering a Warhammer experience that
videogamers will absolutely love.»
In a statement sent to
Videogamer, Konami said both them and Kojima will continue to work on Metal Gear products:
We contacted Konami for comment on the changes and held off reporting anything on the matter until a representative got back with us;
in the interim, a statement was provided to
Videogamer:
Those are the words spoken by one of cinema's most respected and most successful horror movie directors, John Carpenter,
in an interview with Game Informer [reported by
Videogamer].
«Yes, it's
in development,» he said
in a tweet spotted by
Videogamer.
«Regular reviews take place throughout SCE Worldwide Studios, ensuring that the resources that we have
in such a competitive business can create and produce high quality, innovative and commercially viable projects,» a statement issued to
Videogamer reads,
in part.
Essentially,
Videogamer's Alice Bell put it
in a nutshell: «God of War is both unfamiliar and familiar at the same time.»
The studio confirmed to
Videogamer that although it'll be putting
in the necessary effort
in both ports, it's a bit easier to reach the target on PlayStation 4.