Sentences with phrase «incoming weapon fire»

Players must choose how to spend these nodes wisely; either offensively to cripple and destroy opponents, or defensively, if they suspect a barrage of incoming weapon fire is due.

Not exact matches

Along the way you can pick up weapons and shields to pummel the opposition with, these can also be fired backwards to block incoming attacks or just to ruin someone's day with a well placed missile.
Gunnar Davis is a heavy weapons specialist with an assault rifle as a primary weapon and a pistol for a secondary weapon, while his special abilities include Shockwave which sends a powerful electrical impulse that knocks down enemies; Stasis projects a stasis field that stops time for enemies albeit while simultaneously protecting them from incoming fire, but could still be useful to strategically change position, finding cover or running past a large group of enemies; Barrier creates a protective energy bubble that prevents damage from being received by Gunnar; and Storm hits enemies with a lightning strike.
Sound effects include walking and running on different surfaces such as metal or water, jumping and double jumping, while you can hear the Fallen and Red Legion enemies communicating as the rather ominous sound of incoming drop ships full of enemies to replenish the numbers of the Fallen and Red Legion that you have just defeated, weapons being fired at enemies and enemies firing back, explosions and ambience; accompanied by cinematically emotional music that drives the mood of the scene.
The game features solid gunplay, which I had fun with as I weaved through incoming fire and returned some of my own with various weapons, but I also had fun with the skill trees, which players can use to learns skills that can turn the tide of battle (though limited in the beta once again), like team healing, using special grenades or ballistic shields, and more.
Power - ups improve your weapons, shields, or movement speed, while an interesting Trap Zone mechanic makes it possible for your ship to safely «duck» under any incoming fire for a limited amount of time.
Meanwhile, Jack Hammer is capable of throwing sticks of dynamite which can bounce off objects and surfaces before exploding on impact with an opposing vehicle or after a certain amount of time, while a sentry turret can be constructed to fire at nearby enemies with a fire rate boost when Jack Hammer remains within the vicinity of the sentry turret; a temporary wall of rocks can be built directly behind Jack Hammer to block incoming enemies, alongside a shockwave ultimate ability which emits a force wave that damages enemies and allows a temporary boost to the weapon damage capabilities of allied vehicles.
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