This presents
an increased challenge to the player, but with an equally increased reward.
Not exact matches
A blatant disregard for procuring the required number of quality
players to bring a greater balance
to your squad / team and thus
increase the potential for a
challenging side.
The combative Frenchman also declared that the arrival of more quality
players has really
increased the confidence in our ability
to challenge for major honours again this season and that is what it is all about after all.
It was good
to see Wenger address that in the summer transfer window, spending up
to # 90m on new
players who came in
to strengthen us in the summer and that has
increased our chances of
challenging for titles this year.
Players are challenged to perfect 20 different ball - handling skills and increase their stamina in single player mode, break it down and practice different skills in Move School mode or show off in multiplayer mode and go head - to - head against up to eight players — the highest score wins bragging
Players are
challenged to perfect 20 different ball - handling skills and
increase their stamina in single
player mode, break it down and practice different skills in Move School mode or show off in multiplayer mode and go head -
to - head against up
to eight
players — the highest score wins bragging
players — the highest score wins bragging rights.
The demo will also allow
players to discover and improve on their Awesomeness Level, which can be
increased by winning cups at the end of
challenges and levels.
Ten missions, each
increasing in difficulty
challenge players to complete objectives such as surviving through waves of creeps by only using ship weaponry, build defenses with limited resources, as well as different scoring and time - based goals.
Described as a cross between Super Mario and Flappy Bird, this game
challenges players to navigate a series of levels and obstacles, with an
increasing degree of difficulty.
These seem
to be
challenges put forward by fans and when a
player completes them they will not only
increase their fan base, but also open up
challenges that include jamming
to an entire song in Hyperspeed, battling it out in a Guitar Duel with active Bomb Notes or whammying every single hold note in a song.
Besides
increasing the level cap and power level cap, the only good
to come out of it is the new Raid Lair activity, which offers enough
challenge for endgame
players, with unique puzzle elements and great loot
to boot.
«Each of Exterminatus Mode's scenarios, «Assault on Hab Center Andreas» and «Escape From Kalkys Facility,» feature global leader boards
challenging players to better their scores by completing dynamic
challenges as well as utilizing score modifiers which
increase game difficulty in exchange for additional points,» says the official word.
Along with the exaggerated characters, upbeat pace and bloody visuals that define «Death Watch,» a variety of crazed mini-games called «Blood Bath
Challenges» are scattered among the levels, giving
players a chance
to upgrade weapons and
increase overall scores.
Elsewhere, every skill
challenge has three difficulty levels including normal, hard and pro in which the
player has
to increase the quality of their performance such as blocking more shots or striking the sparring partner on more occasions
to accumulate a lower or higher points quantity depending on defence or offence related skill
challenges.
Similarly, the classic CRPG structure does not necessitate the relationship between overcoming
challenges and gaining power, since experience systems permit
players to grind against weaker monsters
to increase their power and these games almost never
increase the character's capacity
to access new parts of the world that is central
to both the Zelda and Metroid structures.
The designer creates an environment where the
player has
to grow through the material constraints of the video game, and the
player expects
to discover themselves through ever
increasing challenge.
Through exploration and survival, the
player overcomes
challenges that grant them an
increase in their power, which can involve making the character tougher,
increasing their capacity for violence, or granting them a way
to access parts of the world that were previously inaccessible.
Here's a breakdown of the DLC that's included: Plasmids Pack (BioShock — 4 new plasmids and tonics)
Challenge Rooms Pack (Formerly PS3 BioShock exclusive — three challenging puzzle rooms) Sinclair Solutions Tester (BioShock 2 multiplayer pack — added customization modes) Rapture Metro (BioShock 2 — Multiplayer map pack, 1 additional mode, cap increase to 50) The Protector Trials (BioShock 2 — six single player challenge rooms) Minerva's Den (BioShock 2 — campaign add - on which extends the storyline from the m
Challenge Rooms Pack (Formerly PS3 BioShock exclusive — three
challenging puzzle rooms) Sinclair Solutions Tester (BioShock 2 multiplayer pack — added customization modes) Rapture Metro (BioShock 2 — Multiplayer map pack, 1 additional mode, cap
increase to 50) The Protector Trials (BioShock 2 — six single
player challenge rooms) Minerva's Den (BioShock 2 — campaign add - on which extends the storyline from the m
challenge rooms) Minerva's Den (BioShock 2 — campaign add - on which extends the storyline from the main game)
In addition, winning cups in
challenges will
increase a
player's Awesomeness Level, which is similar
to a game's experience level.
Bungie have specified a «significant Light
increase», a «bunch of new gear
to earn and equip», and «new
challenges for PvE
players seeking some more fun experiences and replayability».
This expansion allows the project
to take on these greater
challenges and
increase the tempo of development in 2015, bringing more quality updates
to DayZ's 3,000,000
players.
Mysteries and
challenges await in Rise of Iron including: an all - new setting on Earth called «The Plaguelands,» a twisted, dangerous, and action - packed area that has been quarantined for centuries; a brand - new six -
player Raid; Felwinter Peak, a new social space where
players must ascend a snowy, mountain top
to reclaim a Guardian stronghold from the enemy; cooperative three -
player Strikes; more quests, weapons, gear; a new competitive multiplayer mode called Supremacy and four new PvP maps; a Light level
increase to 385; a new mutated enemy faction of the Fallen, and more.
One -
player mode features several
challenging levels, each with an
increased requirement difficulty
to advance.
There are no difficulty levels, although there is a noticeable gradual
increase in difficulty curve with new enemies and obstacles being introduced every few levels
to create a
challenging experience for the
player to navigate through the majority of levels which will most probably require multiple attempts.
Utilising the classic Mario formula, each level takes a single concept and tests the
player with it, combining the features later on
to increase the
challenge.
While there's not much
to be done about the scale of the nemesis system, it's fortunate that difficulty settings have been introduced for Shadow of War, allowing
players to increase the
challenge should they feel they're simply walking into (and all over) Mordor.
Many features can also be enjoyed solo, from playing against computer controlled characters across many of the game boards
to the brand new single
player Bowser's Tower mode, which
challenges you
to reach the top as you try your hand at minigames of ever -
increasing difficulty: succeed
to advance up one floor, else it's game over.
Along with this growth comes
increasing challenges in monetization; as they point out, with free -
to - play games, there are tremendous numbers of non-paying
players, and companies are paying
to acquire them.
In single
player, Eagle Flight gives you a number of
challenges to work your way through, steadily
increasing in difficulty.
With the introduction of the newly improved omni - directional mobility gear,
players will have greater freedom of movement and precision targeting
to counter enhanced Titan movement
increasing versatility and providing new
challenges.
Pneuma provides
players with a relentless determination
to progress through an ever
increasing plethora of
challenging puzzles that require perception, observation, and lateral thinking skills
to succeed.
With an ever -
increasing stack of
challenges for the
player to overcome, does this shooter have enough
to differentiate itself from other games, such as Super Stardust Ultra?
(Free on iOS)-- This real - time strategy title from Zillion Whales is the sequel
to the original Mushroom Wars, and
challenges players to capture enemy buildings while
increasing the power of their army and taking over territories in both
player - vs -
player and single -
player battles.
In Driveclub,
players can join a team of up
to five other people, creating their own club and working together
to complete races and
challenges in order
to increase ranking and earn in - game fame.
The new Advance Tactical Response will be on the hunt for repeat offenders, «Hot Ships» attach crimes
to players» spacecrafts, and new notoriety levels
increase consequences for illegal activities making the galaxy a more
challenging place for veteran pilots.
I think, when the
player has exhausted what's in an existing piece of software, when there are no more
challenges and there is nothing more they can do, if we then introduce a new level or a new character — something new for them — we just
increased their motivation
to want
to go back; we've also
increased the amount of time they're going
to enjoy that software.
By completing the Arena mode's
challenges,
players are awarded medals which
increase their rank and allow them
to customize their profile, a little touch of modernity that definitely doesn't hurt.
With the addition of character classes adding more
to the cooperative experience, and
increasing the types of weapons
to be used with each class,
players can create more
challenging or unique ways
to play aside from the classic Ranger class.
• Eye of Obsidian adds a brand new chapter in the ReCore story • T8 - NK Corebot • 2 New Overworlds • 10 New Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds
to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed
to a single value for the entire E-Tower • The Map displays everything that needs
to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the
player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having
to go back
to the Sandcrawler • The
player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (
increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now
increased resolution and HDR) • 20 New Achievements •
Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now
Increased level cap from 30
to 40 • 4 new bosses and Tank
challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readable
Players are challenged to perfect 20 different ball - handling skills and increase their stamina in single player mode, break it down and practice different skills in Move School mode or show off in multiplayer mode and go head - to - head against up to eight players — the highest score wins bragging
Players are
challenged to perfect 20 different ball - handling skills and
increase their stamina in single
player mode, break it down and practice different skills in Move School mode or show off in multiplayer mode and go head -
to - head against up
to eight
players — the highest score wins bragging
players — the highest score wins bragging rights.
And, while smart city planning and development is often led by municipalities and development in response
to pressures such as
increased urbanisation, city management,
challenges, rising population and climate change, amongst other, role -
players such as commercial real estate developers, investors and facility managers through smart commercial real estate planning, development, investment and upgrading, should also take part in laying the foundation of future cities.