But the best example of
increased enemy intelligence and interaction comes from those pesky Skags.
Not exact matches
Ubisoft internal brand manager Thomas Leuroux - Hugon made it clear that there are three main differences between Future Soldier and Ghost Recon: Online: the
increased lethality of weaponry, the level design, and the resulting importance of
intelligence, i.e. learning your
enemies» position on the map.
Instead, it respects the players»
intelligence, enabling them to get to grips with new
enemies and mechanics by starting with a few easy levels before
increasing the difficulty.
However, A.I. difficulty
increases as you progress further into the story and side missions as
enemies become more aggressive and powerful, although they show signs of
intelligence and weariness in combat as
enemies will dive for cover when they have received a couple of well placed health zapping shots, while the same can be stated for larger
enemies with more health and a self - contained shield in order to buy some time for the shield to be reenergised.
As you play through the game you will have the chance to
increase your
Intelligence by reading books, become more fearless by engaging
enemies, and completing side missions by helping others
increases your generosity.
The Artificial
Intelligence that powers the numerous and varied
enemies is very solid and carefully protects the rabbit targets, with reinforcements and an
increase in mobility making them even more of a threat when the player is heading to the gate that ends a level.