This further
increases your replay - ability because you have the option to start a new game + on a higher difficulty if you choose.
What I Like: visual design incorporation combination with interactive gameplay / abilities, fantastical Columbia setting, the story, intuitive control scheme, many hidden items / unlockables, 1999 mode
increases replay value to high level
The Xbox Live competitive play
increases the replay value, and the full soundtrack gives the game a sense of richness.
This inclusion of a Free Mode
increases the replay value significantly.
In fact the game is jam packed with modes and different ways to play with friends which
increases the replay value immensely.
I can't stress enough what a fantastically in - depth approach to the standard RPG co-op fare this is, and it exponentially
increases the replay value of the game.
The online multiplayer
increases replay value, but the feature is restricted to a four hour campaign.
Being able to play against other players vastly
increases replay potential.
The game has recently been updated with a multiplayer 2.0 update that
increases the replay value and overall gameplay experience, that is sure to bring new players along.
Thankfully you can also attempt some of the challenges or the versus mode to
increase the replay value, and it is not really a bad proposition here considering the price of the game.
Despite the intriguing nature of a weekly game update — and admittedly, it is a novel way to
increase replay value of a fairly limited title — the basic Survival mode is far and away the most entertaining option.
I really hope the future work you are doing will include a few more online maps though — that will really
increase the replay value of the game.
The different modes and online modes
increase replay value.
Normally we might say that all of these mechanics are included to
increase replay value.
One feature that would
increase the replay value of the franchise would be letting the player control the real estate market.
This is by no means a huge detriment to the fun of the game but an adjustable difficulty setting would definitely
increase the replay value.
Unless you are
increasing the replay value by playing online, this short length can cause the solo adventure to become stale.
Something that will greatly
increase the replay value of this game is the online play with dozens of servers to choose from and all the modes to play in - you wont be going anywhere soon!
This new feature does
increase the replay value and overall content amount of Deus Ex GO by quite a lot.
While the core combat would essentially be the same, the ability to go online and fight other players over PSN through Wi - Fi could greatly
increase the replay value of Dissidia, as this would enhance other aspects of the game such as Ghost Card Battles and Item / Equipment Drops.
What Needs Improvement: more initial background into the story elements, a few different FPS modes to
increase replay value, and improved multiplayer options for even matches
6 - 10 hour quest with unlockable game modes & difficulty levels for
increased replay value.
«Our primary goal when creating Halo 4's achievements was to reward milestones and
increase replay value while balancing both difficulty and the breadth of game modes,» said community manager Jessica Shea on Halo Waypoint.
You can now choose to be a fan favourite or a corporate stooge, therefore
increasing the replay - ability, but it just feels too painful to have to interact with characters whose lines have been so poorly - written, that I couldn't imagine going through it all twice.
This is a pity since the feature is meant to
increase the replay value of the game in the first place.
Or maybe they decided they needed to cram in a bunch more unnecessary noise, especially online modes, in order to «
increase replay value», cf. Rayman Legends.
These little ninjas are dedicated to saving their friends, and if you can handle a few bugs (intentional or otherwise), this budget title offers a few different ways to play
that increase the replay value beyond the price.
Not exact matches
Block size
increase up to 4 MB, high block generation rate (2.5 minutes),
replay protection, recalculation of complexity after each block and unique address format.
Here, we show that spindles
increased shortly after sound cues presented during sleep to promote
replay.
GALT interacts strictly with gastrointestinal functions in a dynamic manner; for instance, by
increasing intestinal permeability in
replay to particular stimulations, or orientating the immune response towards luminal content, allowing either tolerance or elimination / degradation of luminal antigens, or sometimes provoking damage to the intestinal mucosa, such as in coeliac disease or food allergy.
This is an excellent system as you only get cash for winning races, and since the circuits have lots of races this really
increases the difficulty and the
replay value because if you don't win races you may not have enough cash to just to maintain the upgrades you have.
Surroundings move in slow motion, «On the Ice» sound is more pronounced, intensity
increases and plays will be dramatized with cool new
replays.
When the content is recorded and made locally accessible, a viewer can
replay segments of the instruction as many times as needed, that control significantly
increases, but overall, the instructional experience is not as optimal as it could be.
Owners may
increase or lower the monthly installment amounts as per the profitability or they can also
replay the full amount before tenure to close the loan account Even some banks and lenders can also offer you part - payment facility.
during SP mission Nightshift • Fixed issue with last mission not listed in
REPLAY MISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» •
Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has already moved.
The Boss Tent will allow you to
replay any boss in the game, but with their patterns sped up to
increase the difficulty.
The unusual becomes the familiar, and unfortunately, it's right around the same time that enemy encounters
increase in size and the game's stingy
replay allowance starts working against you.
As you progress in attractions, additional levels are added and the challenge rating
increases gradually, but it's always available to
replay easier levels.
Rather than a New Game Plus mode, you can revisit and
replay previous chapters at any point, either to
increase your ranking, or farm for items and halo rings — used to buy new techniques and accessories.
There's plenty of reason to
replay as you build towards a fearsome arsenal of weapons,
increasing your combat viability for the higher difficulties.
It features ghost racing, a
replay viewer, official HTC Vive support, an
increased online player limit, a new stats system, and tons of other improvements!
This allows players to both
increase their skill at a game, while also providing added
replay value to the game in question.
I found myself going back to old missions to
replay them to
increase my score with different helicopters.
Level difficulty will constantly
increase and in case you fail to pass the level, you can always
replay it.
What I Like: co-op options, high challenge (especially the Echelon mode), familiar actions / scenarios
increase success rate, special fuse weapon abilities, high
replay value, weapon cache / upgrades, no competitive multiplayer mode (a refreshing change)
Users can
replay stages to
increase their high scores.
The inclusion of online leaderboards also reinforces the game's
replay value and, in effect,
increases its longevity.
This gives Nex Machina an incredible
replay value and
increases the playtime for anyone who gets hooked.
Few will have trouble with the easy setting, but the game does noticeably
increase in difficulty from medium on, which adds to the fun and
replay value.
The adventure mode will take roughly eight to ten hours to complete which I consider to be a good length, you can
replay it afterwards with an
increased difficulty.