By luring them through a gauntlet of
increasingly deadly traps, the sadistic director is determined to make a movie that is truly to die for.
Not exact matches
Players battle through
increasingly difficult levels with
deadly traps, ferocious enemies and mighty bosses, all via an intuitive one - tap control scheme.»
Dungeons are procedurally - generated, and are full of
increasingly deadly enemies,
traps, and gigantic bosses.